Search found 3 matches
- Sat Sep 11, 2004 7:12 pm
- Forum: Testing Builds
- Topic: bf-blender / Windows (2004/09/07) Boolean build
- Replies: 22
- Views: 12341
i've done a simple test, please look at the file and try to do booleans with the two objects. maybe the bools should handle the type of exceptions? http://server.ffa.vutbr.cz/~novak/dwnflz/boolean.blend Hi, thanks for taking the time to test it! I looked at the blend, object 1 contains polygons tha...
- Thu Sep 09, 2004 10:19 am
- Forum: Testing Builds
- Topic: bf-blender / Windows (2004/09/07) Boolean build
- Replies: 22
- Views: 12341
hmm...I'm the guy working on the version on Elysiun... I found a windows machine to try out your version, since it is nearly on par with mine, then there's no reason for me to continue my work. But, it looks like I'll be continuting. <snip depressing screen shots> Your method indeed looks very nice...
- Wed Sep 08, 2004 11:17 am
- Forum: Testing Builds
- Topic: bf-blender / Windows (2004/09/07) Boolean build
- Replies: 22
- Views: 12341
Thanks for your time so far, a few comments: As my sense, the mesh is clearer than before...but that's all :? And then, I've done a test render and I've seen a shadow bug (on UNION shadows, with a ray spot). Take a look at this : So booleans need some more improvements... :roll: Bye, --- ebrain http...