Search found 38 matches

by kniffo
Thu Jan 08, 2004 2:46 pm
Forum: News & Chat
Topic: MASSIVE like AI program
Replies: 65
Views: 22982

Well, I would suggest to actually not start doing some "warrior" behaviour and such but start with simple rules ... simple objects with very simple behaviours - using blenders sense and action system could be one solution to think about --- including some sort of plugin for replacing sensors and act...
by kniffo
Mon Dec 01, 2003 2:31 pm
Forum: Rendering
Topic: Yafray integration moving forward . . . is Crafter included?
Replies: 10
Views: 5401

I hope, it'll work ...

OK, I'll do that ... well, I really hope, that it's working after that...

As you've done it and got it to work, I hope, that I can ask you a question if I run into problems? Don't worry, I wont ask that much :)

Starting now ...

BTW: Did you actually build the latest sources ?

-Kniffo
by kniffo
Fri Nov 28, 2003 2:17 pm
Forum: Rendering
Topic: Yafray integration moving forward . . . is Crafter included?
Replies: 10
Views: 5401

OK Wybren, if I could only get the damn code compiled. I actually have problems in doing that. Isn't there one tutorial, on how to do this with VC7?? As I wanted to switch back to 6, I ouldn't find the right workspace files.... something is wrong. Or please help me out of this misery -because, then ...
by kniffo
Mon Nov 17, 2003 3:51 pm
Forum: Rendering
Topic: Yafray integration moving forward . . . is Crafter included?
Replies: 10
Views: 5401

So you guys are actually doing a C++ implementation or did I misunderstand something??
by kniffo
Mon Aug 25, 2003 2:34 pm
Forum: Interactive 3d
Topic: Game Engine... use Crystal Space?
Replies: 13
Views: 6381

Cool!

I checked out the NeL and I like it _very_ much!! I tried the snowball demo offline and its been fast and nice looking. With the strong network support it could be a cool platform for interactive gaming. I want to point out that in future, networking gets more and more importand and more games you g...
by kniffo
Mon Aug 25, 2003 11:26 am
Forum: News & Chat
Topic: Status of Yafray Rendering
Replies: 41
Views: 9951

help wanted?

Well, eeshlo - your idea of using only C++ is the best choice because of speed. If you need some help - I am just looking for some interesting things concerning yafray and blender as well. :) Just write a mail...
by kniffo
Thu Jan 23, 2003 5:06 pm
Forum: News & Chat
Topic: 3d Festival 2003 in Copenhagen
Replies: 8
Views: 3115

well, u are from Malmö?

Hey, I come from Rügen, u know that? :) Should not be _that_ far away from you ...

Well, there's a small games studio, right? I've seen something in the internet about them, thought about writing to them because of possible work...
by kniffo
Tue Jan 21, 2003 8:30 am
Forum: News & Chat
Topic: 3d Festival 2003 in Copenhagen
Replies: 8
Views: 3115

by kniffo
Mon Jan 20, 2003 1:35 pm
Forum: News & Chat
Topic: 3d Festival 2003 in Copenhagen
Replies: 8
Views: 3115

well, drop me a line about what you would like to see there and how you want to have the blender showing up there. I plan to get there ( its not that far away ). We also got an invitation. Perhaps we can advertise the idea of blender while you are planning for GDC...
by kniffo
Sun Jan 19, 2003 3:59 pm
Forum: News & Chat
Topic: 3d Festival 2003 in Copenhagen
Replies: 8
Views: 3115

3d Festival 2003 in Copenhagen

Well, while you are talking about the siggraph, I have something similar for you people. Perhaps some of you noticed, that there will be the 3D Festival held in Copenhagen this year from the 7th to 10th of may. There is the 3DFestival and the Game Developers World. As we've had a great success with ...
by kniffo
Fri Dec 13, 2002 10:46 am
Forum: News & Chat
Topic: build pub?
Replies: 13
Views: 3821

Windows compiling

Well, is there a little tutorial for setting up the code on win32 and compiling using VisualC? or maybe MingW combined with BloodshedC++?

/Kniffo
by kniffo
Tue Dec 10, 2002 8:06 am
Forum: News & Chat
Topic: I still cannot download the plugins
Replies: 3
Views: 1970

Oh! Hehe I am sorry, I did'nt mean the blender plugins, I meant the web-plugins on the blender3d.org site. :))

Allthough this was not wanted by me it was very interesting to read it. :)

Thanx SirDude.
by kniffo
Mon Dec 09, 2002 9:43 pm
Forum: News & Chat
Topic: I still cannot download the plugins
Replies: 3
Views: 1970

I still cannot download the plugins

... is this wanted?

what do I have to do? Thanx for help...

/Kniffo
by kniffo
Mon Dec 02, 2002 11:18 pm
Forum: News & Chat
Topic: Yay! The GameKit is being printed!
Replies: 17
Views: 6520

Ordered! :) now I am waiting for it ... I know, it will be good! :)
by kniffo
Mon Dec 02, 2002 8:08 am
Forum: Rendering
Topic: WinOSI ?
Replies: 19
Views: 13942

The Problem...

Well, beside that there's a problem. Not all of the renderers, WinOSI for instance or Light++, can take renderman rib-files as their input. Light++ takes C++ text. vmd-files are of another format than the others. So, I don't want to talk long about this - what do you think of desinging an interface ...