Search found 206 matches

by malCanDo
Tue Dec 18, 2007 4:19 pm
Forum: Interface & Tools
Topic: XAML Export script
Replies: 3
Views: 6222

Here's the link...
http://www.eternalillusions.com/Blog/Pe ... 0a663.aspx

( if there is still a problem visit the link below and scroll down until you find the Blender posting )...
http://www.eternalillusions.com/Blog

Mal
by malCanDo
Mon Oct 08, 2007 2:10 pm
Forum: Documentation & Education
Topic: Render Baking
Replies: 2
Views: 5134

Hi Chuck, You're getting the message "ERROR: No Image to bake to", as the model you're trying to bake to doesn't have an image assigned to it yet. Now, a great feature request here would be to auto-assign a new image to the model ( perhaps initially asking for the width / height of the image to map ...
by malCanDo
Sun Oct 07, 2007 1:29 pm
Forum: Interactive 3d
Topic: problems turning right and left
Replies: 2
Views: 2326

Hi Kelvoron, In order to rotate the camera left and right, you need to rotate it around the Z axis ( the 3rd box ). You're currently rotating around the local Y axis, which is why you're getting the incorrect spin. You might want to deselect the [L] button ( local ) beside this rotation value, which...
by malCanDo
Thu Oct 04, 2007 4:30 pm
Forum: Interface & Tools
Topic: WPF Export script
Replies: 9
Views: 5408

Is this not it? XAML exporter http://www.codeplex.com/xamlexporter/SourceControl/DownloadSourceCode.aspx?changeSetId=4961 Linked from his site, from here... 1) http://blogs.msdn.com/danlehen/archive/2006/01/14/513012.aspx 2) http://codeplex.com/xamlexporter 3) http://www.codeplex.com/xamlexporter/So...
by malCanDo
Thu Jun 07, 2007 3:08 pm
Forum: Interactive 3d
Topic: The realistic truth.
Replies: 2
Views: 2493

Welcome to the Blender GE forums! > And where can I find absolute newbie tutorials on modeling in blder and game making in blender? Here's a 30 minute tutorial explaining about how to use the Game Engine http://wiki.blender.org/index.php/BSoD/Introduction_to_the_Game_Engine If you want answers to so...
by malCanDo
Fri Jun 01, 2007 6:42 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 228599

Am getting "The ordinal 303 could not be located in the dynamic link library avformat-51.dll" error. I tried using avformat-51.dll from a few different locations on my computer, as well as trying the .dlls in the zip file you mentioned ( http://www.zoo-logique.org/3D.Blender/compilations/blenderpack...
by malCanDo
Wed May 23, 2007 12:37 pm
Forum: Interface & Tools
Topic: Blender Error
Replies: 4
Views: 2352

> Will this also fix the same error I get when calling Chicken Exporter from Blender?

Don't forget to use the Egg Exporter first ( or was it the other way around? :) )
Mal
by malCanDo
Mon Apr 23, 2007 3:51 pm
Forum: Coding Blender
Topic: Interactive renderer
Replies: 2
Views: 3312

Hi Sheldona, Your project sounds very interesting! As mentioned above, here's the link for the developer mailing list... http://projects.blender.org/mailman/listinfo/bf-committers Are you aware that Blender has a built-in real-time renderer ( for the GE )? Just move over the 3D window and press P. C...
by malCanDo
Sat Apr 14, 2007 2:15 pm
Forum: Interface & Tools
Topic: Using Blender for rendering and saving stills
Replies: 3
Views: 1353

Using Blender for rendering and saving stills

When using Blender, I just use the Game Engine parts of it. However, for an up-coming course, I'm going to show the users how to do some regular rendering also. I was surprised to see that there wasn't an obvious way of rendering and saving that render as a file. Rendering the image is pretty obviou...
by malCanDo
Sat Apr 14, 2007 1:40 pm
Forum: Testing Builds
Topic: CVS 2007-04-18 tweak+4 patches
Replies: 8
Views: 12305

Bellorum wrote... > Hrm.. can't remember if I built without GE:-/ Should work fine in new build > hopefully The new build doesn't have GE - to test, just move the cursor over the 3D window and press P for (P)lay. In this build, a message appears saying "Game Engine is disabled in this release!" - I ...
by malCanDo
Wed Apr 11, 2007 12:15 am
Forum: Testing Builds
Topic: CVS 2007-04-18 tweak+4 patches
Replies: 8
Views: 12305

The Game Engine seems to be disabled in this build :( I was hoping to test it out, to see if a GE patch I submitted ( and that was implemented in CVS ) worked OK in your build. Did you build without GE to save space, or was it an oversight? Mal btw keep up the great work with the builds, with custom...
by malCanDo
Thu Mar 08, 2007 1:37 am
Forum: Interactive 3d
Topic: Making a game
Replies: 6
Views: 4199

Hi there ProtonXP,

Give this Game Engine tutorial a read, and see if it helps...
http://wiki.blender.org/index.php/BSoD/ ... ame_Engine

Regards...
Mal ( the author of said tutorial :) )
by malCanDo
Wed Feb 28, 2007 7:37 pm
Forum: Coding Blender
Topic: blender and openCV in visual studio 2005
Replies: 1
Views: 3207

Hi sddracula, Someone has a working version of playing video ( and webcam ) via DirectShow here... http://blenderartists.org/forum/showthread.php?t=65107&page=11 You'll notice fromt the second post down that they are looking to use OpenCV in order to have a true cross-platform solution. I'm sure he'...
by malCanDo
Wed Feb 14, 2007 4:39 pm
Forum: Interactive 3d
Topic: Explicit triangular meshes
Replies: 3
Views: 3059

Hi Milo,

The VRML exporter should automatically convert your quads to triangles - try exporting a scene with quads, and see if it works OK for you.
Mal
by malCanDo
Tue Feb 13, 2007 6:11 pm
Forum: Coding Blender
Topic: Is Blender really able to do everything?
Replies: 13
Views: 7149

Hi Beserk, > please tell me how much is already supported at C++ code level in > Blender, from these features I'm planning to have in? I'll try my best to describe what is in at C++ level, so someone correct me if I'm wrong. - MySQL access (just like the SQL console) No, you will need to add in data...