Search found 51 matches

by Ben
Sun Dec 12, 2004 7:38 pm
Forum: Interactive 3d
Topic: Could anyone write an export plugin for panda3d
Replies: 3
Views: 2308

Panda3D exporter

-At the moment it exports only static meshes, rgba colors, and UV.

http://xoomer.virgilio.it/glabro1/panda.html

Ben
by Ben
Fri Dec 10, 2004 8:52 pm
Forum: Interactive 3d
Topic: Could anyone write an export plugin for panda3d
Replies: 3
Views: 2308

-Hi ! -It seems .egg is a very complete format.(got it from CVS) I've tried yesterday to write a simple exporter(mesh geometry and textures).Anywayhave to download the Panda 3D to trie it(dont know if there is any viewer tool too for the egg files).I'll tell you something more this weekend(I hope). ...
by Ben
Mon Nov 29, 2004 8:44 pm
Forum: Interface & Tools
Topic: How can you export materials and UV coordinates to DirectX?
Replies: 3
Views: 2629

-Which version are you using? Do you get error
messages in console? if you can post the blend file(or the x)
it will help?

Ben
by Ben
Fri Nov 26, 2004 7:24 pm
Forum: Interface & Tools
Topic: How can you export materials and UV coordinates to DirectX?
Replies: 3
Views: 2629

Does your mesh has UV coords(press F in object mode)?

DirectXExporter & DirectX8Exporter exports materials and
Uv Textures.(you must have the image where the file .x is)

Last version
www.omariben.too.it

Ben
by Ben
Tue Nov 02, 2004 11:48 pm
Forum: Python
Topic: Parenting to faces
Replies: 3
Views: 1397

-I'm not sure if is this you are looking for.This script gets an object put it in the center of a face orientated as its normal and if called everyframe makes the object to follow the face position and orientation.Its usage is: Parent(face, p_object, ch_object) where: face -- is the face p_object --...
by Ben
Sat Oct 23, 2004 4:39 pm
Forum: Python
Topic: DirectX Export - how good is it really?
Replies: 1
Views: 1290

Which exporter are you using? In Blender 2.34 at the moment there are two versions DirectXExporter which export meshes,UVtextures and IPO animations and DirectX8Exporter which works only if there is one armature and a mesh parented to it.It exports the model ,the frames(bones) UV textures and the ar...
by Ben
Fri Sep 03, 2004 7:55 pm
Forum: Python
Topic: Modded Direct X export script
Replies: 9
Views: 3125

-In the construction of the mesh the repeated vertices for
each face has no too much importance, but if you need to
texture the model you need them because one vertex has
different texture coords. for different faces.The normals too,
are not the same.

Ben
by Ben
Thu Sep 02, 2004 8:04 pm
Forum: Python
Topic: Modded Direct X export script
Replies: 9
Views: 3125

-This script will create a vertex group named "test" containing all single and segment vertices .Select the mesh and press alt+P to execute the script.Go in the EDIT mode (F9) select the group named "test"(if you press Alt+P more than once the group will be named test.001,002....containing the same ...
by Ben
Wed Sep 01, 2004 9:26 pm
Forum: Python
Topic: Modded Direct X export script
Replies: 9
Views: 3125

...I don't understand yet why you want to export the segments
since it will give you problems in DirectX applications.

Ben

BTW: Anyway if you put my scripts in forums take care of canceling
my e-mail adress
by Ben
Tue Aug 31, 2004 7:51 pm
Forum: Python
Topic: Modded Direct X export script
Replies: 9
Views: 3125

-I can made the script export 2 or 1 vertex faces(lines and segments)
but it would be not regular for DirectX.I dont know the use you want to do with the .x file but most of the viewers or other software will refuse to open it(except Deep Explo maybe..).

Ben
by Ben
Tue Jun 22, 2004 11:29 pm
Forum: Python
Topic: Parenting to faces... possible ?
Replies: 7
Views: 2437

-What do you exactly mean with face parenting?
One object parented to the center of a face which follows
position and orientation? Or n objects parented to
n faces?(a kind of duplifaces)
by Ben
Mon May 31, 2004 8:42 pm
Forum: Interface & Tools
Topic: Creating a .x file with blender 2.33a
Replies: 1
Views: 1158

-Have you tried the last version:

www.omariben.too.it
the 2.32 vesrion works for 2.33 too
by Ben
Fri Apr 09, 2004 8:35 pm
Forum: Interactive 3d
Topic: script for timer....
Replies: 4
Views: 2226

by Ben
Mon Mar 29, 2004 8:26 pm
Forum: Interface & Tools
Topic: Blender and DirectX
Replies: 4
Views: 2303

or
www.omariben.too.it
for more info.Anyway it doesnt support
SkinedMeshes yet.

Ben
by Ben
Sat Nov 01, 2003 2:55 pm
Forum: News & Chat
Topic: Blender early 2.3 snapshot
Replies: 79
Views: 29382

Why???? It was one the best features!!