Search found 23 matches

by vizzy
Mon Mar 06, 2006 2:25 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 22200

UncleZeiv wrote: By the way, I checked how it's done in 3dstudio, and it is always orthographic ;)
let blender be the better one! :D
by vizzy
Sun Mar 05, 2006 12:15 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 22200

Re: blender patchwork

hi, Yes the previous version built with make worked fine. thats great to hear. ive just managed to enable gameengine and gl2ps vector output with make . it works fine now. no more python 2.3 needed, seems to be static right now. scons blenderstatic is still todo check the update on http://www.vizzy....
by vizzy
Sat Mar 04, 2006 12:34 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 22200

Re: blender patchwork

hi fobsta :) I get the following error on Suse 10 ./blender: error while loading shared libraries: libpython2.3.so.1.0: cannot open shared object file: No such file or directory This is my first build with 'scons' (for the vector output patch and gameengine as well as openal get working). I used 'ma...
by vizzy
Fri Mar 03, 2006 6:42 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 22200

blender patchwork

i did some other blender patchwork, containing some other nice new features.
you can look at it here: http://www.vizzy.de/?i=verblender
would be great iof users can review this build :) maybe some of these patches find its way to blender 2.42 or so... :)

yours vizzy / verblendet
by vizzy
Tue Feb 28, 2006 2:33 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 22200

...update...., cvs binary with viewportnames, rotating axis.

i also added another patch found at http://www.blender.it/forum/viewtopic.php?p=23826 it changes the axis to a 3d rotating axis on the lower left corner of the 3d view, wooohooo here it is, with same patches as above, latest cvs, ... using maxthreads=4 too :) preview: http://www.vizzy.de//Files/PUB/...
by vizzy
Tue Feb 28, 2006 1:32 am
Forum: Coding Blender
Topic: Guides for compiling Blender
Replies: 94
Views: 183361

yacs, yet another comile script........

so today is my posting day... :)) here you can find a small description and a script to completely checkout blender from cvs (and yafray too) and compile. maybe someone finds it useful: http://www.vizzy.de/index.php?p=&l=de&i=howto_compileblenderandyafrayfromcvs (you dont need yafray if you dont use...
by vizzy
Tue Feb 28, 2006 1:04 am
Forum: Interface & Tools
Topic: Blender integration with LSF cluster and DrQueue
Replies: 29
Views: 12010

linux for schools

just wanna mention here that there is a great linux version especially designed for schools and classes/courses its called 'Open School Server' and is actually at version 2.05 imho, using suse enterprise linux 9, and diffrent tools especially designed for school environment. developing goes on. (bew...
by vizzy
Tue Feb 28, 2006 12:41 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 22200

binary version for linux

i added the current patch to cvs, (special thx to UnNamed and lukeP for their gret help) and compiled latest cvs version with it. great stuff. if anyone is interested in testing that version, here it is: http://www.vizzy.de//Files/PUB/verblendet/blender-cvs/blender242py23_cvs-verblendet_20060227-qke...