
Search found 71 matches
- Wed Aug 20, 2003 9:55 pm
- Forum: Interface & Tools
- Topic: Implicti Surface Proposal
- Replies: 12
- Views: 5209
- Thu Aug 07, 2003 12:54 am
- Forum: Interface & Tools
- Topic: Expanding the menus (updated 21/09)
- Replies: 36
- Views: 10078
- Sun Aug 03, 2003 9:14 pm
- Forum: Interface & Tools
- Topic: Solid wire UV editor?
- Replies: 1
- Views: 1631
Solid wire UV editor?
could we make a small change in blender to make it easier to paint textures, ya know the uv editing window I don't like broken lines could they be replaced with solid lines? I don't program but I don't think this would be hard to do, I also think that many would aprove of this change it would be les...
- Sat Aug 02, 2003 10:36 pm
- Forum: Interface & Tools
- Topic: New button styles (With mockup images)
- Replies: 125
- Views: 40162
- Tue Jul 22, 2003 9:10 pm
- Forum: Interface & Tools
- Topic: New button styles (With mockup images)
- Replies: 125
- Views: 40162
Should I start a new thread for this? I don't want to hijack the original... On the other hand I really don't want to be making a big deal of these experiments right now in case of false impressions/expectations. NO DON"T START A NEW THEARD JUST YET! this forum was asking to be hijacked by you, bri...
- Tue Jul 22, 2003 4:06 am
- Forum: Interface & Tools
- Topic: New button styles (With mockup images)
- Replies: 125
- Views: 40162
- Sat Jul 19, 2003 8:03 pm
- Forum: Interface & Tools
- Topic: New button styles (With mockup images)
- Replies: 125
- Views: 40162
:!: I like blenders over all interface although it is not perfect, so it needs change :x hence evolution, I am anything but a newb, I know blender very well, but sometimes I have to go from max/maya to blender, and I would appreciate an interface that is not so dull and hard, REMEMBER the blender co...
- Fri Jul 18, 2003 10:09 pm
- Forum: Interface & Tools
- Topic: new uv mapper?
- Replies: 2
- Views: 1401
- Fri Jul 18, 2003 7:00 pm
- Forum: Interface & Tools
- Topic: new uv mapper?
- Replies: 2
- Views: 1401
new uv mapper?
I got an idea for uv mapping, could we do it with using primatives as a camera for the uv editor, it would make cylandrical, box and sphere work much better, we would have more control.
well anybody listening what da ya think?

well anybody listening what da ya think?
- Wed Jun 25, 2003 9:20 pm
- Forum: Interactive 3d
- Topic: SOLID BACK
- Replies: 11
- Views: 5134
:? I don't like the idea of haveing the engine sepereate, one of the big reasons I like blender is because the game engine is part of the program..' :evil: Ton if the engine is going to be a sepereate download, when you dl it will we be able to make it a part of blender like it has been origionaly.....
- Tue Jun 24, 2003 8:50 pm
- Forum: Interactive 3d
- Topic: Game Engine Best Feature
- Replies: 6
- Views: 3587
- Tue Jun 24, 2003 8:49 pm
- Forum: Interactive 3d
- Topic: SOLID BACK
- Replies: 11
- Views: 5134
- Sat Jun 21, 2003 4:49 am
- Forum: Rendering
- Topic: Yet another humble feature request
- Replies: 11
- Views: 7269
- Fri Jun 20, 2003 12:41 am
- Forum: Interface & Tools
- Topic: Transform Gizmos Needed!
- Replies: 7
- Views: 4996
- Mon Jun 16, 2003 9:40 pm
- Forum: Interface & Tools
- Topic: Toggle Gird
- Replies: 1
- Views: 4705
Toggle Gird
I was thinking of an interesting function, just an idea OO and it wouldn't be hard to implement toggle the grid in blender, with E + G keys.
might be a dumb idea but sometimes I wish the grid wasn't there.
might be a dumb idea but sometimes I wish the grid wasn't there.