Search found 147 matches

by brasshat
Mon Jan 28, 2013 11:03 am
Forum: Interface & Tools
Topic: "Feature request", ...
Replies: 3
Views: 831

I'm most appreciative of your efforts in providing the code, CoDEmanX, but I must confess that I lack the necessary knowledge and skills to add it to my installation of Blender, and I also would like to think that I'm not the only one who would find it of value, and that it might be considered for i...
by brasshat
Sun Jan 27, 2013 10:59 pm
Forum: Interface & Tools
Topic: "Feature request", ...
Replies: 3
Views: 831

"Feature request", ...

...because I don't see these capabilities in Blender native functionality, though I admit that it may just be that I don't know where to look, or are there plug ins that would achieve what I want to do? 1) I'd like to be able to select two vertices, and see the distance between them. 2) I'd also lik...
by brasshat
Sat Jan 26, 2013 12:20 am
Forum: Interface & Tools
Topic: Link Vs Append
Replies: 1
Views: 711

Let's say you have have a file containing a car body, and another file containing wheels and tires for that car. If you append the tires to the car, you copy the meshes of the tires into the file for the car. If you link the file containing the tires to the file containing the car, you do not copy t...
by brasshat
Wed Jan 23, 2013 6:26 am
Forum: Interface & Tools
Topic: Changing the 3d Viewport cursor
Replies: 1
Views: 779

Changing the 3d Viewport cursor

For many things, the 3D viewport cursor designed into Blender is quite satisfactory. However, if one has a white background, as for example, if one is using a background image, the white-cursor-with-black-tips can sometimes become difficult to locate. It would be quite useful, at least to this user,...
by brasshat
Fri Nov 25, 2011 7:56 pm
Forum: Python
Topic: Requesting help for Blender 2.57.1 python console script
Replies: 9
Views: 3165

Error, python script fail, look in the console for now ... Do you know how to do enable this "console", when I start blender all I have is blender itself, no log screen or anything to go with it. On my installation of Blender 2.60a, one activates the Blender console window by selecting from the dro...
by brasshat
Wed Nov 09, 2011 9:19 am
Forum: Interface & Tools
Topic: Adding primitives
Replies: 1
Views: 944

Adding primitives

When I decide I want to add a mesh, I am presented with a list of primitives from which to choose. However, there are times when I want to add only a vertex or a line, and not a whole 2 or 3 dimensional figure. I know how to get this; I can always add a plane and delete 2 vertices to get a line, or ...
by brasshat
Mon Nov 07, 2011 4:36 pm
Forum: Interface & Tools
Topic: Where is Bevel in Blender v2.60a?
Replies: 4
Views: 1679

Same place as the manual for 2.5 says it is. Click the settings button in the properties window (the one with the image of the wrench on it), and when you click the "add modifiers" in the modifiers panel, there are four columns of modifiers to add, one of which (specifically the second item in the l...
by brasshat
Mon Nov 07, 2011 10:05 am
Forum: Interface & Tools
Topic: Where is Bevel in Blender v2.60a?
Replies: 4
Views: 1679

by brasshat
Mon Nov 07, 2011 10:03 am
Forum: Interface & Tools
Topic: Adding one blender file into another
Replies: 4
Views: 16177

I'll try my hand at this. Open the blender file you want to append into. Under the "File" drop down menu in the info bar, select "Link" or "Append". The difference between the two is that "Append" incorporates the appended item into the current blender file; "link" has the item visible, but the obje...
by brasshat
Thu Nov 03, 2011 8:39 am
Forum: Interface & Tools
Topic: can't find add tools button
Replies: 1
Views: 1089

I can't find it, either. Was it dropped?

ns
by brasshat
Wed Oct 12, 2011 10:56 am
Forum: Interface & Tools
Topic: Aligning groups of vertices in a mesh
Replies: 0
Views: 482

Aligning groups of vertices in a mesh

Imagine for a moment creating a model of a picket fence using Blender., but I've goofed, and the posts and pickets do not line up correctly. The rails to which the pickets are attached do not quite line up either, but these are easy enough to fix by selecting the appropriate vertices, and using the ...
by brasshat
Wed Oct 12, 2011 10:50 am
Forum: Interface & Tools
Topic: Marking doubles without automatically merging them
Replies: 0
Views: 506

Marking doubles without automatically merging them

OK, this may be mostly a problem that I can partly (or even mostly) resolve by modifying my workflow, but it would seem useful to have the capability in using the "remove doubles" feature to rather than automatically remove all doubles, to provide an option to view the doubles, and allow the artist ...