Thanks Joeri.
Now we know what... just waiting ( soon Joeri, you've waited 5years, you could hold one more??) lol
see ya
Search found 12 matches
- Fri Dec 17, 2004 7:31 pm
- Forum: Rendering
- Topic: Render Region improvement?
- Replies: 8
- Views: 3594
- Wed Dec 15, 2004 5:34 pm
- Forum: Rendering
- Topic: Render Region improvement?
- Replies: 8
- Views: 3594
We have already this feature (shift+b, draw your selection) but the way of displaying is not great, stretch problem (because it render at selected resolution rather than viewport resolution) and also we get a black background for no selected parts. The interest of render Region is to render just a p...
- Sat Dec 11, 2004 2:59 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33793
For example, if you move the walls of your house on a locked layer, they will then appear as wireframe, and will effectively be invisible. You can rather turn off the layer completely then instead of locking it Not necessarly, for exemple if you want to move object around rerference (e.g: backgroun...
- Sat Dec 11, 2004 12:07 am
- Forum: News & Chat
- Topic: Muse RenderMan compliant with Blender
- Replies: 96
- Views: 37335
Dani: i got it. fine. I know that Muse will have a good response with XSI, Max and Maya users. Indeed, they have already one connexion, it's easier for them. Although for Maya and Xsi, i don't know, they have already the killer "Mental Ray". I know perfectlly what Open Source means, be relaxed. I'm ...
- Fri Dec 10, 2004 11:54 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33793
Intrr you are the man!!! Group, Layer manager,ton's Outliner, well finally we have tools for better organisation! Perfect about centroid toggle i enjoy EDIT: As you are the author of the layer manager, may i suggest to you one thing? Well, can you change the drawmode for "protected" layer? e.g: obje...
- Fri Dec 10, 2004 7:58 pm
- Forum: News & Chat
- Topic: Muse RenderMan compliant with Blender
- Replies: 96
- Views: 37335
It's a very surprising, astonishing and ...yes.... disgusting behaviour! Shame on you! Are you kidding Dani? tu n'as pas dû utiliser le bon traducteur lol Also, i don't understand why they attacked him on Name's project, it was stupid, but why do they and he focus on it? it isn't the main problem. ...
- Fri Dec 10, 2004 3:03 pm
- Forum: News & Chat
- Topic: Muse RenderMan compliant with Blender
- Replies: 96
- Views: 37335
- Thu Dec 09, 2004 3:59 pm
- Forum: Rendering
- Topic: Render Region improvement?
- Replies: 8
- Views: 3594
Render Region improvement?
Hi, i've seen that on fblender-ml, it'd be cool if it can be implemented. About render drawing in 3Dview, the "renderer" draws only what is selected but with no black background for no-render just make it transparent, maybe is it possible to play with some composite GL-fonctions. So, a simple true r...
- Thu Dec 09, 2004 3:20 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33793
About the vertical Layout: I never use a vertical buttonswindow, sorry, so it's no priority for me. No problem, finally we put up with it pretty quickly, anyway in the future it'd be cool to have choice, i don't say that for you, i think they will integrate it in the official branch. Well, Thank yo...
- Wed Dec 08, 2004 11:18 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33793
- Wed Dec 08, 2004 7:38 pm
- Forum: News & Chat
- Topic: Muse RenderMan compliant with Blender
- Replies: 96
- Views: 37335
::::::::::: Part in French sorry ::::::::: Salut Pixelbox, (j'me permet de te tutoyer :) ) Il semble que tu te sois mal fait comprendre et vice versa. Les critiques faites à ton approche sont justifiées, désolé sauf biensûr sur celle à propos de tes compétences auxquelles on ne peut qu'accorder le b...
- Sat Nov 27, 2004 1:42 am
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33793