Search found 12 matches

by Renderwoman
Fri Dec 17, 2004 7:31 pm
Forum: Rendering
Topic: Render Region improvement?
Replies: 8
Views: 3514

Thanks Joeri.

Now we know what... just waiting ( soon Joeri, you've waited 5years, you could hold one more??) lol

see ya
by Renderwoman
Wed Dec 15, 2004 5:34 pm
Forum: Rendering
Topic: Render Region improvement?
Replies: 8
Views: 3514

We have already this feature (shift+b, draw your selection) but the way of displaying is not great, stretch problem (because it render at selected resolution rather than viewport resolution) and also we get a black background for no selected parts. The interest of render Region is to render just a p...
by Renderwoman
Sat Dec 11, 2004 2:59 pm
Forum: News & Chat
Topic: instinctive-blender 2 released (New Game engine soundsystem)
Replies: 92
Views: 33122

For example, if you move the walls of your house on a locked layer, they will then appear as wireframe, and will effectively be invisible. You can rather turn off the layer completely then instead of locking it Not necessarly, for exemple if you want to move object around rerference (e.g: backgroun...
by Renderwoman
Sat Dec 11, 2004 12:07 am
Forum: News & Chat
Topic: Muse RenderMan compliant with Blender
Replies: 96
Views: 36674

Dani: i got it. fine. I know that Muse will have a good response with XSI, Max and Maya users. Indeed, they have already one connexion, it's easier for them. Although for Maya and Xsi, i don't know, they have already the killer "Mental Ray". I know perfectlly what Open Source means, be relaxed. I'm ...
by Renderwoman
Fri Dec 10, 2004 11:54 pm
Forum: News & Chat
Topic: instinctive-blender 2 released (New Game engine soundsystem)
Replies: 92
Views: 33122

Intrr you are the man!!! Group, Layer manager,ton's Outliner, well finally we have tools for better organisation! Perfect about centroid toggle i enjoy EDIT: As you are the author of the layer manager, may i suggest to you one thing? Well, can you change the drawmode for "protected" layer? e.g: obje...
by Renderwoman
Fri Dec 10, 2004 7:58 pm
Forum: News & Chat
Topic: Muse RenderMan compliant with Blender
Replies: 96
Views: 36674

It's a very surprising, astonishing and ...yes.... disgusting behaviour! Shame on you! Are you kidding Dani? tu n'as pas dû utiliser le bon traducteur lol Also, i don't understand why they attacked him on Name's project, it was stupid, but why do they and he focus on it? it isn't the main problem. ...
by Renderwoman
Fri Dec 10, 2004 3:03 pm
Forum: News & Chat
Topic: Muse RenderMan compliant with Blender
Replies: 96
Views: 36674

lol Joeri

Ok, i'm going to translate it, sorry

anyway, i agree with the most blenderheads so...


ps: i'm astonished, Babelfish can't translate "c'est" to " it's"
by Renderwoman
Thu Dec 09, 2004 3:59 pm
Forum: Rendering
Topic: Render Region improvement?
Replies: 8
Views: 3514

Render Region improvement?

Hi, i've seen that on fblender-ml, it'd be cool if it can be implemented. About render drawing in 3Dview, the "renderer" draws only what is selected but with no black background for no-render just make it transparent, maybe is it possible to play with some composite GL-fonctions. So, a simple true r...
by Renderwoman
Thu Dec 09, 2004 3:20 pm
Forum: News & Chat
Topic: instinctive-blender 2 released (New Game engine soundsystem)
Replies: 92
Views: 33122

About the vertical Layout: I never use a vertical buttonswindow, sorry, so it's no priority for me. No problem, finally we put up with it pretty quickly, anyway in the future it'd be cool to have choice, i don't say that for you, i think they will integrate it in the official branch. Well, Thank yo...
by Renderwoman
Wed Dec 08, 2004 11:18 pm
Forum: News & Chat
Topic: instinctive-blender 2 released (New Game engine soundsystem)
Replies: 92
Views: 33122

hey Intrr!

Pretty cool release!i've tested it.
Anyway, could you put LayerManager vertically and decrease the length? it's easier than the current way.
i've seen in another thread, a float with LayerManager on 3Dview, how d'you invoke it?


well, i go back to Blender!

cheers
by Renderwoman
Wed Dec 08, 2004 7:38 pm
Forum: News & Chat
Topic: Muse RenderMan compliant with Blender
Replies: 96
Views: 36674

::::::::::: Part in French sorry ::::::::: Salut Pixelbox, (j'me permet de te tutoyer :) ) Il semble que tu te sois mal fait comprendre et vice versa. Les critiques faites à ton approche sont justifiées, désolé sauf biensûr sur celle à propos de tes compétences auxquelles on ne peut qu'accorder le b...
by Renderwoman
Sat Nov 27, 2004 1:42 am
Forum: News & Chat
Topic: instinctive-blender 2 released (New Game engine soundsystem)
Replies: 92
Views: 33122

Yo Intrr,

I'm always happy to see another Instinctive release, even if the old GUI doesn't disturb me, i have just to say i don't agree with your critic about new GUI.

Anyway, will you support Renderman interface soon?

Finally, make a website Intrr, please