Search found 155 matches

by Mats78
Sat Dec 20, 2003 3:18 pm
Forum: News & Chat
Topic: More tracing, now with refraction!
Replies: 81
Views: 36687

I agree with andy - small sharp reflections are needed =) Doing glass the way it is now just doesn't work.

Btw, andy, that's quite a nice picture. The marble pillars look a bit strange, but shows that raytracing is a nice addition. For that, I also, have to thank the coderteam.

cheers,
mats
by Mats78
Sat Dec 20, 2003 3:10 pm
Forum: News & Chat
Topic: My First Blender Software Problem
Replies: 15
Views: 5535

Make sure you use NTFS file systems. Seems to me the older FAT looks exactly like you're describing.

cheers and good luck,
mats
by Mats78
Tue Nov 25, 2003 7:31 pm
Forum: Animation
Topic: motion arcs, trajectories
Replies: 2
Views: 5745

Yeah well.. dupliframes is in fact quite good it seems. Problem is it won't work for armatures =) where the feature is needed the most.

Anyway, thanks for confirming I wasn't too wrong
by Mats78
Tue Nov 25, 2003 1:17 pm
Forum: Animation
Topic: motion arcs, trajectories
Replies: 2
Views: 5745

motion arcs, trajectories

I have to ask: where's the option to show trajectories, arcs? I've never actually been able to find anything like it in Blender - so I believe it isn't there (?!). Tell me please. I know about the "show keyframes" for objects but we really need the arcs for character animation, they're just... well....
by Mats78
Mon Nov 24, 2003 1:03 pm
Forum: News & Chat
Topic: Blender crash
Replies: 1
Views: 1516

Blender crash

I'm posting here to find out if this is a real bug or if I'm having trouble with some dependencies. Blender (CVS from today) crashes on my machine when adding an IK solver constraint to a bone. More specifically, it crashes when entering the armature name in the "OB:" field and pressing <enter>. Her...
by Mats78
Thu Nov 13, 2003 2:12 pm
Forum: Interface & Tools
Topic: New Further Interface Improvement Proposal -Updated!
Replies: 33
Views: 9387

1. I quite like the dissapearing dialog boxes that you mentioned in the end. At least there should be the option of removing the dialogbox my clicking anywhere outside it. In a way it's ok.. but I agree with Monkeyboi on that it's a source of unwanted aggression. The bigger problem is that when you...
by Mats78
Sun Nov 02, 2003 5:50 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

I don't know if you got this so here it is again:

Ok now here's a .blend file I just made with 2.28c. I discovered it works correctly for me in both 2.28c and 2.30! So hopefully it will work for you too =)

http://www.artflow.fi/blenderpics/test228c.blend

-Mats
by Mats78
Sat Nov 01, 2003 6:08 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

Ok now here's a .blend file I just made with 2.28c. I discovered it works correctly for me in both 2.28c and 2.30! So hopefully it will work for you too =)

http://www.artflow.fi/blenderpics/test228c.blend

-Mats
by Mats78
Sat Nov 01, 2003 4:47 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

This system doesn't register my replies, only the ones without pictures... tells me something about "error sending email". You can see my posts (and snapshots) anyway I guess, since you replied. =)

-Mats
by Mats78
Sat Nov 01, 2003 4:45 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

Ok here it is - same situation on 2.28c:

Image
Image

This is the way it is supposed to work.

Regards,
Mats
by Mats78
Sat Nov 01, 2003 2:03 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

sorry about two identical posts, some errors occured when posting. Hope you can see them though! =)

-Mats
by Mats78
Sat Nov 01, 2003 1:59 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

Nope... isn't normal. I get movement yes, but it should position bone three so it TOUCHES bone four. And it does so in 2.28c... but not in 2.30 anymore! This is what I get: http://www.artflow.fi/blenderpics/snapshot1.png http://www.artflow.fi/blenderpics/snapshot2.png And as I mentioned: influence i...
by Mats78
Sat Nov 01, 2003 1:58 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

Nope... isn't normal. I get movement yes, but it should position bone three so it TOUCHES bone four. And it does so in 2.28c... but not in 2.30 anymore! This is what I get: http://www.artflow.fi/blenderpics/snapshot1.png http://www.artflow.fi/blenderpics/snapshot2.png And as I mentioned: influence i...
by Mats78
Fri Oct 31, 2003 10:32 pm
Forum: Animation
Topic: IK solver constraint broken?
Replies: 10
Views: 6336

IK solver constraint broken?

Could someone confirm this please? I noticed that creating an armature where one bone is used as IK solver doesn't work (v. 2.30). Example (the usual one): 1. create armatue with 3 bones, all ik links. 2. at root of third bone place an additional bone (fk link). 3. create an IK solver constraint on ...
by Mats78
Tue Oct 28, 2003 7:40 am
Forum: Interactive 3d
Topic: Mobile phone 3D plugin?
Replies: 16
Views: 8718

This is getting somewhat frightening but have you guys seen Doom for digital cameras? I've tried it on my HP618 (it had to be done).

http://doomworld.com/classicdoom/ports/ ... platform=9
http://digita.mame.net/

-Mats