Search found 23 matches

by tuinbels
Tue Jan 20, 2004 12:23 pm
Forum: Python
Topic: New: Scripts now accessible from menus
Replies: 13
Views: 5708

hi, I just updated a script i once wrote ( extrudealongnormal ), to make it accessible from the script menu. This all works as expected, but i'm having problems when i load the script in a text window in blender (in kino's builds of the last few days). When I make a mistake when programming a script...
by tuinbels
Sat Jan 10, 2004 1:22 am
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/08)
Replies: 10
Views: 7700

with this new build, i get this error: home/tuinbels/Desktop/blender: /usr/lib/libGL.so.1: no version information available (required by /home/tuinbels/Desktop/blender) so i don't think that has anything to do with scons or autoconf furthermore, i get object and data scale console output, when using...
by tuinbels
Thu Jan 08, 2004 5:13 pm
Forum: Testing Builds
Topic: bf-blender / Linux glibc 2.3.2 (2004/01/08)
Replies: 10
Views: 7700

i don't know if this is the correct place to post, but ever since you are using scons to build blender, i cannot import the math module, console output is: Traceback (most recent call last): File "Text", line 1, in ? ImportError: /usr/local/lib/python2.2/lib-dynload/math.so: undefined symbol: PyExc_...
by tuinbels
Fri Jan 02, 2004 9:45 pm
Forum: Interface & Tools
Topic: CAD
Replies: 87
Views: 45373

This looks very promising :D I already have a feature request: when i want to draw a circle, i cannot set the number of verts. Would it be very hard to implement that? i tried adding something like the following to parser.py: elif len(WordList)==4: newObj = Circle3D(3 arguments) and the third being ...
by tuinbels
Tue Sep 30, 2003 8:24 pm
Forum: Python
Topic: getMatrix bug
Replies: 1
Views: 1325

I don't think thats a bug, its just Blender rounding off numbers.
3.6002081e-008 is approximately equal to 0

Wim
by tuinbels
Tue Sep 30, 2003 1:37 pm
Forum: Python
Topic: extrude along normal -update (26-01-04)
Replies: 0
Views: 1032

extrude along normal -update (26-01-04)

Hi all, I've made a script that extrudes selected faces along their normal. The script can be found here . Wim --edit-- thread at elysiun with some examples is here --edit 2-- script is updated, version 0.6.2, (26-01-04): changes: - script header added for blender232 compatibility - specify the numb...
by tuinbels
Mon Aug 11, 2003 2:08 pm
Forum: Python
Topic: Editing selected verts with python?
Replies: 1
Views: 1318

I dont think that is possible for the moment, but there might be a workaround to get a similar effect with the current API. :idea: Instead of going into editmode and selecting verts directly, you could use another object (cube, rectangle, ...) and see if vertices of the mesh are inside that other ob...
by tuinbels
Tue Jul 22, 2003 7:08 pm
Forum: Coding Blender
Topic: texture code
Replies: 4
Views: 2150

in texture.c?