Search found 39 matches

by Skaruts
Thu Oct 08, 2009 7:48 am
Forum: Foundation and Websites
Topic: Video Tutorial Section Request.
Replies: 8
Views: 8332

The bad videos on youtube were made by ppl with bad or neglecting video skills. I've always loved youtube for tutorials and never had any problems with it. If a video is that bad I just look for another. If I have to leach the videos or not it's up to me, but the quality is a minor problem, as far a...
by Skaruts
Sat Oct 03, 2009 4:10 pm
Forum: Interface & Tools
Topic: How can I constrain the placement of an object?
Replies: 2
Views: 1536

Can't remember where to find that tutorial, but I found that it consisted on recording the falling of objects through physics into IPO curves and then rendering the desired frame of the animation. Check out tutorials on the IPO curves and the game engine. They're pretty handy for the things you need.
by Skaruts
Fri Oct 02, 2009 9:21 am
Forum: Interactive 3d
Topic: HELP PLEEEEEEEEASE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Replies: 2
Views: 1608

LOL
by Skaruts
Thu Oct 01, 2009 2:14 am
Forum: Python
Topic: Total noob in need of help
Replies: 3
Views: 2164

A circle doesn't have any faces. Only vertices and edges. I don't know how you were trying to extrude it, but try this tutorial for vases and that kind of stuff: http://www.youtube.com/watch?v=5bBd7z5tFaA It's the best tutorial I saw about it, and teaches how to make those objects in a very flexible...
by Skaruts
Thu Oct 01, 2009 1:18 am
Forum: Interface & Tools
Topic: Global Coordinates don't act like I thought they would...
Replies: 0
Views: 1243

Global Coordinates don't act like I thought they would...

In Blender the Global coordinates for moving objects don't work like, for example, 3Ds Max World coordinates. For example, I have a vertex in coordinates X 30.0 and Y 30.0, but suppose I want to move that vertex to the Y coordinates of 2.0... In Blender I have to input a value of: -28.0 in Global co...
by Skaruts
Thu Oct 01, 2009 1:03 am
Forum: Interface & Tools
Topic: How can I constrain the placement of an object?
Replies: 2
Views: 1536

Re: How can I constrain the placement of an object?

You can constrain movement by pressing X, Y por Z after grabing (G) an object. You can also press two of those keys to constrain the object you grab by two axis (example, pressing G to grab and then quickly pressing Z and Y will contrain it to the direction of both of those axis) In order to make th...
by Skaruts
Thu Oct 01, 2009 12:05 am
Forum: Interface & Tools
Topic: Mega frustration.
Replies: 9
Views: 2622

(...) And you can still access options in the menus in blender.(...) I said options but I meant everything, options, commands, actions, etc. Blender is no diferent from other applications. Everything is accessible in the menus. Actually, some stuff are even only acessible under the menus, which ann...
by Skaruts
Wed Sep 30, 2009 6:38 pm
Forum: Interface & Tools
Topic: Mega frustration.
Replies: 9
Views: 2622

Those problems are common to many, I guess. The window problem just happened to me yesterday. And you can still access options in the menus in blender. But tell me of one single application that doesn't require several pages of reading to become able to perform a simple task. I challange you on that...
by Skaruts
Wed Sep 30, 2009 6:27 pm
Forum: Documentation & Education
Topic: Moving to a position but not relative
Replies: 1
Views: 1778

I'm not sure this is what you want, but you can use the cursor to snap a vertex (or more than one) to its position. Just place the cursor roughly in the place you want the vertex to go to, press Shift+S and click "Cursor -> Grid" so that it snaps into an exact grid point (if needed) and then select ...