Search found 21 matches

by venomgfx
Wed Jul 23, 2008 12:51 pm
Forum: Blender Open Projects
Topic: Apricot System Requirements?
Replies: 1
Views: 8038

quite old thead, I missed it, sorry.

but in case you want to see other's statistics you can check here:
http://www.yofrankie.org/?p=258

at least the graphic card which is one of the most relevant things to run the game.
by venomgfx
Wed Jul 23, 2008 12:49 pm
Forum: Blender Open Projects
Topic: I've never been able to download a working copy of BBB...
Replies: 3
Views: 5690

hey ninja, just in case you haven't see it yet:
http://www.bigbuckbunny.org/index.php/s ... sk-online/
:D
by venomgfx
Thu Jul 17, 2008 3:39 pm
Forum: Blender Open Projects
Topic: Apricot: Contribute with your Own stuff!
Replies: 14
Views: 18324

Apricot: Contribute with your Own stuff!

http://www.venomgfx.com.ar/apricot/yo_frankie_borg.jpg Hey apricoters around the world! We got some people asking about how/where to contact the team for helping with contributing models/animations/textures. There is already a blogpost about how to animate Frank character in our Blog: http://aprico...
by venomgfx
Wed May 07, 2008 5:46 pm
Forum: Blender Open Projects
Topic: Is there any way for community members to help with Apricot?
Replies: 1
Views: 6636

Re: Is there any way for community members to help with Apri

I'm wondering if apricot will be accepting any (free) help from the community? Modelling? Texturing? UV unwrapping? Animation? Concept art? I'd love to help but haven't found anywhere to do so (like a wiki/todo page). hey! thanks a lot, right now we are good, but i think we may need some help in th...
by venomgfx
Mon Sep 04, 2006 12:19 am
Forum: Testing Builds
Topic: Windows CVS Build . 09/03/2006
Replies: 1
Views: 6206

Windows CVS Build . 09/03/2006

My first build here! Built in Windows with Cygwin/Make, in an Athlon x2 3800+. CVS from a minutes ago :) New great feature from Ton: Log: Animation department feature request: support for vertex groups in Lattices In a quick glance: (temp image) http://www.blender.org/bf/rt.png Main reason is that L...
by venomgfx
Sun Dec 04, 2005 11:46 am
Forum: Testing Builds
Topic: bf-blender windows (2005-12-03)+Optimization+Caronte's patch
Replies: 20
Views: 18673

Great build! very useful things :)

Gracias Nico!
by venomgfx
Wed Nov 16, 2005 8:54 pm
Forum: Interface & Tools
Topic: SubSurf Modifier
Replies: 3
Views: 3541

SubSurf on and off all the time?, try using Shift + O, in object mode.
by venomgfx
Sun Jun 05, 2005 6:27 pm
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/06/06) CygWin *UPDATED*
Replies: 33
Views: 18169

Can't download here.. :(

or it fails when downloading.. i'm on 56k by the way...
by venomgfx
Fri Apr 08, 2005 7:57 am
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/04/07)
Replies: 34
Views: 16995

Re: Tuhopuu3 / Windows (2005/04/07)

gabio wrote:---------------------------------------
This package containe only the latest bin:
Download me!
yay!! Dial up users says thanks! :D
by venomgfx
Wed Apr 06, 2005 4:39 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/04)
Replies: 66
Views: 29792

first of all, thank you very much for this build gabio! and thanks to all the developers for this awesome work, but.. please.. anybody cares about what i've posted here? :( http://blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=5938&sid=7cbfc044287003299b0cc2c7e7e9660f if it doesn't ...
by venomgfx
Sun Apr 03, 2005 4:10 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/02)
Replies: 15
Views: 9820

thanks for the build gabio!!!!! :) :shock: wow so many updates!!! i'll use this version for modelling for sure!, but.. unfortunatelly.. if only the auto-update of the render window could be again.. like when you minimize the render window, and then maximize it again, the whole image was showed when ...
by venomgfx
Tue Feb 08, 2005 9:28 am
Forum: News & Chat
Topic: Average age of Blender users?
Replies: 34
Views: 14630

i'm 18, well..since almost just two month ago :oops:
by venomgfx
Sun Jan 23, 2005 4:21 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/01/19)
Replies: 31
Views: 14972

Edge selections are only preserved when edge data is stored, and Blender doesn't do this by default, to save some memory. So by pressing the "Make" button next to Edges in the Mesh panel, Editing buttons, will allow you to keep the selections. wow i didn't know that, thank you very much blendix! th...
by venomgfx
Sat Jan 22, 2005 4:50 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/01/19)
Replies: 31
Views: 14972

well, this bug again, it doesn't crash blender or something like that, but is kind of annoying.. the problem is this, when you select a few vertices in edit mode, then go to the object mode, coming back to the edit mode, the vertices are still being selected!.. but with edges it doesn't happen, the ...
by venomgfx
Fri Jan 14, 2005 11:19 am
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/01/13) New Splash
Replies: 18
Views: 9794

wow great! softbodies!!! :D gabio you can use the splash wherever you want!, is an honor that your wonderful builds have my splash, if you want a new one just send me an email here is the link to the splash, for everyone who want to use it.. (direct linking permitted) http://www.venomgfx.com.ar/spla...