Search found 26 matches

by neil
Tue May 06, 2003 6:36 pm
Forum: Interface & Tools
Topic: Optimize Boolean Mesh Operations
Replies: 2
Views: 2563

I think you are probably thinking along the right lines. I had been thinking about a bevel tool (don't expect anything soon - it is only one of many things that may get done someday) and I was thinking roughly along the same lines. I think you shouldn't triangulate the faces until the boolean functi...
by neil
Fri May 02, 2003 11:45 am
Forum: Interface & Tools
Topic: Converting .max to .blend
Replies: 6
Views: 11846

I think the point was that you can freely download the specification of the file format for 3ds, not just the files themselves. You can freely download max files (assuming as you say the artist gives permission) the problem is you can't get access to the information needed to work out how to read th...
by neil
Tue Apr 22, 2003 12:34 pm
Forum: News & Chat
Topic: LIMITS WTF ARE THEY?
Replies: 33
Views: 6236

Re: LIMITS WTF ARE THEY?

Its not autocad.. No, it's much better! I had a model made in blender (started as subsurfs - converted to meshes - high poly count). I exported it and imported it in AutoCAD. It took a while but brought up my model. However when I tried to do something basic like turn it into a shaded view it ran o...
by neil
Thu Apr 17, 2003 1:07 pm
Forum: News & Chat
Topic: Additional features/basic shapes
Replies: 8
Views: 2548

if you want a light to be there when you start, open a new blender, add a light, and hit CTRL-U to save user defaults. Why not have a light in the "official" defaults (after all you start with a camera and a plane - I generally start by deleting the plane) and then if people didn't want this they c...
by neil
Wed Feb 26, 2003 1:47 pm
Forum: News & Chat
Topic: Blender's imports-exports
Replies: 35
Views: 16905

Regarding Radiance see this thread:

http://www.elysiun.com/forum/viewtopic.php?t=9357

It's a script that controls the render from inside blender.

Neil.
by neil
Mon Feb 17, 2003 2:18 pm
Forum: News & Chat
Topic: What about Fun Blender?
Replies: 3
Views: 2176

I gather that funblender is a version that has been forked where various funky features are being expiremented with. As these are sorted they will be gradually added into the main version. I think 2.26 was largely (although some new features) just aiming at getting a stable compiling version which f...
by neil
Tue Feb 11, 2003 12:32 pm
Forum: News & Chat
Topic: Rumours about a 2.26 release around feb 1?
Replies: 47
Views: 18598

He says "great grandfather" - i.e. his grandfathers father, very few peoples great grandfather would be alive. I don't know - maybe this got lost in reading or translation (I have no idea what language anyone normally speaks, so whether that could be a problem...)

Neil.
by neil
Mon Dec 09, 2002 4:16 pm
Forum: Rendering
Topic: WinOSI ?
Replies: 19
Views: 14022

People that do architectural visualizations for example is who I am talking about. They never know anything about lighting and eather just turn on radiocity or put up a few randomly placed lights and hit the render button. their work allways looks flat and uninteresting. As an architecture student ...
by neil
Fri Nov 29, 2002 5:10 pm
Forum: Rendering
Topic: WinOSI ?
Replies: 19
Views: 14022

This is why Blender needs besides any integrated renderer(s) the ability to easily interface with external renderers. No-one can agree what the ideal renderer is because everyone has different requirements/interests/patience (in terms of rendering times). Personally I think once he has made the upgr...
by neil
Wed Oct 30, 2002 1:42 pm
Forum: News & Chat
Topic: Blender's imports-exports
Replies: 35
Views: 16905

Import of 2d vector formats would be great - especially DXF. This would mean you could use the power of for instance AutoCAD (I am not aware of any decent free alternatives - if anyoneknows of one please tell me) to generate accurate geometry that could then be extruded etc. I once got as far as a f...
by neil
Wed Oct 30, 2002 1:42 pm
Forum: News & Chat
Topic: Blender's imports-exports
Replies: 35
Views: 16905

Import of 2d vector formats would be great - especially DXF. This would mean you could use the power of for instance AutoCAD (I am not aware of any decent free alternatives - if anyoneknows of one please tell me) to generate accurate geometry that could then be extruded etc. I once got as far as a f...