Search found 38 matches

by kniffo
Tue Nov 26, 2002 11:30 am
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 41466

Re: An Idea on using shaders

An idea I had the other night on making shaders (Actually, how to handle ANY object not native to Blender). If we dynamically linked to a lib that exported a new object type (eg shader), the object could carry all the data specific to the new shader. You could then apply a Blender material to this ...
by kniffo
Wed Nov 20, 2002 4:25 pm
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 41466

website: nope, no hype wanted bmrt bad becouse: 1. Its dead :) 2. Its slow 3. its impossible for windows users too install (you wouldnt believe how much mail I got from windows users that 1. didnt know how to read readme files and 2. people that failed to install it) 4. its dead :P Well there no pr...
by kniffo
Tue Nov 19, 2002 11:11 am
Forum: Rendering
Topic: CG output...
Replies: 0
Views: 4777

CG output...

As I am reading on nvidias pages, an idea is coming into my mind :) Well, what do you think about implementing shader output to CG??? Or, what, if we would implement whole CG as an output? The tools to compile and render CG sources are free from nvidia and ppl could use the blender to produce game c...
by kniffo
Tue Nov 19, 2002 8:20 am
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 41466

I have not tried aqsis yet. But I havent seen any good image generated from it yet. http://www.dream.com.ua/thetool.html Here is what you want. I suppose. Writing a new editor like this one(but much better) is probibly not something that will be done (by me anyways) within the next 6 months. So the...
by kniffo
Mon Nov 18, 2002 4:37 pm
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 41466

aqsis and 3delight are free aqsis is even opensource free. ok. I've looked onto the site of aqsis. Does it produces proper images? So far, the 3delight looks good. My main concern is the ability to use renderman shaders. And I would like to have a whole renderman shader studio in blender. Am i craz...
by kniffo
Mon Nov 18, 2002 4:12 pm
Forum: Rendering
Topic: Renderman Support Started
Replies: 96
Views: 41466

Well, Pablosbrain, you said, Green's scripts are great, please, where can I get them? In general: BMRT is the only free implementation of the renderman interface. As I am reading the book "Advanced Renderman" I am adicted to it as well :) BUT, BMRT is not developed any further! BUT :) BMRT is the re...
by kniffo
Wed Nov 13, 2002 7:51 pm
Forum: Rendering
Topic: What's going to become of the renderer?
Replies: 30
Views: 21650

Lightflow is dead. Development has ceased. BMRT is dead. Development , support, and distribution has ceased. Yep, you're right. I've been on the page of lightflow. BMRT is down for a long time now... Well in my mind we could make a renderman copmatible interface. That's a good selection. All the ot...
by kniffo
Tue Nov 12, 2002 1:57 pm
Forum: Rendering
Topic: What's going to become of the renderer?
Replies: 30
Views: 21650

which renderer?

Hello folks, this is my first posting :) Well, you are asking, of which server to take. I am just reading and learning the book "Advanced Renderman", so I like the idea to have a renderman-compatible renderer like the BMRT. The renderer of the BMRT is a bit slow, not as fast as PRMan but good though...