Search found 126 matches

by Jedijds
Wed Mar 13, 2013 2:04 am
Forum: Interactive 3d
Topic: Bge slow on and 8core cpu?
Replies: 8
Views: 9180

Thank you for explaining that OTO. :)

I had that suspicion Stiv, I just didn’t know if the GE did that or not, is there any way of changing that? Making it a multi-thread? I know it has to get the power somehow to make simulations with like 10k rigid bodies in it.
by Jedijds
Mon Mar 11, 2013 5:16 am
Forum: User Questions that really belong on blenderartists.org
Topic: Particle bake doesn’t work
Replies: 0
Views: 1454

Particle bake doesn’t work

I cant bake properly, I make a particle simulation and I make it disk cache and I make a name and press bake, when program gives me is a bunch of random particles popping up here and there. When I run it before the bake there is a nice smooth stream. How do I fix this?
by Jedijds
Fri Mar 08, 2013 12:23 am
Forum: Interactive 3d
Topic: Bge slow on and 8core cpu?
Replies: 8
Views: 9180

Bge slow on and 8core cpu?

Ok this makes no sense to me, I have a new (just build it myself) computer with two geforce gtx 660 ti graphics cards in sli, a 8 core amd cpu and I have cuda and physx installed but the bge only used about 20% max of my cpu and slows the game down when a lot of things are being animated. I use task...
by Jedijds
Mon Mar 04, 2013 3:47 am
Forum: Interactive 3d
Topic: Collision sensors don’t work for static objects?
Replies: 4
Views: 1852

The physics type doesn’t seem to matter much. i know the objects that are colliding are parented to another object, would that cause a problem?
by Jedijds
Sun Mar 03, 2013 6:35 am
Forum: Interactive 3d
Topic: textfield error
Replies: 1
Views: 1054

Just a thought, have you tried to pack the textures you use for the ‘text’ in to blender? And your in texture mode when you export it?
by Jedijds
Sun Mar 03, 2013 6:33 am
Forum: Interactive 3d
Topic: Collision sensors don’t work for static objects?
Replies: 4
Views: 1852

Collision sensors don’t work for static objects?

I have a few bge objects that are set to static and have collision sensors. I want to make a chain reaction between them but they are not responding when they bump in to each other. How to I fix this?
by Jedijds
Tue Feb 26, 2013 6:36 am
Forum: Animation
Topic: Copy and past animation?
Replies: 0
Views: 705

Copy and past animation?

I want to make an animation and duplicate it to several places for it to run in bge. I found that when the animation plays it returns the object to the location that it was animated. Is there a way to record the animation then make it play back in local coordinates?
by Jedijds
Tue Feb 19, 2013 3:20 pm
Forum: Interactive 3d
Topic: Trying to make an animation through bge, need help
Replies: 0
Views: 775

Trying to make an animation through bge, need help

I recorded a physics animation in bge, and want to duplicate it and place it in several different locations (say around 10k places). I can record the animation and get it to run again in the game engine but it jumps back to its original location. How would I change the location of the object so that...
by Jedijds
Sat Feb 09, 2013 5:29 am
Forum: Interactive 3d
Topic: Physics help!!!
Replies: 0
Views: 781

Physics help!!!

Ok I have a large physics simulation and it relies heavily on the physics deactivation property. Only one problem, I need to change the values of it during the simulation, I need it set high at points to make certain objects to sleep, (allowing my computer to run faster and more accurate simulation ...
by Jedijds
Wed Feb 06, 2013 8:59 pm
Forum: Animation
Topic: lava flow
Replies: 6
Views: 2606

Well I did create a pretty good imitation of lava with the fluid simulator you just need to get the settings right. Just to put it in my way of thinking, lava is more of a fluid then it is thousands of individual particles. Try looking up blender tutorials on YouTube.  Here is one on lava lamps may...
by Jedijds
Wed Feb 06, 2013 3:56 am
Forum: Animation
Topic: lava flow
Replies: 6
Views: 2606

Oh boy, software, that’s a bit over my head lol, sorry, :cry: Im sure it can be done, have you tried in the python or interactive 3d folder? They deal more with software and creating simulators, sorry I couldn’t help, I’m good with the fluid simulator. Although if you’re trying to make a lava flow o...
by Jedijds
Tue Feb 05, 2013 5:46 pm
Forum: Animation
Topic: lava flow
Replies: 6
Views: 2606

What are you having trouble doing?
Are you using the particle simulator or fluid simulator?
by Jedijds
Tue Feb 05, 2013 5:38 pm
Forum: Interactive 3d
Topic: Curves help!
Replies: 1
Views: 1057

Curves help!

I’m trying to make a slide that a ball can roll down in the game engine. The problem is the turns, they rotate out so the ball flies off the slide how do I control what direction the path/curve tilts?
by Jedijds
Mon Nov 05, 2012 7:07 pm
Forum: Rendering
Topic: Rendering problem
Replies: 0
Views: 786

Rendering problem

I’m having trouble with the blender rendering systems. I can only render smooth video under 30% 1080P, other wise it is very choppy. Here I have a AVI Raw format 720p video. I just built this computer, 3.2 GHz quad processor, 32GB of ram with a 64-bit OS, and a galaxy GeForce gtx 660ti video card. I...
by Jedijds
Tue Oct 23, 2012 3:19 pm
Forum: Academic & Research
Topic: Need to record render times of single frames in animation
Replies: 5
Views: 1796

Try this if you have windows (don’t have a mac so I would not know how to instruct you on that), in the system console, in the top left corner click on the command prompt symbol. In the drop down click properties. Go to the layout tab and in the screen buffer box increase the height setting. The hig...