Search found 127 matches

by alltaken
Thu Nov 14, 2002 12:20 am
Forum: Interface & Tools
Topic: New suggestion for a shadertree in blender
Replies: 6
Views: 7197

OK i really like the list on the left hand side of the screen :D :D :D it looks very functional and quick to choose textures. and apply them to multiple objects without actualy having to select each object individualy. i like the idea of the texture window thing on the right but don't really underst...
by alltaken
Wed Nov 13, 2002 11:43 pm
Forum: Interface & Tools
Topic: UV texturing
Replies: 30
Views: 13556

how did you do that. was it basicly automatic or was each face done manualy. because if it was done very quickly i will shut up!!! as blender doesn't need more modification it is not a total redesign of the system that i am thinking of. just a way to have it unfolded more smartly. so that you could ...
by alltaken
Wed Nov 13, 2002 12:29 pm
Forum: Interface & Tools
Topic: UV texturing
Replies: 30
Views: 13556

here is the concept it is just that a concept. i have coloured some of the lines and written things on it that are just there to help explain it all. the letters a-f represent the faces. and the coloured lines around the edge of the NET view. sybolise being the same line. eg there are two red lines ...
by alltaken
Wed Nov 13, 2002 5:39 am
Forum: News & Chat
Topic: BLENDER PLUGIN FOR DEEP EXPLORATION
Replies: 15
Views: 10150

are you saying that other file formats like MAYA only contain these things. i think you may find that blender has an equal file format to most profesional programs. most of them actualy hold more info than blender. it may be complex compared to DXF but i don't want to convert to DXF. i know nothing ...
by alltaken
Wed Nov 13, 2002 4:42 am
Forum: News & Chat
Topic: BLENDER PLUGIN FOR DEEP EXPLORATION
Replies: 15
Views: 10150

yep ok i understand the point of view. WE SHOULD CONCENTRATE ON BLENDER AND NOT ANOTHER PROGRAM. i do agree we should have import-export settings in blender. BUT WE DON'T. to suport more formats we would have to make a plugin for import/export for each of the formats we wanted to support. in this ca...
by alltaken
Tue Nov 12, 2002 1:05 pm
Forum: Interface & Tools
Topic: UV texturing
Replies: 30
Views: 13556

a better paint tool would be nice but that is not really what i was thinking about. my idea is like the current UV texturing where you have a face and you move the vertex's around on an image. expect in my idea there is more than one face at a time being textured and faces that shared their vertex's...
by alltaken
Tue Nov 12, 2002 12:55 pm
Forum: News & Chat
Topic: BLENDER PLUGIN FOR DEEP EXPLORATION
Replies: 15
Views: 10150

i definatly agree with this. i think that this should be on the back burner. but for me blender is really easy to use and i wish i had a raytracer for it (if nothing else DEEP EXPLORATION is a raytracer) i have selfish motives for this but also think it would benfit the blender community. i have spe...
by alltaken
Tue Nov 12, 2002 12:33 pm
Forum: News & Chat
Topic: Major Ton To Ground Control....
Replies: 26
Views: 11813

i respect linux users (i am thinking of a dual boot machine for my new one) but i also understand the microsoft way of life. farmers probably hate city folk and say they are ignorant because they think food comes from cans mechanics hate people who are ignorant and don't think the oil light means an...
by alltaken
Tue Nov 12, 2002 11:04 am
Forum: News & Chat
Topic: Sound in Sequence Editor
Replies: 1
Views: 1481

yes it would be great. also as an idea---- :idea: :idea: :idea: :idea: :idea: could sound be added to an object like a particle emmiter with a timming. so that its 3d location in space could be calculated (with time lag i.e sound is slower than light) and then this could be applied to 5.1 sound for ...
by alltaken
Tue Nov 12, 2002 10:58 am
Forum: News & Chat
Topic: BLENDER PLUGIN FOR DEEP EXPLORATION
Replies: 15
Views: 10150

OK when posting this topic i expected to have some bad respones to it. but please be realistic and logical here. if blender is to become a profesional tool which i sincerely hope it does, then it must be able to be used in conjunction with profesional tools. if you actualy look at the popular atitud...
by alltaken
Mon Nov 11, 2002 3:56 am
Forum: Interface & Tools
Topic: UV texturing
Replies: 30
Views: 13556

thanks for the info. the U key works to an extent but is far from what i dream!!. my idea for a UV texturing tool is to have it built into blender. i really like the idea of having plugins either built in to blender (to a point where once loaded you won't notice the difference from normal buttons or...
by alltaken
Sun Nov 10, 2002 2:40 pm
Forum: Interface & Tools
Topic: UV texturing
Replies: 30
Views: 13556

if you don't understand what i am talking about then try this get two peices of paper fold them in half (pretned this is your mesh) first piece of paper .__ |__| this shape when drawing on (current blender UV system) draw half a face on one side and the other half of it on the other side. while fold...
by alltaken
Sun Nov 10, 2002 2:22 pm
Forum: News & Chat
Topic: BLENDER PLUGIN FOR DEEP EXPLORATION
Replies: 15
Views: 10150

BLENDER PLUGIN FOR DEEP EXPLORATION

this is the most important and influencial thing that could be done by the blender community to make blender become more succesful than it currently is. there is a program called DEEP EXPLORATION by a company called RIGHT HEMISPHERE. DEEP EXPLORATION is a graphics format interchanging program as wel...
by alltaken
Fri Nov 08, 2002 9:56 am
Forum: Interface & Tools
Topic: Pen Tool
Replies: 13
Views: 11234

i don't use it but i don't see a reason to change it either. if someone posted a good reason to replace the pen tool with somthing else in its place (another tool that is more important) then i might consider it but really the mouse set up is pretty good. except there should be a way to turn it off ...
by alltaken
Thu Nov 07, 2002 12:55 pm
Forum: Interface & Tools
Topic: Pen Tool
Replies: 13
Views: 11234

is there a tut on how to use this

i am very interested!!!

it sounds cool.
cause i have played black and white.

what symbols do what.

Thanks in advance!!!!!!!!!!!!