Search found 43 matches
- Mon Sep 05, 2005 7:31 pm
- Forum: Testing Builds
- Topic: SoC project : Fluid Linux/Windows (2005/08/29)
- Replies: 22
- Views: 16385
Koba: it should already be working that way - if you create a domain that has a bounding box size of (10,5,2) and set the resolution to 200, you get a simulation that runs on a (200,100,40). as the cells in the simulation have to be cubic, it's enough to have one resolution and the bounding box. if ...
- Sat Sep 03, 2005 8:13 pm
- Forum: Testing Builds
- Topic: SoC project : Fluid Linux/Windows (2005/08/29)
- Replies: 22
- Views: 16385
Pablosbrain,Zsolt,Koba: Yes, displaying the req. memory is probably a good way to do it... As the resolution is taken for the longest axis , computing the memory is not just (res^3*x), though... So especially for non-cubic domains a resolution of more than 200 might often be useful, as you otherwise...
- Thu Sep 01, 2005 12:47 pm
- Forum: Testing Builds
- Topic: SoC project : Fluid Linux/Windows (2005/08/29)
- Replies: 22
- Views: 16385
Smb,Zsolt: the problem with large resoltuions is the memory usage, there were people with 512MB that tried to do 400^3 simulations (that's more than you can allocate on a 32bit machine), so I decided to restrict the resolution to what should fit into 1GB without problems. I'm looking into ways to de...
- Tue Aug 30, 2005 2:11 pm
- Forum: Testing Builds
- Topic: SoC project : Fluid Linux/Windows (2005/08/29)
- Replies: 22
- Views: 16385
- Tue Aug 30, 2005 2:06 pm
- Forum: Testing Builds
- Topic: Soc project : fluid, OS X build 08/29/05
- Replies: 6
- Views: 7492
- Thu Aug 25, 2005 1:27 pm
- Forum: Testing Builds
- Topic: Soc project : fluid, OS X build 08/16/05
- Replies: 3
- Views: 7032
mac build update
lukep: unfortunately I dont have a mac build environment set up... so, could you perhaps post another mac build of the current cvs version? btw. is there a possibility to enable a console for the standard text output? that would be useful for debugging. (if you're short in webspace or bandwidth let ...
- Fri Aug 19, 2005 10:58 am
- Forum: Testing Builds
- Topic: Soc project: fluid / Linux (2005/08/13)
- Replies: 22
- Views: 20858
new version (05-08-18)
hello, i've also put up a build of the new version, for linux: http://www10.informatik.uni-erlangen.de/~sinithue/temp/fsblender-beta-050818.tar.gz and for win32 (using mingw): http://www10.informatik.uni-erlangen.de/~sinithue/temp/fsblender-beta-050818win32.zip and this is an introductory tutorial: ...
- Mon Aug 15, 2005 5:06 pm
- Forum: Testing Builds
- Topic: Soc project: fluid / Linux (2005/08/13)
- Replies: 22
- Views: 20858
JoOngle: nice animation! cool to see you (and the others) got it to work... I hope to have it compile with MSVC as well soon. As for the fluid domain, it might be clearer to just display the bounding box that is really used for simulation once it's activated. Koba: resolution 400 is pretty big, you ...
- Tue Jul 12, 2005 3:54 pm
- Forum: Interface & Tools
- Topic: Feature Request(Fluid effects)
- Replies: 19
- Views: 9603
tommy - good you mention the softbodies panel, that's just what I took as reference for adding my gui stuff: http://wiki.blender.org/bin/view.pl/Blenderdev/SoCFluidAnimation the fluid-fluid interaction probably isnt easy, should be possible of course, but I also think fluid-object interaction is mor...
- Thu Jul 07, 2005 10:38 am
- Forum: Interface & Tools
- Topic: Feature Request(Fluid effects)
- Replies: 19
- Views: 9603
hello, someone just mailed me a link to this topic - I've not really been looking through the other forums so far... well - looks like we'll soon have 2 fluid animation systems in blender :). as SPH and LBM are quite different approaches I also don't really see a way to combine them (although this m...
- Tue Jul 05, 2005 1:13 pm
- Forum: News & Chat
- Topic: Google summer of code. make $4500!
- Replies: 22
- Views: 11838
Hi koba, sure. Btw. you can also send me a mail to nils at thuerey dot de ... About your questions: you're right - the velocities do not all have unit magnitude, you have one DF of length 0, 6 DFs with length one, the rest has sqrt(2). Due to these length the particles (=DF values) are moving direct...
- Wed Jun 29, 2005 4:26 pm
- Forum: News & Chat
- Topic: Google summer of code. make $4500!
- Replies: 22
- Views: 11838
- Tue Jun 28, 2005 2:46 pm
- Forum: News & Chat
- Topic: Google summer of code. make $4500!
- Replies: 22
- Views: 11838
Hello, I'm doing a Summer of Code Project for Blender - mine is fluid animation. I started a website here: http://www.ntoken.com/p_soc.html , but so far theres only the proposal... I think it would be great to get some feedback about preview versions or ideas here in the forum, so I hope I have some...