Search found 207 matches

by pildanovak
Mon Jul 10, 2006 3:38 pm
Forum: Testing Builds
Topic: [Update Sculptmode Windows] 20060708
Replies: 11
Views: 13385

this newest build doesn't almost crash when using normal tools and not changing topology :)
- just a quick 30 min try:
works really nice!
Image
by pildanovak
Tue Jun 27, 2006 4:16 pm
Forum: Testing Builds
Topic: [UPDATE sculpt mode]Windows 20060627
Replies: 22
Views: 28995

infinder - you have to press make button for multires in mesh editing buttons, then add levels on new panel which occurs, sculpt in sculpt mode, choose from 3d window header.
by pildanovak
Mon Jun 26, 2006 1:56 pm
Forum: Testing Builds
Topic: [UPDATE sculpt mode]Windows 20060627
Replies: 22
Views: 28995

works nice here, crashes often, but reeeaaalllyyy nice zbrush
by pildanovak
Tue Jun 20, 2006 11:15 am
Forum: News & Chat
Topic: Blender "Sprint" in Innsbruck (update 21.6.2006)
Replies: 23
Views: 25376

Hi, I am a czech art school student, working with blender a lot. So I surely would like to join. I'm not a C++ coder, but i have done many art projects with blender(generated landscape, some dynamical environments, 1 installation, some games). I have experience with networking blender - I used ARToo...
by pildanovak
Wed Jun 14, 2006 1:41 pm
Forum: Testing Builds
Topic: [UPDATE sculpt mode]Windows 20060627
Replies: 22
Views: 28995

very nice, crashes often, but works nice. Is not very fast, but i think maybe it's the same problem as other people scripting sculpt tools had(redraw of Blender window). It's great to play with sharpcontruct inside of Blender...
by pildanovak
Mon Jun 05, 2006 3:24 am
Forum: Interactive 3d
Topic: Is this possible with Blender (generate 3D world...)
Replies: 2
Views: 4376

blender engine currently doesn't support mesh changes in realtime, but you can generated the world from pre - edited parts, so if you make your rooms and hallways with some "compatible"connections, you can do such thing. I have made a whole landscape generation system a few years ago based on this i...
by pildanovak
Thu Jun 01, 2006 6:19 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 230169

sorry, it is GetRawFromRender, not get... but gives me a strange error - even if i pass a correct name, it returns -

File "hair to curves", line 10, in ?
TypeError: no object with this name .
by pildanovak
Thu Jun 01, 2006 6:08 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 230169

Please is there anywhere the build with the getRawFromRender function? In the current build, it seemed not to be in (under NMesh nor Mesh...)
by pildanovak
Thu Apr 27, 2006 2:50 pm
Forum: Interface & Tools
Topic: Feature Request (Rendering Engine)
Replies: 25
Views: 9005

hey, I've thought about this feature many times, it would be great. hi , why don't you render from frame 11 ? my2C because, in animation, you often have some still frames, and there can be many through the animation on different places, so to save you from doing unnecessary work, you just suffer the...
by pildanovak
Mon Apr 24, 2006 11:18 pm
Forum: Interface & Tools
Topic: GSOC ideas
Replies: 0
Views: 1042

GSOC ideas

Hi, there's a lot of chat about the google summer of code projects in the coders mailing list, so i thought i'd post some ideas too. Hierarchical subdivision editing - painting, like in ZBrush, also combined with colour/brush painting?Maybe, for optimisation, this could be added as a new object(pain...
by pildanovak
Mon Apr 17, 2006 11:39 am
Forum: Interface & Tools
Topic: keyboard for notebooks
Replies: 6
Views: 2893

my solution was to write an redirection script in python, it worked, but not very well, if somebody knows how to handle events better, then please answer in this post:

http://blenderartists.org/forum/showthread.php?t=64760
by pildanovak
Wed Apr 12, 2006 3:32 pm
Forum: Interface & Tools
Topic: keyboard for notebooks
Replies: 6
Views: 2893

keyboard for notebooks

i'd like to ask ask if some user definable shortcuts system is being planned. until now, I was always satisfied with the blender keboard layout, but since i use mainly a laptop, i have some problems. especially - . for view active is missing very much, while replacing layer shortcuts with view short...
by pildanovak
Tue Apr 11, 2006 10:52 pm
Forum: Testing Builds
Topic: BF/Windows/(2006/4/10) cvs +cloth +flymode +actionbake
Replies: 23
Views: 20608

that's great, animation baking...
by pildanovak
Thu Apr 06, 2006 1:00 pm
Forum: Interactive 3d
Topic: PyOgre or Blender Game Engine
Replies: 6
Views: 5225

you don't have to have blender installed to run a game, you can export files as .exe, or play them just with the blenderplayer....
by pildanovak
Wed Apr 05, 2006 5:40 pm
Forum: Interactive 3d
Topic: texture loading
Replies: 8
Views: 5586

once i run my Vj script which switches scenes for 8 hour without stopping, the memory of the engine was then over 500 mb... But still running well :)