Search found 42 matches

by Master Letch
Wed Jun 04, 2008 3:39 pm
Forum: Interface & Tools
Topic: Helping Out With Minor Problems and Get Answers Fast!
Replies: 2
Views: 1303

Helping Out With Minor Problems and Get Answers Fast!

Hey, I'm Master Letch

I'm trying to become more involved in the blender community, so I have opened this thread so that people new to blender can get near-instant answers to thier questions...

So don't be shy (I want to increase my posts :wink: )
by Master Letch
Wed Jun 04, 2008 3:29 pm
Forum: Interface & Tools
Topic: Problem in useing two cameras in one window
Replies: 1
Views: 1450

so you have two cameras in a scene, and you have divided the 3d view into 2 parts, and you are trying to see both cameras in cam view?
by Master Letch
Wed Jun 04, 2008 3:26 pm
Forum: Interface & Tools
Topic: Quick Question about accessing the other meshes...
Replies: 2
Views: 1599

hey, this is Letch...
so you are trying to model a head? or do you just need a way to make meshes freely? I'm not exactly sure what expierence you have...
by Master Letch
Wed Jun 04, 2008 3:23 pm
Forum: Interface & Tools
Topic: About adding texture to 3D objects
Replies: 2
Views: 1555

depending on the type of texturing, you can view it in the "textured" view located at the bottom of the 3d view to see it in open gl mode, or you can preview render the object using the preview box which is shift + p
by Master Letch
Wed Jun 04, 2008 3:20 pm
Forum: Interface & Tools
Topic: Knife (Exact) tool bug
Replies: 4
Views: 1739

it will work but you have to change the "threshold" in the edit menu. you can find it in the same place you find "subdivide"
by Master Letch
Wed Jun 04, 2008 3:18 pm
Forum: Interface & Tools
Topic: Merging models and models animations
Replies: 3
Views: 3874

well I'm not sure what you mean by MD2 and MD3, but i know that if you use the ctrl + J, you will be able to join the two meshes... and all the materials and texturing (UV, orco will get distorded by the changing dimensions) will be intact. you can also just parent the sword to the hand bone... but ...
by Master Letch
Sun May 25, 2008 9:38 am
Forum: Interface & Tools
Topic: Strange behaviour of Hair on Displaced Planes
Replies: 1
Views: 1998

hey, I'm not totally sure whats going on but I can help error check 1) check that the normals arn't angled funny on the curves, for it can cause the particals to have a bad trajectory 2) if your mesh has holes in it, it could also pose a problem with normals (which is the common way particles are ca...
by Master Letch
Sun May 25, 2008 9:28 am
Forum: Interface & Tools
Topic: Request: Transparency in editmode
Replies: 2
Views: 3382

I'm not sure what the problem is exactly. but you could allways try using the limit selection in the selection mode section of the 3d edit window (located in the bottom right).
by Master Letch
Sun May 25, 2008 9:17 am
Forum: Documentation & Education
Topic: Best way to model violin face: mesh or spline?
Replies: 2
Views: 3572

hey,

if you havent yet found a way... you can allways use both a curve and a mesh to make it with. using alt+c you can convert a curve to a mesh. after making the solid violin face, use a boolean tool (wiki it for more details) to put the nessesary whole in the middle.

hope it helps
by Master Letch
Sun May 25, 2008 9:08 am
Forum: News & Chat
Topic: Problem with blender
Replies: 20
Views: 14429

what you have to do is copy the missing dll to the windows system or system32 (can't remember off the top of my head, but its where they are all kept) directory, and the error will go away, as for the crashing make sure there are no broken links... but there really the best i can do.
by Master Letch
Sun May 25, 2008 8:56 am
Forum: News & Chat
Topic: Object Instance names and types
Replies: 3
Views: 2265

hey steve I'm not sure if this helps, but if you have any expierence with datablocks, each object has a datablock of its own, where as the mesh (with is the actual faces and vertices) also has a datablock where the information is stored. if you want to make duplicates of something, like your column,...
by Master Letch
Sun May 25, 2008 8:49 am
Forum: News & Chat
Topic: can anyone help with this simple thing please
Replies: 1
Views: 1894

hey, when hitting e (the extrude key) you must select the entire face to extrude region, an easy way to select the face is to go into face slect mode