Robin: Can't you look for something else to play with than a 3D Animation package? Thanks.
P.D.: The interface is boring, ugly and colorless because *YOU* are supposed to make the interesting, beautiful and colorful stuff.
Search found 105 matches
- Wed Jun 01, 2005 7:17 pm
- Forum: Interface & Tools
- Topic: Interface
- Replies: 5
- Views: 2344
- Fri Apr 15, 2005 11:42 am
- Forum: Testing Builds
- Topic: bf-blender / Windows (2005/04/13)
- Replies: 45
- Views: 19666
DYeater, May be you need make the *goalsprings* stronger, set GSpring to 0.75 or higher. In fact a weight of exactly 1.0 *welds* the SB vertex to the goal, all other values use the goal spring dynamics. hope that helps BM Well, as you can see in the image, my GSpring is at .750 and it makes no diff...
- Sun Feb 13, 2005 8:58 pm
- Forum: Interface & Tools
- Topic: reopen last
- Replies: 12
- Views: 3182
Re: reopen last
Who cares




- Tue Feb 08, 2005 9:15 pm
- Forum: Testing Builds
- Topic: instinctive-blender 2, new SDL-based game engine sound
- Replies: 12
- Views: 7532
- Mon Jan 31, 2005 12:47 pm
- Forum: Testing Builds
- Topic: instinctive-blender 2, new SDL-based game engine sound
- Replies: 12
- Views: 7532
- Sat Jan 29, 2005 7:32 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
A game test file for the new sound system can be found here:
http://pub.intrr.org/game_engine_sound.blend.gz
http://pub.intrr.org/game_engine_sound.blend.gz
- Sat Jan 29, 2005 7:31 pm
- Forum: Testing Builds
- Topic: instinctive-blender 2, new SDL-based game engine sound
- Replies: 12
- Views: 7532
A game test file for the new sound system can be found here:
http://pub.intrr.org/game_engine_sound.blend.gz
http://pub.intrr.org/game_engine_sound.blend.gz
- Sat Jan 29, 2005 7:26 pm
- Forum: Testing Builds
- Topic: instinctive-blender 2, new SDL-based game engine sound
- Replies: 12
- Views: 7532
instinctive-blender 2, new SDL-based game engine sound
Announcing an intermediate release for public testing of the new SDL-based game engine sound system, for potential inclusion in bf-blender. For general information on instinctive-blender and install/usage, please read the following thread: http://blender.org/modules.php?op=modload&name=phpBB2&file=v...
- Sat Jan 29, 2005 7:25 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
Announcing an intermediate release for public testing of the new SDL-based game engine sound system, for potential inclusion in bf-blender.
Download a linux release or the source here:
http://blender.instinctive.de/downloads/release/
(release date 20050129)
== PLEASE CONTRIBUTE BUILDS! ==
Download a linux release or the source here:
http://blender.instinctive.de/downloads/release/
(release date 20050129)
== PLEASE CONTRIBUTE BUILDS! ==
- Mon Dec 27, 2004 11:07 am
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
- Sun Dec 26, 2004 6:57 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
New instinctive-blender build is now available. Download in the usual place: http://blender.instinctive.de/downloads/release/ (build: 20041226) For now, only source and linux tarballs. If anyone can build again for the other platforms (IRIX, OSX, Windows), this would be greatly appreciated. Relevant...
- Wed Dec 22, 2004 7:27 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
There has been a little feature update today: ------------------------------- 2004-12-22: + Greatly improved editing of font objects in "Flush" mode. - Lines will not flush until you terminate them by pressing Enter. They will behave like "Left"-aligned until terminated. This way, you get a much mor...
- Wed Dec 15, 2004 11:42 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
Carl: Queueing render jobs is not on my schedule, no... It probably won't be implemented, as I don't ever have more than one render job to do at a time. In general, quite a lot has happened since the last release, I should consider another release soon. EDIT: "a lot" is of course relative. But for 2...
- Wed Dec 15, 2004 10:51 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
- Wed Dec 15, 2004 9:14 pm
- Forum: News & Chat
- Topic: instinctive-blender 2 released (New Game engine soundsystem)
- Replies: 92
- Views: 33798
Well, don´t feel offended, but networking and network rendering is a non-trivial topic, and instinctive-blender is primarily focused at companies which have a system administrator who understands at least the very basics of networking. If you don´t know what a network share is, the network renderer ...