Search found 208 matches

by mchs3d
Mon Jan 29, 2007 4:27 am
Forum: News & Chat
Topic: Is graphics card adequate and does it work with Blender?
Replies: 3
Views: 2691

It is adequate. I'm not sure if it works, but any card that supports OGL 1.1 should work. Blender doesn't do a whole lot with the graphics card, so that's not the most important part of the system. The CPU and RAM take a lot more of a beating with Blender.
by mchs3d
Mon Jan 29, 2007 12:10 am
Forum: Coding Blender
Topic: Wanna make 3D Cad Software ?????
Replies: 3
Views: 3314

This page has everything you need:

http://blender.org/cms/Get_Involved.233.0.html

Also, come join all the official (and non-official, like me ;) ) developers for Blender on the bf-committers mailing list. Sign up here:

http://projects.blender.org/mailman/lis ... committers

Good luck! :D
by mchs3d
Sat Jan 27, 2007 9:44 pm
Forum: Coding Blender
Topic: Wanna make 3D Cad Software ?????
Replies: 3
Views: 3314

Hello cadcrazy, True, the source code for Blender and other large-scale programs like it can be very confusing to newbies. I understand that you are excited with your newfound knowledge and I see nothing wrong with huge ambitions, however, I must add that this project you want to start is probably w...
by mchs3d
Fri Jan 26, 2007 2:25 am
Forum: News & Chat
Topic: Random crashes with Windows 98 SE
Replies: 19
Views: 9028

You don't have to go with Windows XP. Vista will be released in five days, and if your hardware is enough, you can install that. This may sound inconsiderate, but I don't believe there is much that anyone can do if your computer is 8 years old. Even a super-cheap computer from Office Depot will be f...
by mchs3d
Tue Jan 23, 2007 12:01 am
Forum: News & Chat
Topic: Blender slow with nice graphics card...
Replies: 8
Views: 3386

Linux is awesome. :D IMHO You should switch, but that's a tough decision and you should weigh all the odds. The best way to fix it is copy your driver's opengl DLL into the same directory as blender.exe. I'm sorry, however, that I don't know what that file is called on NVidia...
by mchs3d
Wed Jul 19, 2006 8:43 pm
Forum: Testing Builds
Topic: 2.42 Optimized for Windows Pack
Replies: 10
Views: 18574

Hmmm... That's odd! Anyone else get that problem?
by mchs3d
Sun Jul 16, 2006 1:38 am
Forum: Testing Builds
Topic: 2.42 Optimized for Windows Pack
Replies: 10
Views: 18574

2.42 Optimized for Windows Pack

Phew! I just released 6 downloads available at http://www.graphicall.org containing optimized versions of Blender 2.42 for Windows. Three are .zip archives and three are their respective automated installers, like the kind you download off of download.blender.org. The SSE and SSE2 builds require tha...
by mchs3d
Sat Jul 15, 2006 4:47 am
Forum: Testing Builds
Topic: Linux-i386 Blender 2.42 & Yafray 0.0.9 SSE2
Replies: 0
Views: 4653

Linux-i386 Blender 2.42 & Yafray 0.0.9 SSE2

Like the title says, the archive contains both. Get them here:

-- DOWNLOAD --
by mchs3d
Sat Jul 15, 2006 4:41 am
Forum: Coding Blender
Topic: Error with vc++ 2005 express
Replies: 14
Views: 12583

I think it's a problem, in a fresh CVS if you see the "win32-vc-config.py" appears BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib', and to work i need to make a "user-config.py" with BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib_msvc. The questions are, no one have this same problem? no one compile under the fr...
by mchs3d
Wed Jul 12, 2006 8:15 pm
Forum: Coding Blender
Topic: WINE + Win32 build = WOW!
Replies: 21
Views: 15472

The problems in toolbox.c look like programming errors. Get the latest clean CVS of that file. And for the axctl, don't even try building it. It's way out of date and gives hundreds of errors. You don't need it anyway; it's just for the game player plugin (old version).
by mchs3d
Wed Jul 12, 2006 5:56 am
Forum: Coding Blender
Topic: WINE + Win32 build = WOW!
Replies: 21
Views: 15472

The linking has nothing to do with code optimizations, though. There are other problems with your linker. You're probably missing a module or something.
by mchs3d
Tue Jul 11, 2006 9:20 pm
Forum: Coding Blender
Topic: WINE + Win32 build = WOW!
Replies: 21
Views: 15472

I too build inside the gui and that gives me the most optimization (I use VS 2005 Pro). I just go to properties and under C/C++ -> Optimizations I can set most optimizations. Also, you can set SSE2 under C/C++ -> Code Generation. I'm not sure if you can do this under the express versions. Also, with...
by mchs3d
Mon Jul 10, 2006 12:23 am
Forum: Interface & Tools
Topic: How do i..
Replies: 3
Views: 1938

hmmm... I think you might have better luck at getting a good response from the folks at http://www.blenderartists.org. They are the users forum; we are the developers forum. Good luck! :wink:
by mchs3d
Mon Jul 10, 2006 12:09 am
Forum: Coding Blender
Topic: WINE + Win32 build = WOW!
Replies: 21
Views: 15472

Thanks! Yes, I am using the full version. I'm not sure, but I think that the compiler is the same across all versions of VS. The flags I use the most are the following: /arch:SSE2 - this one tells the compiler to use methods with SSE2: great speed increase! fp:fast - this tells the compiler to calcu...
by mchs3d
Sat Jul 08, 2006 9:35 pm
Forum: News & Chat
Topic: Newb question
Replies: 1
Views: 2253

Well, if you want it to be interactive, you could use the game engine. I'm not sure if that's exactly what you want, though. Could you please elaborate a little more?