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- Sat Oct 19, 2002 12:24 am
- Forum: Rendering
- Topic: Isn't multipass programmable shading the future of CG?
- Replies: 10
- Views: 9134
I'm not an expert on this but I read this article a while back which gives me the impression that the future of rendering is in multipass shading compilers rather than `brute force' techniques like ray tracing. below is an excerpt from the article which is at http://tech-report.com/etc/2002q3/nextge...