Search found 26 matches

by tgraupmann
Sun Jun 11, 2006 4:54 am
Forum: Coding Blender
Topic: Download OBJ to Ogre.Mesh converter script (Windows)
Replies: 0
Views: 7320

Download OBJ to Ogre.Mesh converter script (Windows)

This is a little script I patched together to getting a faster pipeline going from OBJ to Ogre.Mesh files. I'm modeling in Modo, and didn't want to manually do all these export tasks for minor changes. Read the readme. Run the install. Once installed right click any OBJ file and SendTo->convert_obj_...
by tgraupmann
Fri Apr 07, 2006 4:05 am
Forum: Interface & Tools
Topic: 2.4.1 -- Transform dialog
Replies: 5
Views: 2798

Even with an object selected it doesn't show the transform window when pressing 'n'. It works only when a camera is present.
by tgraupmann
Wed Apr 05, 2006 5:12 pm
Forum: Interface & Tools
Topic: 2.4.1 -- Transform dialog
Replies: 5
Views: 2798

2.4.1 -- Transform dialog

I want to report two bugs. (1) Pressing 'n' pops up the transform dialog. Unfortunately this doesn't work unless a camera is present in your scene. It should work without a camera. (2) Splitting the area. Normally you can right click and split an area. The dividing line appears. Unfortunately, at 16...
by tgraupmann
Wed Oct 12, 2005 12:08 am
Forum: Rendering
Topic: LWO import problem
Replies: 0
Views: 2239

LWO import problem

I'm trying to import LWO files from Modo, and the picture isn't showing up when I go to render. I think it's missing faces.

Here's a test file:
http://content.luxology.com/community/c ... llBody.zip
by tgraupmann
Thu Oct 06, 2005 4:33 am
Forum: News & Chat
Topic: Wiki Down WIKI DOWN!!!
Replies: 20
Views: 12381

Here is the story: (looks like helpdesk forgot to apply the security patch doh!)
http://www.mozillazine.org/
by tgraupmann
Tue Oct 04, 2005 6:26 pm
Forum: News & Chat
Topic: Wiki Down WIKI DOWN!!!
Replies: 20
Views: 12381

Sometimes these things have default messages like 'danger' when the db goes down. Just checking if the danger message is authentic.
by tgraupmann
Tue Oct 04, 2005 7:13 am
Forum: News & Chat
Topic: Very strange, Virus?
Replies: 4
Views: 6440

I got a virus before that affected ZBrush. Even though I had the purchased version, any button I pressed caused the "this feature is not available in the demo" popup to occur. And the size of the exe was a meg bigger than it should have been. It proceeded to infect other exe's including burning soft...
by tgraupmann
Tue Oct 04, 2005 7:07 am
Forum: News & Chat
Topic: Wiki Down WIKI DOWN!!!
Replies: 20
Views: 12381

Wiki Down WIKI DOWN!!!

I can no longer access the wiki:
http://wiki.blender.org/bin/view.pl/Ble ... derUserDoc

Sorry for the inconvenience but twiki seems to have serious security issues. We have disabled the twiki until further notice.
by tgraupmann
Sun Aug 07, 2005 9:44 pm
Forum: Interface & Tools
Topic: Default scene -- why is the box there?
Replies: 1
Views: 1831

Default scene -- why is the box there?

Why does the default scene have stuff in it? Can the box go away forever?
by tgraupmann
Sun Aug 07, 2005 8:59 pm
Forum: News & Chat
Topic: Another 3d model editor
Replies: 18
Views: 12014

levon wrote:verse is aimed at the same aproch as what tagCMA is, letting multiple people working on the same scene at the same time.

http://www.blender.org/modules/verse/

it should be intergrated into blender soon
How is verse coming along?
by tgraupmann
Sun Feb 20, 2005 4:34 am
Forum: News & Chat
Topic: Another 3d model editor
Replies: 18
Views: 12014

* New Release version 1.29 *

* New Release version 1.29 * http://sourceforge.net/project/showfiles.php?group_id=101941&package_id=139445&release_id=306774 The most notable changes are: * Major performance updates * All aspects of the model are now collaborative (vertexes, colors and textures) -- Any change you do, you'll friend...
by tgraupmann
Fri Jan 28, 2005 10:58 pm
Forum: News & Chat
Topic: Another 3d model editor
Replies: 18
Views: 12014

Cyberdigitus wrote:ah sorry, i'll be away, it's friday after all :)

not very fond of icq though...
I use trillian.cc, so it works with MSN/AIM/ICQ/YAHOO/IRC.

The chatroom is fine.

I've been thinking about adding a collaborative terrain editor in the horizon. Should be relatively easy to add.
by tgraupmann
Fri Jan 28, 2005 10:30 pm
Forum: News & Chat
Topic: Another 3d model editor
Replies: 18
Views: 12014

I'm not the main developer of Axiom, but been using it for a year. i'm mainly concentrated on other aspects of my project now, mainly a portal based scenegraph, editor related things are next, and an application like this is one possible use i had in mind, for collaborative architecture visualisati...
by tgraupmann
Fri Jan 28, 2005 9:54 pm
Forum: News & Chat
Topic: Another 3d model editor
Replies: 18
Views: 12014

Cool project. Have you considered using Axiom as the underlying 3d engine? It's a powerfull OO realtime rendering lib based on Ogre written in c#. I'm currently creating a game / editor myself that will have a few similar concepts as your project, with the editor being the game, the game being the ...
by tgraupmann
Thu Jan 27, 2005 9:22 pm
Forum: News & Chat
Topic: Another 3d model editor
Replies: 18
Views: 12014

Build Update 1.23: - Added network delta support using Actions for TagcModel - Added network delta support using Actions for TagcMeshNode - Enhanced network performance 100x - Tested performance from 10 miles away. Seems to be almost instantaneous. - Tested performance from Monroe,WA to Alton, Hamps...