Search found 83 matches

by LethalSideParting
Sun Oct 05, 2008 3:41 am
Forum: Python
Topic: Sequencer Python API - can't do movie strips
Replies: 1
Views: 3783

Hi there, I've been struggling with the same problem myself. A lucky search in the source code put me on the right track, and I finally found that you need to pass arguments differently for image sequences compared with audio/movie files. This seems to be the correct way to import stuff into the seq...
by LethalSideParting
Mon Dec 13, 2004 1:57 pm
Forum: Coding Blender
Topic: Stupid question: Static/Dynamic
Replies: 2
Views: 2418

As I understand it, it goes something like this... Blender has all sorts of dependencies on external files (or "libraries") to help it run. For example, when loading PNG images, rather than reinvent the wheel and write a completely new bit of code to open up PNG files, instead developers might code ...
by LethalSideParting
Sat Sep 18, 2004 3:19 pm
Forum: Coding Blender
Topic: Help using libtiff with Blender
Replies: 14
Views: 7425

No need to apologise, the readme's been an absolute godsend to me actually, I dont think I would've even gotten started without it!! :D
by LethalSideParting
Thu Sep 16, 2004 8:21 pm
Forum: Coding Blender
Topic: Help using libtiff with Blender
Replies: 14
Views: 7425

*edit: seems that the imagebrowser *does* use the recog stuff from util.c Dunno what might be wrong then, i shoud see your code. Maybe add the .tiff extension to util.c ? Aha, yup, that's exactly where the problem was. I had no idea that anything had to be coded into util.c - the readme about addin...
by LethalSideParting
Mon Sep 13, 2004 10:59 pm
Forum: Coding Blender
Topic: Help using libtiff with Blender
Replies: 14
Views: 7425

Many thanks for your help Phase, this is really starting to get somewhere now, almost to the point where I might be able to submit a patch (!)... I've got TIFF reading and writing pretty much sorted out (B&W, RGB and RGBA), and on Linux it all works pretty well. I'm trying to get a Cygwin environmen...
by LethalSideParting
Sat Jul 10, 2004 1:49 am
Forum: Coding Blender
Topic: Help using libtiff with Blender
Replies: 14
Views: 7425

Aw brilliant, thanks very much phase :D! Grabbed it, compiled it, worked a charm, though I can see what you mean about the Windows side of things causing difficulties... (trying to open the image a second time if it fails the first time being a prime example...) There's one question I'd like to ask ...
by LethalSideParting
Thu Jul 01, 2004 10:50 pm
Forum: Coding Blender
Topic: Help using libtiff with Blender
Replies: 14
Views: 7425

Ooh, that sounds very useful indeed phase, thank you :D ... I wouldn't say no to having a look at that, if it's not too much trouble! I'm interested to see how code for something like that would tie in with Blender, if only for curiosity's sake. Speaking of curiosity, why didnt you commit the Imagem...
by LethalSideParting
Wed Jun 30, 2004 9:11 pm
Forum: Coding Blender
Topic: Blender on Fedora Core 2
Replies: 22
Views: 10373

its a little choppy or something compared to the windows version. Is this because its running off Linux or is this because I have Python 2.3.4 installed? Hmm, at first guess I'd say neither ;) . My experience is that the Linux version will quite happily keep up with the Windows version, and when it...
by LethalSideParting
Mon Jun 28, 2004 5:25 pm
Forum: Coding Blender
Topic: Blender on Fedora Core 2
Replies: 22
Views: 10373

Oh you have to install a seperate package....i didn't know that....where can i get this 'scons'? Yes indeedy, the "bash: scons: command not found" means that your system couldn't find the "scons" program, which is what you need to run to compile Blender. From a quick search through Google I found t...
by LethalSideParting
Sat Jun 26, 2004 8:32 pm
Forum: Coding Blender
Topic: Help using libtiff with Blender
Replies: 14
Views: 7425

Thanks alien-xmp! Yeah, I've spent most of today looking over the source code for dealing with images and started to come to the same conclusion myself... I found load_image() and realised that it's not just a case of trying to get a filename - like you said, there might not always be one if the ima...
by LethalSideParting
Thu Jun 24, 2004 11:49 pm
Forum: Coding Blender
Topic: Help using libtiff with Blender
Replies: 14
Views: 7425

Help using libtiff with Blender

Hiya guys, Well I've finally taken the plunge and have started tinkering about with Blender :D. I decided to try and code in TIFF image support after reading the readme in source/blender/imbuf/ about how you code in new image formats... After a bit of research into the format I decided to use libtif...
by LethalSideParting
Tue May 25, 2004 2:37 pm
Forum: News & Chat
Topic: Donchya Wish..
Replies: 3
Views: 2374

Right, you'll have to forgive the lack of structure in this reply, there's all sorts of issues that I'm interested in here, and I'm not really sure where to start!... :D really why do people use Maya outside of the object oriented node hiearchices and things of that sort).. I've often asked myself t...
by LethalSideParting
Sat Feb 28, 2004 1:28 am
Forum: Interface & Tools
Topic: Sequence Editor feature request
Replies: 11
Views: 3487

:shock: (jaw drops)

Thanks very much Solmax, I've used Blender for nearly 3 years now, and I never knew that!.... God knows how many unnecessary miles my wrist has travelled over the years... ;)

Lethal
by LethalSideParting
Fri Feb 27, 2004 8:15 pm
Forum: Interface & Tools
Topic: Sequence Editor feature request
Replies: 11
Views: 3487

Whilst we're here discussing the sequence editor, does anyone know a fast way to bring in a sequence of frames into the sequence editor? I've got nearly 2000 frames that I rendered out on Linux, with the naming going sequence1.0001.tga, sequence1.0002.tga, sequence1.0003.tga .... I know that if you ...
by LethalSideParting
Tue Feb 24, 2004 6:21 pm
Forum: News & Chat
Topic: Animation length
Replies: 18
Views: 8976

I'll try to track down the name of an old b&W noir film I saw a couple of years ago that had a long opening done in one shot and you don't even realise he never cuts away Yeah, I saw that film!! It starts with a guy winding up one of them old-fashioned clock bombs, putting it in a car boot and runn...