Search found 29 matches

by kroopson
Thu Jun 12, 2003 9:54 am
Forum: News & Chat
Topic: 2.28 ?
Replies: 2
Views: 1571

2.28 ?

As always - I'm the first who asks this question:

How far are we from the next release?
by kroopson
Sun Apr 13, 2003 8:03 am
Forum: News & Chat
Topic: 2.27 - when?
Replies: 14
Views: 6642

hmmmm

that's logical
by kroopson
Fri Apr 11, 2003 8:26 am
Forum: News & Chat
Topic: 2.27 - when?
Replies: 14
Views: 6642

2.27 - when?

Any rumours about the next release?
by kroopson
Sun Apr 06, 2003 4:35 pm
Forum: News & Chat
Topic: Weekly tuhopuu builds.
Replies: 6
Views: 2222

thanks :D
by kroopson
Sat Apr 05, 2003 7:57 am
Forum: News & Chat
Topic: Weekly tuhopuu builds.
Replies: 6
Views: 2222

anyone could do the same on windows please?
by kroopson
Tue Feb 18, 2003 4:25 pm
Forum: News & Chat
Topic: shaded model with wire frame
Replies: 5
Views: 3455

what I meant is something like "ignore backfacing" option from 3dsMax
When I have a complex mesh then aditing it is a horror, because it often happens to me, that when I'm trying to select some vertices I'm selecting vertices from the other side of the mesh...

that gest me frustrated :shock:
by kroopson
Sun Feb 16, 2003 10:09 pm
Forum: News & Chat
Topic: shaded model with wire frame
Replies: 5
Views: 3455

everything I need right now is making backfaced vertices invicible
by kroopson
Sat Feb 01, 2003 6:43 pm
Forum: News & Chat
Topic: Rumours about a 2.26 release around feb 1?
Replies: 47
Views: 18358

Well - it's Feb 1st and there's no new Blender around.

I don't want to be rude and I don't mind to rush you guys, I'm just asking - how many days the delay will be...
by kroopson
Sat Feb 01, 2003 5:30 am
Forum: News & Chat
Topic: Anyone importing Wings3D via Wings VRML export ?
Replies: 12
Views: 8121

Now listen carefully - here's a short minitutorial about: How to import from Wings3d to Blender. First of all you have to reduce a number of vertices in all faces to 4 or 3. To do that select whole mesh, turn on face edit mode and tesselate (quadrangulate) those faces. After that save your scene int...
by kroopson
Tue Dec 24, 2002 1:52 pm
Forum: News & Chat
Topic: Desaster's CVS blender for Windows
Replies: 18
Views: 6397

Well - I guess I'm repeating myself, but if you could place the compiled binary somewhere on the Net i would be WERY greatful (that would be the best xmas gift ever :) )
by kroopson
Sat Dec 14, 2002 7:18 pm
Forum: News & Chat
Topic: build pub?
Replies: 13
Views: 3772

Well yeah - but I don't own VisualC for Windows, and I will have to spend a lot of time just to learn the basics, the time I could spend on learning 3d with Blender.

I'm not a single case... a lot of people is unable to compile the sources by themselfs (is that how it spells?) :oops:
by kroopson
Thu Dec 12, 2002 5:05 pm
Forum: News & Chat
Topic: build pub?
Replies: 13
Views: 3772

Can anyone PLEASE compile it for windows?

Those new features are soooooooooo cool (especialy autoskinning and mirroring bones with changed names)
by kroopson
Fri Nov 08, 2002 8:49 pm
Forum: News & Chat
Topic: Wings3d -> Blender-2.25 with UV HOWTO
Replies: 10
Views: 5071

Great stuff. Is there any plugin for Wings to import Vrml 1.0?

It would be useful to export Blender mesh, UVmap him in wings and import back into Blender :)
by kroopson
Fri Oct 18, 2002 9:19 pm
Forum: Rendering
Topic: POV-Ray files
Replies: 35
Views: 24194

YafRAY looks very very promising :)