Search found 6 matches

by bryantrueno
Wed Jan 12, 2005 7:00 pm
Forum: Interactive 3d
Topic: Blender Web Plugin
Replies: 17
Views: 8812

yea, i really wish itll get updated cos im utilizing that plugin on my website so I can show people my work in progress character in 3D. http://vtx3.homelinux.com/bryan
by bryantrueno
Sat Oct 30, 2004 5:16 am
Forum: Interface & Tools
Topic: DirectX8Exporter modification
Replies: 17
Views: 7461

directx8mod animation problem...

At first, I didnt have any problem with the exporter up until animating my character. When I played the animation in blender it looks fine. When the animated mesh is exported to .x using directx8mod ver. 1.2, it seemed to export properly. But when I load it in the mview.exe(.x viewer), the rotations...
by bryantrueno
Mon Oct 04, 2004 8:59 pm
Forum: Interface & Tools
Topic: Backface Culling
Replies: 2
Views: 3393

hmmm

I saw the demo, wish you can do z-buffer in wireframe mode also and not just solid mode. I wonder when this'll come out... Thanks for the response, jesterKing...
by bryantrueno
Mon Oct 04, 2004 8:26 am
Forum: Interface & Tools
Topic: Backface Culling
Replies: 2
Views: 3393

Backface Culling

When modeling, your object becomes more complex (more vertices). As you model in 3d (specially in perspective view), you want to select vertex in front of the object. When you switch your object to edit mode, the vertex points appear in purple color. The problem I'm having is, when I try to select v...
by bryantrueno
Tue Aug 24, 2004 3:49 am
Forum: Interface & Tools
Topic: Request: Backface culling
Replies: 10
Views: 2968

Request: Backface culling

When I was modeling a creature, it was really hard for me to pick the vertex in front, half the time i select vertices that are on the back. It would be nice if Blender have backface culling. I also heard that it speeds up the 3d view.
by bryantrueno
Fri Aug 13, 2004 4:24 am
Forum: Interface & Tools
Topic: request: mpeg1/2 export when rendering animation
Replies: 2
Views: 1384

request: mpeg1/2 export when rendering animation

This is my first post.. :D First of all, blender is a great 3D suite... My request for blender is to have an mpeg1/2 export with the sound combined in an *.mpg format. When I was doing lipsyncing, the only way I test my animation was to start virtual dub and load the avi and load the audio. I just w...