Search found 4 matches

by Rusty
Mon Mar 21, 2005 8:36 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/20) updated
Replies: 55
Views: 21740

2) How do you switch between the differnet widgets that are being tried for the rotation? rt = 0: one handle for each rotate axis rt = 2: traditional half-circle rotate handles rt = 3: mixed version rt value is in "Render buttons", in "Anim" panel. 2nd is my favourite, and center gray-ball-widget w...
by Rusty
Tue Jul 13, 2004 3:14 pm
Forum: Animation
Topic: Problem with Lattice + Track To
Replies: 2
Views: 4686

Thanks, now works perfect!
by Rusty
Tue Jul 13, 2004 11:39 am
Forum: Animation
Topic: Problem with Lattice + Track To
Replies: 2
Views: 4686

Problem with Lattice + Track To

http://ff6.webpark.pl/problem.jpg Description: I want do an eye: eyeball and eyelids are parented to lattice, deformation works good (fig.4), rotations of deformed parts also (fig.5), but problem starts when Track To constraint is added to eyeball (compare fig.4 and fig.6). It seems that first of a...
by Rusty
Fri Jul 09, 2004 3:58 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/07/09) + Texture Ipo patch
Replies: 44
Views: 16131

It's done by selecting the edge and pressing [SHIFT]+[e], value is increased/decreased by moving the mouse's Y-axis. Works almost well. But... there's no RMB cancel option, and when some creases are done, and you got back to edit, A, SHIFT+E and move up and down, the last shape is lost. Should work...