Search found 35 matches

by ZackatSumoFilms
Fri Aug 31, 2012 7:11 am
Forum: Rendering
Topic: Cycles Rendering Slower than viewport
Replies: 7
Views: 5142

Noticed people are downloading my Blend

Has anyone figured out what the problem is with the project? Or did I just give away a free model?
by ZackatSumoFilms
Thu Aug 23, 2012 10:56 pm
Forum: Rendering
Topic: Cycles Rendering Slower than viewport
Replies: 7
Views: 5142

Bug in my Blend file I guess

I made a new Blender project and Appended some of the elements and materials, but I also ended up recreating others. I don't understand what I did different, but this version works and I'm rendering it out now. I wish someone could look at the file I put together to find out what I did wrong there. ...
by ZackatSumoFilms
Mon Aug 20, 2012 5:32 am
Forum: Rendering
Topic: Cycles Rendering Slower than viewport
Replies: 7
Views: 5142

Re: Cycles Render Image not only slower but Crashes

... I think it's the Ford logo that's doing it... Well, it's not the Ford Logo... I also removed and reinstalled 2.63. I even tried 2.64 at one point. It doesn't matter. When I view it in the Viewport in Object mode it can build the BVH in seconds and render out ridiculously fast. When I click Rend...
by ZackatSumoFilms
Mon Aug 20, 2012 3:00 am
Forum: Rendering
Topic: Cycles Rendering Slower than viewport
Replies: 7
Views: 5142

Cycles Render Image not only slower but Crashes

Intel i7 950 8GB DDR3 Ram nVidia Quadro FX 5800 ASUSTek Rampage III Extreme Mobo Both of my Integrators are set to 300 passes and my Feature Set is on GPU Experimental & GPU Compute. In my User Prefs I set the Compute Device to CUDA and Automatically it is set to Quadro FX 5800. I also made sure to ...
by ZackatSumoFilms
Sat Jul 21, 2012 8:28 pm
Forum: Rendering
Topic: Cycles Particle Systems Support
Replies: 0
Views: 2575

Cycles Particle Systems Support

This question arose when I was tasked with creating light rays in Cycles. Since there's nothing to bounce light off of in empty space, I mistakenly assumed I should render some smoke and shape my emitter. Well, that didn't work. But, it pointed out a major issue, since the other part of the animatio...