Search found 67 matches
- Sat Oct 14, 2006 7:55 pm
- Forum: Interface & Tools
- Topic: Help! Blender won't start.
- Replies: 1
- Views: 1722
- Sat Oct 14, 2006 7:53 pm
- Forum: Interface & Tools
- Topic: Quick Question
- Replies: 3
- Views: 2299
- Sat Oct 14, 2006 7:50 pm
- Forum: Interface & Tools
- Topic: Bug opening Blender
- Replies: 2
- Views: 2052
- Sat Oct 14, 2006 7:47 pm
- Forum: Interface & Tools
- Topic: Blender for Linux does not show images.
- Replies: 1
- Views: 1533
do you have all the image libraries installed, such as libpng, libjpeg, libtiff, etc. It might be a good idea to install blender via apt, that way you can be sure that you have all the dependencies:
and then run the blender that you downloaded off the website.
Code: Select all
apt-get install blender
- Sat Oct 14, 2006 7:29 pm
- Forum: Interface & Tools
- Topic: Feature Request/Bug Fix: Blender Command Line
- Replies: 0
- Views: 1442
Feature Request/Bug Fix: Blender Command Line
I don't know if this would be classified as a bug, a feature request, or just a part of the program that's not well written. The blender command line is one of those features that not many people use, except for those of us who are trying to write distribued renderers. Anyway, I have recently discov...
- Fri Feb 17, 2006 6:12 am
- Forum: Coding Blender
- Topic: Blender crashes when I hit the new render layers tab
- Replies: 0
- Views: 1709
Blender crashes when I hit the new render layers tab
I've built the cvs/orange version of blender, and when I open my current project and click the new "render layers" tab blender crashes with a memory fault. This doesn't appear to happen on any of my other .blend files, but only on this one.
Specs:
Ve: 692432
Mem: 60.62Meg
what should I do?
Specs:
Ve: 692432
Mem: 60.62Meg
what should I do?
- Sun Jan 29, 2006 9:12 pm
- Forum: Coding Blender
- Topic: Blender Floating-point precision in the Render engine.
- Replies: 8
- Views: 6165
- Sun Jan 29, 2006 3:37 am
- Forum: Coding Blender
- Topic: Missing includes in latest CVS
- Replies: 2
- Views: 2412
- Thu Jan 26, 2006 9:42 pm
- Forum: Coding Blender
- Topic: Blender Floating-point precision in the Render engine.
- Replies: 8
- Views: 6165
- Wed Jan 25, 2006 1:04 am
- Forum: Coding Blender
- Topic: Blender Floating-point precision in the Render engine.
- Replies: 8
- Views: 6165
Ok, I got my webspace working, so you guys can have a look at it: http://www.evertek.net/engedi/blender/test.blend Here's the render on blender 2.40 with X86_64: http://www.evertek.net/engedi/blender/test-2.40-x86_64.png Here's the render on blender 2.40 with i386 http://www.evertek.net/engedi/blend...
- Tue Jan 24, 2006 9:52 pm
- Forum: Coding Blender
- Topic: Blender Floating-point precision in the Render engine.
- Replies: 8
- Views: 6165
I would not clasify this problem as a "bug" simply because it does the same thing in blender 2.32 as it does in 2.4. and you will get slightly different results on different versions, and different archetectures. the .blend file is comming, but I need to get my webspace working so that I can upload ...
- Mon Jan 23, 2006 11:37 pm
- Forum: Coding Blender
- Topic: Blender Floating-point precision in the Render engine.
- Replies: 8
- Views: 6165
Blender Floating-point precision in the Render engine.
If you are experienced with blender you have probubly notaced this. if you have two parallel faces, sometimes the render will do weird things, such as render half of the front face, and half the one behind it. or it could cause the front face to cast shadows on the back face, but the back face is th...
- Mon Jan 23, 2006 10:51 pm
- Forum: Rendering
- Topic: Results will very?
- Replies: 5
- Views: 3670
the main reason is that blender and YafRay are completely different engines, developed differently, and by different people. the blender internal render engine is the same render engine as has always been in blender, but yafray export support is relatively new. when you render with yafray you are ex...
- Thu Jan 05, 2006 8:50 pm
- Forum: Python
- Topic: Feature Request: live python terminal in blender
- Replies: 1
- Views: 1923
Feature Request: live python terminal in blender
Is there any chance we could get a live python terminal in blender, so that you can test code using the blender python functions, without running a script.
- Wed Jan 04, 2006 4:57 am
- Forum: Coding Blender
- Topic: Problems with orange branch + 64bit
- Replies: 4
- Views: 4125
Problems with orange branch + 64bit
I'm having problems building the orange branch on my amd64 machine: source/kernel/gen_system/GEN_HashedPtr.h: In member function ‘unsigned int GEN_HashedPtr::hash() const’: source/kernel/gen_system/GEN_HashedPtr.h:43: error: cast from ‘void*’ to ‘unsigned int’ loses precision would someone like to f...