Search found 554 matches

by psullie
Thu May 07, 2009 9:06 pm
Forum: Documentation & Education
Topic: Rendering Animation, HELP
Replies: 2
Views: 1551

hello S_A when you click ANIM it outputs the movie to a tmp folder (unless you tell it otherwise) likewise when you click Play, it looks in this folder for image and movie files and plays them. For set projects you should assign a unique output folder, and clean these out regularly, this avoids acci...
by psullie
Thu May 07, 2009 8:48 pm
Forum: Documentation & Education
Topic: Texture baking help
Replies: 2
Views: 6444

Hi Even though I find Blenders UV Mapping function one of the easiest to use amongst other 3D apps, it still requires a fair understanding of Blenders toolset. Read the Blender Wiki, in particlar the sections on UV Mapping, using Edit Mode to select and create vertex groups, lighting, materials and ...
by psullie
Thu May 07, 2009 6:13 pm
Forum: News & Chat
Topic: Exporting Video to Quicktime Format
Replies: 5
Views: 9911

is this an animation or a sequence? All your options are in the scene tab (F10) Choose a destination folder from the Output tab, Choose an appropriate x&y size in the Format Tab Choose either: Quicktime in the format tab, select your codec and hit the ANIM button. You might get better compression an...
by psullie
Thu May 07, 2009 5:56 pm
Forum: Rendering
Topic: Render Baking Question
Replies: 3
Views: 3186

blendasauras texture baking is essentially taking a snap shot of how an object looks and saving it out as a texture map. It's heavily dependent of the lighting set-up, materials etc. So if you don't have any lights and AO is off, a bake will turn your texture map black, as this is what the object lo...
by psullie
Tue Apr 28, 2009 12:01 am
Forum: Rendering
Topic: Problem running Yafray with Blender on Mac Leopard
Replies: 2
Views: 2928

hello Valentin You may have figured this out since your post but it looks like Blender can't find the installation of Yafaray when called. Download the latest release of Yafaray and re-install the pkg file, then copy the Python Scripts (all 10) and paste them to a new folder called PythonScripts (th...
by psullie
Tue Apr 21, 2009 1:47 pm
Forum: Interface & Tools
Topic: Import from 3D Studio Max .3DS? .OBJ? How to make it work???
Replies: 1
Views: 1669

hi jjn Not much Max experience, but Blender will import 3DS files but the I find better luck exporting the model as an OBJ from Max and importing that into Blender. However I have heard reports of the newest release of Max handles OBJ's differently from version 9 which is what I use. Someone with mo...
by psullie
Thu Mar 19, 2009 12:29 pm
Forum: Rendering
Topic: Baking High Res textures from Scan data to remesh
Replies: 1
Views: 3874

Hello Jan I have a similar work flow, and use Blender to bring the scans as colour vertex .ply files and bake the textures to a low ploy obj. There is a wiki page here (towards the bottom of the page) http://wiki.blender.org/index.php/Doc:Manual/Render/Bake Save the new texture as tex_low (or some s...
by psullie
Thu Oct 23, 2008 6:26 pm
Forum: Interface & Tools
Topic: Ply Import problem - vertex color
Replies: 5
Views: 7476

Just to let you know, Blender 2.48a has fixed this, thanks goes to Ideasman for fixing the code.
imported Vertex colours now appear in the correct channel and will display in Texture Mode
by psullie
Thu Oct 23, 2008 11:38 am
Forum: Python
Topic: 3d point cloud data (laser scan) in blender???
Replies: 26
Views: 98205

Hi Cyde

From another post I've received a note form Ideasman who has fixed this bug in importing ply vertex colors and has been submitted as an update for 2.48a

Thanks too for the links, I've seen how easy it easy it is in Max, hopefully it'll be the same in Blender.

psullie
by psullie
Thu Oct 23, 2008 11:29 am
Forum: Rendering
Topic: import vertex colors (Fixed!)
Replies: 9
Views: 12917

Excellent!

Thanks Ideasman, looking forward to getting it up and running.

Psullie
by psullie
Thu Oct 16, 2008 5:04 pm
Forum: Python
Topic: 3d point cloud data (laser scan) in blender???
Replies: 26
Views: 98205

thanks for the tip cyde,

However I only have limited access to Max at work, so a Blender solution similar to what you found in Max would be ideal.

Keep digging

psullie
by psullie
Mon Oct 13, 2008 12:10 pm
Forum: Rendering
Topic: import vertex colors (Fixed!)
Replies: 9
Views: 12917

import vertex colors (Fixed!)

hello I've been working with the ply import/exporter scripts to import scanned objects. The geometry is fine and although the script supports vertex color the imported colors are displayed as a black UV Texture and not in color. I can paint on to a new Vertex Color layer and either export a new ply ...
by psullie
Sat Sep 27, 2008 1:56 pm
Forum: Python
Topic: 3d point cloud data (laser scan) in blender???
Replies: 26
Views: 98205

Hi Absolut Like you I'm new to Blender but regularly work with Point Cloud files with other software. Blender can import PLY files examples of which can be found here: http://graphics.stanford.edu/data/3Dscanrep/ also listed are some resources for working with Cloud data. Included are some of the or...
by psullie
Thu Sep 11, 2008 11:36 am
Forum: Python
Topic: 3d point cloud data (laser scan) in blender???
Replies: 26
Views: 98205

Point CLoud

Hi Cuzner I too would be interested in seeing point cloud RGBXYZ data being supported in Blender. Although I'm a complete Blender Noob and have no Python experience I'd like to know how you got the XYZ data into Blender. My current workflow requires converting the cloud to a mesh if I need to do any...