Search found 71 matches

by hanzo
Mon Jun 16, 2003 2:17 am
Forum: Rendering
Topic: Adaptive Motion Blur??
Replies: 7
Views: 5428

ya know I hate that problem, and I think user definable threshold is
great! 1 question is there a way to use motion blur to simulate Dof :wink:
I think we could under the same prinsaples of mblur?
by hanzo
Sun Jun 15, 2003 11:10 pm
Forum: Animation
Topic: Not much in here...
Replies: 8
Views: 6262

ztonzy wrote:just to get persons going , nothing else ;)
ok I hear ya. 8)
by hanzo
Sun Jun 15, 2003 5:10 am
Forum: Interactive 3d
Topic: Multiple Viewports
Replies: 7
Views: 11796

Sombody needs to do that!
by hanzo
Sun Jun 15, 2003 5:09 am
Forum: Interactive 3d
Topic: Game engine development
Replies: 5
Views: 3527

ow this is sad.....
by hanzo
Sun Jun 15, 2003 5:05 am
Forum: Animation
Topic: Not much in here...
Replies: 8
Views: 6262

Re: Not much in here...

ztonzy wrote:Not much action this forum, wonder why?
:shock: well sorry man.. one would ask why you posted this theard?
:D also very nice Idea that Xray bones makes animation easier..
by hanzo
Sun Jun 15, 2003 5:01 am
Forum: Animation
Topic: Spline IK Concept
Replies: 13
Views: 9933

gooood idea man!
by hanzo
Fri Jun 13, 2003 6:18 am
Forum: Interface & Tools
Topic: Mouse wrap-around suggestion
Replies: 14
Views: 6794

great idea 8) I want it !

broken: it's defenatly a max function, or something like it
by hanzo
Fri Jun 13, 2003 6:14 am
Forum: Interface & Tools
Topic: Y.A.I.D.
Replies: 11
Views: 5966

:shock: candy buttons are cool, but could we change blenders grey to a lil darker grey (or darker dull color shades almost grey) wouldn't that be simpler? also: again I mosty add Max, Maya, Lightwave all have great interfaces otherwise the best work in the industry wouldn't be made by these apps the...
by hanzo
Fri Jun 13, 2003 6:06 am
Forum: Animation
Topic: Not much in here...
Replies: 8
Views: 6262

:roll: ztonzy maybe it would be more interesting and alive if you would post something a lil construtive, an idea, a contribution, maybe if you know anything about programing you could make blender just a lil better, that would be cool :wink:
by hanzo
Mon May 19, 2003 4:11 am
Forum: Interface & Tools
Topic: Anit-wish list
Replies: 25
Views: 7206

blender has way to much to loose it's individuality among 3d apps maya and max are very different programs then one another but they are very uneak, I know.... the implementing of some very powerful, usful, and to say the least esencial tools wont make blender another maya or max / lightwave, but it...
by hanzo
Mon May 19, 2003 3:58 am
Forum: Interface & Tools
Topic: POLY CUT TOOL!
Replies: 2
Views: 2183

man somebody voted this a bad idea strange....
:? hmmm

my point is that for modeling it would be a great
tool very much used, I think it would be better
as an actual function/as pose to script, besides it
would be very populare..
by hanzo
Sat May 17, 2003 6:10 am
Forum: Interactive 3d
Topic: Blender game WIP/hanzo
Replies: 21
Views: 10963

DMBadCat dude go to the world menu and add a mist play around with the options but remmember to give it the best look make it thin or very thin.. :wink: hope I helped..
by hanzo
Sat May 17, 2003 6:04 am
Forum: Interface & Tools
Topic: POLY CUT TOOL!
Replies: 2
Views: 2183

POLY CUT TOOL!

poly cut and slicing, I think it would be just dandy in blender. :D
by hanzo
Sat May 17, 2003 5:55 am
Forum: Interface & Tools
Topic: A couple of Ideas ( please shoot down if needed )
Replies: 7
Views: 2786

hmm :idea: both seam like swell idea's to me..
by hanzo
Sat May 17, 2003 5:50 am
Forum: Animation
Topic: faster ik and deformations
Replies: 9
Views: 8246

dude I apsalutaly agree! :roll:

blenders armature system is good but it could be great those tools would help it along a bit and (my idea) bonecontroler, I know I know blender can do it but not nearly as simple :twisted: and strate forward, or without
a head ach..