Search found 149 matches

by mjordan
Thu Jun 04, 2009 6:36 am
Forum: Testing Builds
Topic: Trying to build it on OpenSolaris
Replies: 7
Views: 6346

You'll need to install the X11 development packages that contain the proper headers and development libraries. /Nathan These are the packages: pkg install SUNWxorg-headers SUNWxwinc Well, Now I need another packages... /usr/include/OpenEXR/ImfInputFile.h:47:28: ImfFrameBuffer.h: No such file or dir...
by mjordan
Thu Dec 27, 2007 5:04 pm
Forum: Coding Blender
Topic: Windows Vista Blender
Replies: 51
Views: 47798

The other big problem users (including me) seem to be having involves the mouse. The mouse wheel will only function in one direction...it zooms out. This translates over to the scrolling/panning effects....you can only go in one direction! This problem still apply to me... :( I run Windows Vista Ho...
by mjordan
Sun May 27, 2007 12:52 pm
Forum: Coding Blender
Topic: /* ------ The big CVS to SVN migration ------ */
Replies: 18
Views: 24095

Thank you Nathan. :wink:
by mjordan
Fri May 25, 2007 11:34 pm
Forum: Coding Blender
Topic: /* ------ The big CVS to SVN migration ------ */
Replies: 18
Views: 24095

Hi!
Where is the SVN logs page?
I was used to read the page located at:
http://projects.blender.org/pipermail/bf-blender-cvs/

but now that page is unavailable...

Thank you.
by mjordan
Sun May 13, 2007 4:32 am
Forum: Coding Blender
Topic: /* ------ The big CVS to SVN migration ------ */
Replies: 18
Views: 24095

I sign up to this thread. :wink:
by mjordan
Thu May 03, 2007 2:03 pm
Forum: Coding Blender
Topic: Blender memory guarded allocation (mallocn.c)
Replies: 0
Views: 2565

Blender memory guarded allocation (mallocn.c)

Hi! I'm trying to figure out how the guarded memory allocation works in blender. I'm reading the code inside mallocn.c and I'm struggling against the meaning of two defined macros. The first one, MAKE_ID, for big endian machines, is defined as: MAKE_ID(a, b, c, d) ( (int)(a) << 24 | (int)(b) << 16 |...
by mjordan
Thu Apr 19, 2007 2:00 am
Forum: News & Chat
Topic: 'Essential Blender', a new book!
Replies: 2
Views: 3036

joeri wrote:It probably means no features will be included in 2.44 that are not in the book.
Or probably no new feature of the 2.44 version will be covered (TM) :P
Apart jokes, I preordered the book but I'm a little bit disappointed with the e-shop. I sent them 3 (three) email and never got an answer. :x
by mjordan
Wed Dec 13, 2006 6:02 am
Forum: Coding Blender
Topic: THE N-GONS PROJECT
Replies: 106
Views: 87481

So, where this project is going?
by mjordan
Thu Nov 30, 2006 5:23 am
Forum: Coding Blender
Topic: Possible "Crease Subsurf" bug???
Replies: 2
Views: 3196

z3r0_d wrote:it's more fun with a higher subsurf level
Yes, increasing subsurf higher than 3 you can have the same effect, without creasing. O_o
Do you think it's a bug or what?
by mjordan
Thu Nov 30, 2006 3:12 am
Forum: Coding Blender
Topic: CMake linking problems.
Replies: 0
Views: 2409

CMake linking problems.

I tried CMake to build the current CVS sources, without success. I configure the build with CMake . (standard makefile generation). The build process goes fine but the linking process fails: Linking C executable ../../bin/blender /usr/bin/ld: cannot find -lXi collect2: ld returned 1 exit status make...
by mjordan
Thu Nov 30, 2006 3:00 am
Forum: Coding Blender
Topic: Possible "Crease Subsurf" bug???
Replies: 2
Views: 3196

Possible "Crease Subsurf" bug???

I received a strange behaviour while I was doing a tutorial. I think the "Crease subsurf" option (Shift+E) is not working properly in my case, but I want to be sure that's a *real* bug before filing it to the tracker. Open this file: http://utenti.lycos.it/darkcg/images/forum/charanim_bug.blend Ente...
by mjordan
Mon Aug 14, 2006 2:01 pm
Forum: Coding Blender
Topic: Best way to get Blender objects to OpenGL/C++
Replies: 10
Views: 38519

Re: Bogle new version (in english)

krlost wrote:a new version of bogle tested in blender 2.42a

Download the zipped file http://es.geocities.com/carlost_ns/camline.zip
or see http://stumbecker.blogspot.com/2006/07/ ... e-v01.html
Thank you.
by mjordan
Tue Nov 29, 2005 4:57 pm
Forum: Testing Builds
Topic: Testing builds vs "official"
Replies: 6
Views: 6901

Ton, why releasing 2.40 without the new interface?
We don't have haste :cry:
by mjordan
Wed Oct 12, 2005 2:24 am
Forum: Coding Blender
Topic: Possible Blender Bug?
Replies: 1
Views: 2302

Possible Blender Bug?

Images says more than 1000 words... Three planes, with *exactly* same material: http://utenti.lycos.it/darkcg/images/forum/cube.jpg Yafray don't have this problem: http://utenti.lycos.it/darkcg/images/forum/yafcube.jpg This is the blend file, just in case you want it: http://utenti.lycos.it/darkcg/i...
by mjordan
Wed Sep 28, 2005 4:20 pm
Forum: Foundation and Websites
Topic: RSS feed for blender.org
Replies: 15
Views: 22845

All done! I've added the RSS link to the homepage and the news section. It will also appear on other pages as soon as someone republishes them, but I think those two are the most important. Enjoy! B@rt Ehhm, B@rt, I can't find anything that is RSS feed related :P Can you post here the urls for news...