Search found 107 matches

by jeotero
Wed Dec 04, 2002 4:42 am
Forum: Interactive 3d
Topic: Blender plug-in VS Flash???
Replies: 15
Views: 12910

so nobody has this files ?

it would be great to create a game and then when the game is over send the user to a score page where he can put his name and score :)
by jeotero
Tue Nov 19, 2002 2:15 am
Forum: Interactive 3d
Topic: Actuators?
Replies: 5
Views: 5629

nah, no prob
by jeotero
Sat Nov 16, 2002 1:46 am
Forum: Interactive 3d
Topic: KGB - DEMO!!!!!!!!and demo patch!
Replies: 1
Views: 4702

nothing workinf in your post , please move it to elysiun.com, would liek to see your progress.
by jeotero
Sat Nov 16, 2002 1:45 am
Forum: Interface & Tools
Topic: interface for newbies...another approach?
Replies: 9
Views: 7427

group features in ctrl+space in different menus, so people can see all the available features at a glance and may use them
by jeotero
Thu Nov 14, 2002 9:27 am
Forum: Interface & Tools
Topic: UV texturing
Replies: 30
Views: 13025

and talent ;)
by jeotero
Thu Nov 14, 2002 9:26 am
Forum: News & Chat
Topic: New guy on the block!
Replies: 3
Views: 2314

hummm, could be that antialiasing is activated in the video card properties ?

Can you specify exactly what do you mean by "...I tried to run it on my box, and the graphics are all over the place. It is hard to distinguish what's what..." so we can help you.

Jorge
by jeotero
Thu Nov 14, 2002 9:14 am
Forum: Interactive 3d
Topic: Actuators?
Replies: 5
Views: 5629

Check the documentation on the left side ;)
by jeotero
Wed Nov 13, 2002 2:45 am
Forum: Documentation & Education
Topic: License & Usage Question
Replies: 5
Views: 6555

Try to send an email to Ton , just to be sure ;)
by jeotero
Wed Nov 13, 2002 2:39 am
Forum: Interactive 3d
Topic: Sound Problems
Replies: 3
Views: 4953

it's most probably the driver (happen to me once)
by jeotero
Wed Nov 13, 2002 2:26 am
Forum: News & Chat
Topic: possible support for DirectX?
Replies: 9
Views: 3284

i guess nobody saw my post , that would give him directx support if he needs it :)
by jeotero
Tue Nov 12, 2002 10:42 am
Forum: News & Chat
Topic: possible support for DirectX?
Replies: 9
Views: 3284

maybe use SciTech GLDirect 3.0!

http://www.scitechsoft.com/products/ent ... _home.html

That could work, dont know
by jeotero
Tue Nov 12, 2002 3:01 am
Forum: Interactive 3d
Topic: Notes on design study of the game engine
Replies: 11
Views: 4943

Why this shoulndt be that hard :) all the plugins for other applications that allow to export models and scripts directly from them.

Ths could be a great idea, export the geometry, textures, logicbricks, etc TO ps2, gamecube, xbox, crystal space, quake2, pocket pc, java3d etc
by jeotero
Fri Nov 08, 2002 4:57 pm
Forum: News & Chat
Topic: what happened to Elysiun?
Replies: 3
Views: 2468

a facelift is a methaphorical asertion , right ? :)


Sorry about the english :)
by jeotero
Fri Nov 08, 2002 1:06 am
Forum: Rendering
Topic: Cel Shading
Replies: 10
Views: 12167

i can do a revision in the spanish version :)
by jeotero
Fri Nov 08, 2002 1:00 am
Forum: Interface & Tools
Topic: interface for newbies...another approach?
Replies: 9
Views: 7427

Totally agree, the interface is well designed , the only need that needs is consistency and would be better.

Just my .2 cents