Search found 79 matches

by MrMunkily
Sun Oct 20, 2002 4:06 am
Forum: News & Chat
Topic: Blender's Requirements
Replies: 14
Views: 11281

what are you packing? give us an idea and we'll be able to help you choose
by MrMunkily
Sat Oct 19, 2002 9:49 pm
Forum: Coding Blender
Topic: Additional Exports
Replies: 11
Views: 10755

Still I think it would be good to have Blender export 'natively' to a wide variety of formats. Not sure I agree with that, the 'native' part that is. I think that if the scripting API is sufficiently flexible, then any exporter should be doable in script as a plugin. This would prove to be an excel...
by MrMunkily
Sat Oct 19, 2002 9:33 pm
Forum: Rendering
Topic: Isn't multipass programmable shading the future of CG?
Replies: 10
Views: 9070

Until opengl hardware will accelerate a raytrcing function, I doubt this will be useful. Reason:opengl and all framebuffer/scanline based systems CANNOT do raytracing. there are still MANY things (GI, caustics, refraction, radiosity(well, you can but it looks awful)) that simply cannot be done witho...
by MrMunkily
Sat Oct 19, 2002 12:35 am
Forum: News & Chat
Topic: Problems with VL and Publisher
Replies: 10
Views: 9502

Listen! why would you want to use a raytracer? 1. reflections 2. refraction 3. global illumination 4. classic interior radiosity 5. compatability 6. license (yes it does matter) Lets see how they stack up: OK means no complaints Virtualight: 1. OK 2. OK 3. Seems to have artifacts and is tremedously ...
by MrMunkily
Fri Oct 18, 2002 10:07 pm
Forum: Rendering
Topic: Rendering Quality
Replies: 7
Views: 9195

is this running on Mac OS X?
if so, download blender publisher from the downloads area.
by MrMunkily
Fri Oct 18, 2002 10:04 pm
Forum: Rendering
Topic: POV-Ray files
Replies: 35
Views: 23311

I don't know about using lightflow. Lightflow is very, very slow... lightflow is quite fast under linux, and lightflow is quite fast even under windows if you configure it properly . tweak ts seetting and you can halve your render time or even better. YafRAY looks very very promising Yes, it does!,...
by MrMunkily
Fri Oct 18, 2002 9:59 pm
Forum: News & Chat
Topic: Problems with VL and Publisher
Replies: 10
Views: 9502

Lightflow, for now, is dead.
by MrMunkily
Fri Oct 18, 2002 4:46 pm
Forum: News & Chat
Topic: erm... monkey?
Replies: 4
Views: 7960

HAHAA

her name is suzanne, and no, it wasn't us. She's in the NaN publisher too
by MrMunkily
Fri Oct 18, 2002 5:24 am
Forum: News & Chat
Topic: Cygwin/GCC -- Does it compile/configure?
Replies: 3
Views: 6981

how close would the current linux makefiles be to the neccesary gnu makefiles that would be needed?
by MrMunkily
Fri Oct 18, 2002 12:57 am
Forum: News & Chat
Topic: $$$ off of Blender =
Replies: 9
Views: 10437

that's a fine idea. Of course, being GNU-GPL licensed, there is no such obligation, but it's certainly not a bad idea, and its in your best interests as well.
by MrMunkily
Thu Oct 17, 2002 10:44 pm
Forum: News & Chat
Topic: Blender for windows update.
Replies: 9
Views: 11995

lock and sucha ren't ever going to work - that code's been removed i beleieve.
by MrMunkily
Thu Oct 17, 2002 8:24 pm
Forum: Rendering
Topic: POV-Ray files
Replies: 35
Views: 23311

eeshlo says he's spoken to Japoco - and that he's a moderator on highend3d's rendering programming mailing list. I checked, he is listed there but I don't subscribe myself so I wouldn't know if he' active or not.
by MrMunkily
Thu Oct 17, 2002 8:22 pm
Forum: News & Chat
Topic: Cygwin/GCC -- Does it compile/configure?
Replies: 3
Views: 6981

Cygwin/GCC -- Does it compile/configure?

Since many of us wanna be's have a win32 platform and can't get our hands on VC++ or anything like that, can blender yet be compiled in Cygwin/GCC? if so, will the new autoconfiscated tarball work? I'd give it a shot myslef but I'm far from a suitable 'experimental' box... btw, how long does it take...
by MrMunkily
Thu Oct 17, 2002 8:19 pm
Forum: News & Chat
Topic: 1st Open Source Involvement
Replies: 2
Views: 9036

Actually, though I'm not a coder myself, I can say that the open model probably works pretty similarly to a closed shop kind of team effort. The only difference is that here involvment is mostly free form and you can add/fix/freelance around and poke. Looking at most of the conversations going on he...
by MrMunkily
Thu Oct 17, 2002 4:26 pm
Forum: News & Chat
Topic: Theme: how to get blender compiled
Replies: 23
Views: 15412

the reason they can't just give us the whole 2.25 thing compiled is that there are proprietary bits and peices that aren't the property of NaN holding. otherwise, I'm sure it would have been distributed.