Search found 60 matches
- Sun May 14, 2006 6:00 pm
- Forum: Interface & Tools
- Topic: Where Is "CATMull Clark"
- Replies: 9
- Views: 4931
- Sat Apr 08, 2006 11:17 am
- Forum: Interface & Tools
- Topic: Auto -rotate Change 3D Views Widget
- Replies: 2
- Views: 2566
- Fri Mar 17, 2006 8:05 pm
- Forum: News & Chat
- Topic: T-T
- Replies: 2
- Views: 2758
- Thu Mar 02, 2006 11:43 pm
- Forum: Testing Builds
- Topic: BF Windows 2006/02/27 : fluid sims updated
- Replies: 22
- Views: 21605
- Tue Jan 24, 2006 4:48 am
- Forum: Testing Builds
- Topic: Windows BF - Feb 15 / Array Mod+Merge Tools
- Replies: 52
- Views: 49712
- Fri Jan 13, 2006 3:55 am
- Forum: Testing Builds
- Topic: Blender, Orange branch / Win32 (2006/01/12)
- Replies: 13
- Views: 15747
Hm, odd... I'm fairly sure the OpenEXR support was really in there. I've even been playing with those sample images, a few hours before I did the latest build (the one I've uploaded to GraphicAll).. And no, I wasn't dreaming :) I'm going to find out why this happened, but will first have to fix some...
- Thu Jan 12, 2006 6:18 pm
- Forum: Animation
- Topic: Video Editor
- Replies: 6
- Views: 5369
Avid Free DV is a very nice program if you're using Windows (though a bit limited, but it's free!)
Diva looks like it's going to be a nice alternative for Linux users.
Diva looks like it's going to be a nice alternative for Linux users.
- Thu Jan 12, 2006 8:36 am
- Forum: Testing Builds
- Topic: Blender, Orange branch / Win32 (2006/01/12)
- Replies: 13
- Views: 15747
- Thu Jan 12, 2006 6:46 am
- Forum: Testing Builds
- Topic: Blender, Orange branch / Win32 (2006/01/12)
- Replies: 13
- Views: 15747
Blender, Orange branch / Win32 (2006/01/12)
New Orange features, in short: Ripped from the cvs logs, dated from 2006/01/10 to 2006/01/12 Blender General: Option in View Properties panel to disable drawing of the dashed "relationship lines" http://images5.theimagehosting.com/relationshiplines.1.png Textures / Texturing: Subsurf for UV's (fixe...
- Wed Jan 11, 2006 9:17 pm
- Forum: Testing Builds
- Topic: Blender, Orange branch / Win32 (2006/01/08)
- Replies: 14
- Views: 12070
Re: Blender, Orange branch / Win32 (2006/01/08)
This build also contains a patch that makes newly created primitives aligned to world space instead of view space. This patch, however, is not finished yet, so you cannot choose in what kind of space a primitive should be created. I have to say that i do not share your pov on this patch. I'm used t...
- Mon Jan 09, 2006 10:04 pm
- Forum: Testing Builds
- Topic: Blender, Orange branch / Win32 (2006/01/08)
- Replies: 14
- Views: 12070
- Sun Jan 08, 2006 9:49 pm
- Forum: Testing Builds
- Topic: Blender, Orange branch / Win32 (2006/01/08)
- Replies: 14
- Views: 12070
Blender, Orange branch / Win32 (2006/01/08)
Orange Branch Log notes from 06-01-2006 until 08-01-2006 elubie : FIX: Scaling op pupmenu for materials caused text to be cut off. Scaling up of the text and icon in pupmenu is prevented now in ui_do_but_MENU ton : While testing other code, I found out the scrollwheel code redraws a 2d window 3 (th...
- Sat Jan 07, 2006 6:32 pm
- Forum: Testing Builds
- Topic: Bf-Blender 2.5 /Windows : build updated when needed.
- Replies: 242
- Views: 238934
2 possible fixes:
- Use the updated Bullet from the main branch (see my other topic where Jesterking replied)
- Or use the latest version of Bullet from continuousphysics.com (link).
(replace it with the Bullet directory from Blender cvs)
- Use the updated Bullet from the main branch (see my other topic where Jesterking replied)
- Or use the latest version of Bullet from continuousphysics.com (link).
(replace it with the Bullet directory from Blender cvs)
- Thu Jan 05, 2006 10:31 pm
- Forum: Coding Blender
- Topic: Missing source files for Bullet in Blender cvs
- Replies: 3
- Views: 2878
You're right, I'm using the orange branch and I didn't realize at all (it's been a while since I've been using cvs and other programming tools) that changes in the main branch aren't propagated up to other branches automatically. I can't remember seeing any cvs messages on the mailing list about tho...
- Thu Jan 05, 2006 10:21 pm
- Forum: Interface & Tools
- Topic: Forwarded Artist Request: Automatic Texture Reload OPTION
- Replies: 1
- Views: 2075
I've been wanting to implement this myself today (I don't like this Alt+Tab+Reload workflow either), but I'm not sure what I should do because there are more ways to do it. Blender could use special Windows API methods to detect file changes ( SHChangeNotifyRegister or ReadDirectoryChanges) but that...