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- Mon Nov 08, 2004 5:06 pm
- Forum: Rendering
- Topic: High speed (low quality) hardware accelerated rendering
- Replies: 18
- Views: 8207
i am working on an opengl gpu accelerated global illumination renderer right now. and aiming to fit with blender is a principal consideration. the architecture (a not particularly original rearrangement of things) is just about complete, and back-of-the-envelope estimations are very encouraging. ......