Search found 327 matches

by jms
Sat Aug 26, 2006 10:43 am
Forum: Coding Blender
Topic: Blender 2.41 Python Particles enhancement
Replies: 4
Views: 4298

stiv wrote:Before this makes its way into the patch tracker, a couple comments:

{"getParticlesLoc", ..., "()- Sets particle life time "},
This one has been improved a few weeks ago .
by jms
Sat Aug 26, 2006 10:39 am
Forum: Coding Blender
Topic: Blender 2.41 Python Particles enhancement
Replies: 4
Views: 4298

PartEff *paf; Particle *pa; float cfra; Two and three character variable names are both annoying and hard to search for. Code is read much more than it is written. Make that an easy task. If 'cfra' stands for current frame, a couple extra characters will make more obvious. Note: points taken off fo...
by jms
Mon Aug 21, 2006 2:44 pm
Forum: Testing Builds
Topic: [WIP] blender + hair strand depth
Replies: 7
Views: 10758

The last improvement to be sure that the more far and visible strand has a width of at least one pixel : win32blend_stranddepth3.zip
by jms
Mon Aug 21, 2006 1:04 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 228509

Did you try the strand depth patch version ?
It was built on the 2006/08/19 CVS ...
by jms
Sun Aug 20, 2006 1:20 pm
Forum: Testing Builds
Topic: [WIP] blender + hair strand depth
Replies: 7
Views: 10758

patch address

If linux users want to give a try :
http://projects.blender.org/tracker/?fu ... group_id=9
by jms
Sat Aug 19, 2006 7:59 pm
Forum: Testing Builds
Topic: [WIP] blender + hair strand depth
Replies: 7
Views: 10758

Is this feature also going to be in your Blender2KT build :?: or is it impossible to do this with KT If it is enough reliable to be included in Blender's CVS, it will be also in the blender2kt as this last one is just the current Blender with fast export and a GUI fitted to Kerkythea . ( KT support...
by jms
Sat Aug 19, 2006 10:39 am
Forum: Testing Builds
Topic: [WIP] blender + hair strand depth
Replies: 7
Views: 10758

[WIP] blender + hair strand depth

Normal hair strand : http://cobalt3d.free.fr/didacticiel/blender/tutor/images/particules/hairstrand_screendimension.jpg With depth effect : http://cobalt3d.free.fr/didacticiel/blender/tutor/images/particules/hairstrand_screendimension2.jpg Managed by material : http://cobalt3d.free.fr/didacticiel/bl...
by jms
Mon Aug 14, 2006 8:58 pm
Forum: Testing Builds
Topic: [WIP] Blender to KerkyThea : Win32 (2008/05/21)
Replies: 18
Views: 27370

* Compilation made with the today (2006/08/14) CVS . * Short update : cleaner lamp panel in lights graphic user interface . * Documentation page upgraded too . o how use Blender's method to avoid to export artifact without recalculate all the normal vectors . o detailed screenshoot of the lamp GUI .
by jms
Wed Aug 09, 2006 6:13 pm
Forum: Testing Builds
Topic: [WIP] Blender to KerkyThea : Win32 (2008/05/21)
Replies: 18
Views: 27370

spot light fall off updated (2006/08/09)

spot light fall off updated :
http://cobalt3d.free.fr/images_3dblende ... _spotlight

(Compiled with the a current CVS update too )
by jms
Mon Aug 07, 2006 3:34 pm
Forum: Testing Builds
Topic: [WIP] Blender to KerkyThea : Win32 (2008/05/21)
Replies: 18
Views: 27370

hi, caronte,

in fact just a wip . Data in GI panel will be available soon .
by jms
Mon Aug 07, 2006 1:15 pm
Forum: Testing Builds
Topic: [WIP] Blender to KerkyThea : Win32 (2008/05/21)
Replies: 18
Views: 27370

[WIP] Blender to KerkyThea : Win32 (2008/05/21)

http://cobalt3d.free.fr/images_3dblende ... hea_en.htm
This is a non-offcial branch of the original Blender 2.47 . Its aim is to export XML files to use Kerkythea as an external renderer .

Caution : the new version needs a lot of dlls to work with ffmpeg.
by jms
Mon Jul 24, 2006 2:07 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 228509

short update, waiting for the 2.42a
by jms
Mon Jul 10, 2006 11:28 pm
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 228509

You should ask this on the RC thread but I believe that the new powerful features take more time . At least for the moment .
by jms
Thu Jul 06, 2006 11:47 am
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 228509

Thanks for your support . + a lot of usefull scripts not updated in the CVS (for the moment) : http://jmsoler.free.fr/util/blenderfile/py/gimp2obj.py http://jmsoler.free.fr/util/blenderfile/py/eps2obj.py http://jmsoler.free.fr/util/blenderfile/py/ai2obj.py http://jmsoler.free.fr/util/blenderfile/py/...
by jms
Wed Jul 05, 2006 10:29 am
Forum: Testing Builds
Topic: Bf-Blender 2.5 /Windows : build updated when needed.
Replies: 242
Views: 228509

Re: 07/03, 2006

jms wrote:This one should have the geometry module in the python API
Not tested ...