You could ask the developers of x-plane to look into using custom ID props. These can be used to tag objects, meshes (any ID datablock) with ie. a dataref that has more than 32 characters. The name of ID blocks is limited and not extendable.
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In our forums we don't support attachments. You'll have to host the images somewhere and link to them instead.jitendra wrote: btw, can anyone tell me how to attach pictures on this forum, if they on my computer (not on web..) ?
- Mon May 25, 2009 1:51 pm
- Forum: News & Chat
- Topic: interface artifacts on intel x3100 (GM965)
- Replies: 2
- Views: 1885
I guess this decorator is doing some compositing too? Anyway, good it got solved.qmor wrote:Sorry, problem was in a KDE window decorator module called "Crystal". After turn it of, blender works fine.
Indeed, but I meant literally, right now ;) I've been busy the past few weeks, and unfortunately (or fortunately, depending on point of view) I'll be busy the coming time too. So amino will be more often in use. /Nathan Stiv told me that amino__ is you away name :?: btw can i get email id of this gu...
Hi Nathan, Thats the Jumbo I was talking about(what a beaut).Will try the armatures. Can you please advice me on another problem I'm having.My system is as follows: Cool, I've worked on those things (development). Motherboard=Asus Crosshair CPU=AMD 920(2.8 x 4) RAM=Corsair Dominators 4GB Graphic Ca...
- Sun May 17, 2009 11:32 am
- Forum: Coding Blender
- Topic: Blender 2.5 DNA_makesdna project compile error
- Replies: 4
- Views: 3769
Building with scons would be easiest indeed (I maintain the system ;) ) 1) start the visual studio command prompt 2) ensure python is in your path (ie. set PATH=C:\Python26;%PATH%) 3) run 'python scons\scons.py' For 2.5 you should for now turn off gameengine and blenderplayer building. WITH_BF_GAMEE...
You can get Blender 2.45 to accept Python 2.6 only by building Blender 2.45 from sources and probably with some code modifications. Instead of trying that, wait for the imminent release of Blender 2.49 - it will be built against Python 2.6. To make it even more interesting, the less imminent release...
Is the Jumbo by coincidence one of these? http://news.thomasnet.com/images/large/456/456652.jpg . I think you want to look into armatures and how to parent it to your mesh model of the machine check http://wiki.blender.org/index.php/Doc:Manual/Animation/Armatures Although most of the armature goes a...