Search found 5 matches

by PaicCitron
Fri Oct 28, 2005 9:18 am
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/10/27) + Patch
Replies: 16
Views: 13164

Yup, I also find that displaying BBs when rotating, moving the camera is really usefull on heavy scenes. Should be on the BF ^^
by PaicCitron
Mon Apr 04, 2005 9:13 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/02)
Replies: 15
Views: 10275

Hi, first : thx for the build second : when using the transform widgets in optimal subsurf mode, here is what happens : http://paicky.free.fr/bug_widget.jpg It's quite disturbing to have the widget floating like that ^^ .:: Paic Citron ::. PS : and still the Ctrl switching for the widgets :( sniff :(
by PaicCitron
Wed Mar 30, 2005 9:20 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/28)
Replies: 41
Views: 16215

Hi, great build, but a few things to say : - still the ctrl switching ... people don't seem to like it, why keep it ? - when changing from rotation to translate for example, only the current viewport is changed ... the others stay in rotation. What's the point in that ? - when activating widgets, yo...
by PaicCitron
Thu Mar 24, 2005 9:14 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/23)
Replies: 79
Views: 28574

Same thoughts as everyone : don't like the new Ctrl -> you always forget the order, you somtimes have to press Ctrl twice to change from a mode to another, etc. Why don't keep the previous behaviour ? GRS activate old style transform, and for those of us who want the new widget transforms, they just...
by PaicCitron
Mon Oct 04, 2004 9:19 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/01)
Replies: 36
Views: 13899

Hi, so much new features it's almost like in a dream ^^ Well, I don't know if it's the correct place to report bugs (the only place I know seems to be for the official builds) so forgive me if it's not. The bug i've found is about Vertex Groups selection in UV Face Select mode. Here are the steps to...