Search found 32 matches

by Rahu
Sun Sep 04, 2005 2:19 am
Forum: Testing Builds
Topic: SoC project : Fluid Linux/Windows (2005/08/29)
Replies: 22
Views: 15200

It's not working for me. The domain disappears in all the frames that are calculated, but the fluid doesn't change at all :/
by Rahu
Sat Sep 03, 2005 2:32 am
Forum: Testing Builds
Topic: SoC project : Fluid Linux/Windows (2005/08/29)
Replies: 22
Views: 15200

Could someone explain how this works to me? I make a large gube, and set it as the domain, I make a small platform for trhe water to land on, and set it as an obstacle, then I make a small cube above the obstacle, and make it fluid, leaving all the settings at thei default value. I press bake, and a...
by Rahu
Mon Jul 18, 2005 1:53 am
Forum: Interface & Tools
Topic: Creating running water.
Replies: 2
Views: 2032

AS par of the Summer of Code project, we have someone implementing a working fluid simulation algorithm. I assume it will be included in 2.38
by Rahu
Tue Jun 28, 2005 2:59 am
Forum: Interface & Tools
Topic: Anyone else ever have this problem?
Replies: 7
Views: 3754

I think it breaks like that if you have AA on. Could be the problem.
by Rahu
Thu Jun 23, 2005 11:27 pm
Forum: Interface & Tools
Topic: Hard/Soft edges for smoothing
Replies: 45
Views: 27727

For a solution until(if) this gets sored out, how do you split edges like that? I can't seem to find a way :P
by Rahu
Wed Jun 15, 2005 6:53 pm
Forum: Interface & Tools
Topic: Hard/Soft edges for smoothing
Replies: 45
Views: 27727

Sorry this reply took so long, didn't notice anyone replied in the first place :P I'm not much of a 3d coding guy, but I don't see how this would be much different to make than the current face-based system. It would just allow faces next to each other be smoothed to other faces, but not to each oth...
by Rahu
Sat Jun 04, 2005 7:12 am
Forum: Interface & Tools
Topic: Hard/Soft edges for smoothing
Replies: 45
Views: 27727

Hard/Soft edges for smoothing

I had another thread about this, but it got long and complicated :P heres pretty much what everyone agreed on in the last one. We would like to have the option to set edges as hard/soft and have the smoothing appear in the viewport for proper tweaking. Another feature to work with this is to have au...
by Rahu
Mon Apr 11, 2005 11:16 pm
Forum: News & Chat
Topic: Software Patents
Replies: 1
Views: 2384

Software Patents

First news post on www.gimp.org

Just thought other people who use open-source stuff would care about trying to stop this, as it may eventually effect Blender.
by Rahu
Tue Apr 05, 2005 3:48 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/04)
Replies: 66
Views: 29261

I like the new widgets.

Small bug - With trackball you can see more of the axis-constraint-circle thingy the farter you zoom out, and at a close zoom barely any is showing. THis also causes a constraint not to be shown when the camera is close to parallel with it.
by Rahu
Sat Mar 26, 2005 6:41 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/23)
Replies: 79
Views: 26176

Can anyone post a screen of the new transform widget for those of us who are too lazy to download cvs and compile.
by Rahu
Wed Mar 23, 2005 10:58 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/20) updated
Replies: 55
Views: 20106

I'd have to say I vote for rt:2 rotation widget.
by Rahu
Wed Mar 23, 2005 7:24 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/20) updated
Replies: 55
Views: 20106

Is there any way to change the orientation for the widget in local mode? Like so I could set the Z-axis to be at a slight angle, for uses in objects sliding at angles, and not having to aproximately guess by using a planar constraint.
by Rahu
Tue Mar 22, 2005 3:11 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/20) updated
Replies: 55
Views: 20106

Nice work, I <3 the widgets.
by Rahu
Tue Mar 15, 2005 7:09 pm
Forum: Interface & Tools
Topic: request: multiple smoothgroups or hard/soft edges
Replies: 36
Views: 25027

In honor of B-con 2

Last bump.

Seriously.

I won't bump it again.

alright, maybe just once more :P

Also to give this post a purpose i will ask if th bug trackes supports feature requests. I'm at school right now so I can't really check. Shouldn't be here either
>_>
<_<
by Rahu
Sat Mar 12, 2005 5:13 pm
Forum: Interface & Tools
Topic: Request: transparency in viewport.
Replies: 7
Views: 4146

i may be interpreting what you guys are wanting incorrectly... but try to turn OFF the little icon with the shaded box in the 3d view header in edit mode (its only visible when you're in shaded mode) its next to the selection mode buttons you may be pleasantly surprised Regards, ~Delta I'm asking f...