Search found 127 matches
- Thu Nov 07, 2002 12:45 pm
- Forum: Interface & Tools
- Topic: Colored wireframes
- Replies: 12
- Views: 13977
button in button bar with an options list kinda like all the others (plus hotkeys) mat (colour from material) mir (colour from mir colour) con (colour from context like ton says) lay (colour from layer) -------(oh yeah and last but not least) stan (for the standard grey and pink) -------(and another...
- Wed Nov 06, 2002 11:48 am
- Forum: Foundation and Websites
- Topic: screen size is too large
- Replies: 0
- Views: 4747
screen size is too large
i'm on a laptop most of the time. screen size = 800x600 it would be much easier to navigate and use blender.org if the tables etc were variable in width e.g % type code rather than fixed size tables. if it is already set like this then its th image along the top that is the problem as it is far to w...
- Wed Nov 06, 2002 11:27 am
- Forum: Interface & Tools
- Topic: Pen Tool
- Replies: 13
- Views: 12653
- Tue Nov 05, 2002 10:46 am
- Forum: Interface & Tools
- Topic: Fonts
- Replies: 6
- Views: 26251
to me this question should really be asked in the www.elysiun.com forum. the only way i know how to is very long to explain and requires an intermediate knowledge of blender. but there is a way to do it by cheating which doesn't work well and won't be able to be three dimensional. try asking in elys...
- Tue Nov 05, 2002 10:37 am
- Forum: Interface & Tools
- Topic: UV texturing
- Replies: 30
- Views: 15576
UV texturing
Currently i feel that UV texturing is rather limited. my idea for a new UV interface that would make it much more functional is based on a NET system rather than individual faces. currently you have to assign a texture to a face(in face select mode) individualy this is hard and long work. if there w...
- Tue Nov 05, 2002 10:16 am
- Forum: Interface & Tools
- Topic: Materials/Texture Library
- Replies: 17
- Views: 21910
i hope i don't annoy anyone by saying this SORRY!! but stop thinking about python coding people. i realsie it is a valuble to for plugins but blender is now open source which means you can write it straight into blender itself. python in my opinion should only be used for things that don't directly ...
- Tue Nov 05, 2002 10:05 am
- Forum: Interface & Tools
- Topic: Should the GUI remain the same, or should it be changed???
- Replies: 53
- Views: 32380
i voted yes cahnge it BUT DON'T MAKE IT LOOK LIKE MAYA:twisted: :twisted: :twisted: cause that is harder to figure out than blender. when i first learnt blender(a whole of five months ago) it looked difficult but actualy it was rather easy. the only problem i find is that the buttons have been added...