Search found 94 matches

by S68
Mon May 05, 2003 11:48 am
Forum: Documentation & Education
Topic: Spanish traslation source
Replies: 2
Views: 5143

www.nicodigital.com is the main Spanish Blender site

THere might be people already working there.

Stefano
by S68
Thu Apr 24, 2003 6:48 pm
Forum: News & Chat
Topic: Imagine Mars
Replies: 2
Views: 2042

Cool,

would you mind if I post this on Elysiun too?

Sad they do not give a time limit.

Stefano
by S68
Mon Apr 07, 2003 1:36 pm
Forum: Documentation & Education
Topic: 3D CG contest in intermediate/high school
Replies: 0
Views: 4357

3D CG contest in intermediate/high school

As my personal 'Blender Promotion' toghether with a small IT company down here around Florence we proposed an Animation Contest for Intermediate and High School people from local schools (this makes target 11-18 years old) Basically the rules are to use Blender only :) Prizes and deadlines will be d...
by S68
Mon Mar 31, 2003 1:40 pm
Forum: News & Chat
Topic: Embedding VBscript within Blender!
Replies: 17
Views: 5467

I might want to add that VBscript is a lame language (I'm in a very good mood toady :) ) If you really want to add a new scripting language a solid, Open Source, one could be Perl.

Stefano
by S68
Mon Mar 31, 2003 12:19 pm
Forum: Documentation & Education
Topic: J have aproblem !
Replies: 1
Views: 5053

Please, explain your problem with more details. to which 'map'ì are you referring and which 'noise' are you using.


Then,
post your problem on the Question and Answers forum oin www.elysiun.com, you'll have more chances to have a reply :)

Seeya

Stefano
by S68
Wed Mar 26, 2003 8:14 am
Forum: News & Chat
Topic: Feature Suggestion
Replies: 13
Views: 3858

harkyman wrote:It would SEEM that a 0-1 scale for each vert (0 being current full smooth, 1 being hard edge) wouldn't be that ridiculous.
Would be cool :)

Stefano
by S68
Tue Mar 25, 2003 8:46 am
Forum: News & Chat
Topic: Feature Suggestion
Replies: 13
Views: 3858

Personally I think placing some vertices next to each other is perfectly fine and has the advantages of:

1 - easy (?) Catmull Clark theory implementation
2 - flexibility
3 - Sharp edges do not exist in the real world :)

Keep blending

Stefano
by S68
Thu Mar 20, 2003 6:42 pm
Forum: News & Chat
Topic: Happy birthday Ton!
Replies: 21
Views: 8154

Oh!

It's Ton's Birthday? Happy Birthday Then, Ton :)

Stefano
by S68
Mon Feb 10, 2003 5:23 pm
Forum: News & Chat
Topic: What the heck ? Blender is 16bit cripped ?
Replies: 13
Views: 4549

Re: What the heck ? Blender is 16bit cripped ?

Caronte wrote:I want to see this limit increassed too, but I think some other features must have higher priority.
Yup. I have other things higher in my wish list, but I think this limit is easier to break tha adding, say, displacement maps :)

Stefano
by S68
Mon Feb 10, 2003 12:41 pm
Forum: News & Chat
Topic: Blender Lyfe Cycle
Replies: 5
Views: 2519

A set of differential equations describing predator/prey population versus time.

I our case applicable to Blender Users (pedators) and Blender Coders (Prey) :)

http://fig.cox.miami.edu/Faculty/Tom/bi ... dprey.html

Stefano
by S68
Mon Feb 10, 2003 12:33 pm
Forum: News & Chat
Topic: What the heck ? Blender is 16bit cripped ?
Replies: 13
Views: 4549

Re: What the heck ? Blender is 16bit cripped ?

Blender is 16bit cripped ? With respect to geometry counts/limits ? Yes. 65535 vertex/object. I don't know if that will be fixed in the next relese. Anyway it's very dificult to reach this lever in one unique mesh. P.D: I was find this limitation 2 times on 3 years of Blendind. I'm curious about yo...
by S68
Thu Feb 06, 2003 5:46 pm
Forum: News & Chat
Topic: Blender Lyfe Cycle
Replies: 5
Views: 2519

Follows Volterra equations.

That's for sure.

Stefano
by S68
Thu Feb 06, 2003 10:24 am
Forum: News & Chat
Topic: Project Development forum area?
Replies: 1
Views: 1403

Blender projects?

If you mean stills/movies/games -> www.elysiun.com

If you mean the development of Blender itself... here you are :)

Stefano
by S68
Thu Feb 06, 2003 10:17 am
Forum: News & Chat
Topic: Newbie Question
Replies: 11
Views: 4954

Re: Newbie Question

1) Is blender and blender publisher the same? Blender publisher is Blender + some nice features (Booleans, NLA, Codecs etc.) 2) Is blender a 3d engine or game engine? I'd say both 3) or it is a modeller tool like 3ds max or Maya? It is this too :) 4) Why blender can create games? I had download a d...
by S68
Tue Feb 04, 2003 5:22 pm
Forum: News & Chat
Topic: Why don't use GTK+/Glib?
Replies: 3
Views: 2160

For?

Stefano