Search found 11 matches

by CJD
Fri Nov 24, 2006 5:26 pm
Forum: Testing Builds
Topic: [update 11/23] [windows] Blender + particle patch from Jahka
Replies: 10
Views: 13174

nice effect! if mouse pointer is over header windows, highlight (clear grey) are in header and 3dviewport mesh surface.

i like use more it.

bye. :wink:
by CJD
Tue Nov 21, 2006 5:20 pm
Forum: Testing Builds
Topic: CVS build 20-11-06 linux dynamic Ubuntu
Replies: 0
Views: 6337

CVS build 20-11-06 linux dynamic Ubuntu

hi, i build in linux, without openAL, engine, quicktime. i like offer a linux CVS build for everibody linux user what not can build your own version. (sorry my english, again) dounload only the blender binary here #### DELETE LINK, READ http://www.blendernation.com/2006/11/21/important-information/ ...
by CJD
Fri Jan 13, 2006 3:04 pm
Forum: Python
Topic: Camera settings
Replies: 3
Views: 2694

http://www.blender.org/documentation/24 ... class.html

here you get all API for yafray rendering

bye :D
by CJD
Fri Jan 13, 2006 3:03 pm
Forum: Python
Topic: Camera settings
Replies: 3
Views: 2694

http://www.blender.org/documentation/24 ... class.html

here you would like all API for setting YAFRAY rendering.

:D
by CJD
Thu Oct 20, 2005 10:43 pm
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/10/20) + Jahka patch No GE
Replies: 10
Views: 9286

thanks!

is possible a "ripper" but not make any holes on mesh? only add faces of same metod.

a new day, a new feature! :)

sorry my english!
by CJD
Thu Oct 06, 2005 8:19 pm
Forum: Testing Builds
Topic: bf-Blender / Windows (05/10/03) + patch
Replies: 24
Views: 15154

HI everybody, an artifact in render!

.bend
http://niel.seyanim.com/modules/UploadM ... e61c0829b

render
Image
left side, black thing

:D

bye !!
by CJD
Wed Sep 07, 2005 8:26 pm
Forum: Testing Builds
Topic: Floor Constraint: Patch and Windows Build
Replies: 11
Views: 7342

GOOD IDEA, but... don't work 2 constrains floor at same time the center object isn't good "contact point" it's a great idea for emptys, or bones constrain. other thing, only work on plane? "real time mesh surfaces" is better, irregular surfaces (for example an irregular floor, stairs, dunes, etc) an...
by CJD
Tue May 17, 2005 8:09 pm
Forum: Testing Builds
Topic: bf-blender / Windows & Linux (2005/05/11)
Replies: 64
Views: 27217

Another bug... Vertex and texture coloring is at fault. When ever I paint my mesh in CVS, the faces seem inverted inward, yet when I paint the mesh in 2.36, everything works fine on the same mesh. This makes it difficult for me to paint. The same thing happens when I want to texture paint. Screensh...
by CJD
Mon May 09, 2005 7:37 pm
Forum: Testing Builds
Topic: tuhopuu / Linux / Intel / (2005-5-8)
Replies: 4
Views: 3495

Thanks! i only used a intel building in WIN, but not in Linux

i test tonight

garcias!

(sorry my bad english)
by CJD
Thu Jan 13, 2005 8:04 pm
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/01/13) New Splash
Replies: 18
Views: 9503

whats news? only splash is new?

zanqdo, cuales son las novedades? solo splash?

bye - saludos

(me haces escribir en ingles, y sabes que no me sale :P )
(you know i'm don't write english)
by CJD
Wed Jan 12, 2005 9:56 pm
Forum: Testing Builds
Topic: bf-Blender 2.36 - Intel build / Windows
Replies: 15
Views: 8404

thank you! blender fly now!

in my new pentium, it'`s ruuuun faaaaaaaaaast

fantastic

thanks!

(minus render time, work more cool)

sorry mi bad english, its my second languaje