Search found 25 matches
- Sun Dec 05, 2004 8:35 pm
- Forum: Python
- Topic: ASE export script
- Replies: 16
- Views: 8243
- Tue Aug 31, 2004 1:56 pm
- Forum: Foundation and Websites
- Topic: RSS feed for blender.org
- Replies: 15
- Views: 24321
- Thu Jul 29, 2004 3:10 am
- Forum: Documentation & Education
- Topic: Importing
- Replies: 3
- Views: 2314
There are several scripts which can import most .3DS (not .max) files. Search through the "Python" forum at http://www.elysiun.com/forum . I am currently using the one from http://scourage.servebeer.com/programming/blender/ ; there are others too. More about Python is at python.org. It's a good lang...
- Thu Jul 22, 2004 3:46 pm
- Forum: Documentation & Education
- Topic: Quick question
- Replies: 1
- Views: 1737
It depends on how high a quality you are aiming for. Usually it's not a problem to have intersecting meshes, so long as the faces aren't too close to each other and meet at sufficiently oblique angles to avoid the wrong face getting rendered (or, if it's being rendered in real-time, a game for insta...
- Thu Jul 22, 2004 3:39 pm
- Forum: Interface & Tools
- Topic: A big wishlist from elysiun
- Replies: 3
- Views: 1543
A big wishlist from elysiun
Hello, I just wanted to post a link to many interface/modelling ideas being discussed at Elysiun. (Originated by endi).
- Tue Jul 20, 2004 4:15 pm
- Forum: Interactive 3d
- Topic: VOS 0.20.0 Released!
- Replies: 0
- Views: 1258
VOS 0.20.0 Released!
Version 0.20.0 of the Virtual Object System (VOS), with related application libraries and tools, has been released. This version represents a major rewrite of the core system from the previous versions and has been a long time coming, and we hope you will find it interesting! See http://interreality...
- Thu Jul 15, 2004 11:02 pm
- Forum: News & Chat
- Topic: .blend file mime type
- Replies: 8
- Views: 5230
I don't know, but if it were my decision, I'd apply either "application/blender" or "model/blender", with "application/x-blender" or "model/x-blender" used until the official one was granted. It's easy to apply you just fill out a form-- but I'll leave that for Ton or another developer. The official...
- Wed Jul 14, 2004 6:55 pm
- Forum: Python
- Topic: basic questions.
- Replies: 6
- Views: 2329
- Tue Jul 13, 2004 5:46 pm
- Forum: Interface & Tools
- Topic: Different Textures
- Replies: 5
- Views: 2739
In Blender, an "object" links to a Materials. Each material links to one or more Texture. Each of these things has a name, and each of these things may be shared (e.g. two materials may each link to the same Texture). It is also possible for an object to link to more than one Material, this is done ...
- Thu Jun 17, 2004 4:12 pm
- Forum: Interface & Tools
- Topic: New OBJ, Import/Export, UPDATE USE MATHUTILS
- Replies: 42
- Views: 11125