Here is the rough guide I wrote up today
to at least get you started with compiling blender
in VC++ 6.0 for Windows
http://webpages.charter.net/nikolatesla ... ompile.zip
-nt20
Search found 25 matches
- Wed Oct 16, 2002 11:01 pm
- Forum: News & Chat
- Topic: Windoze: Compiling in VC++ 6.0, rough guide.
- Replies: 3
- Views: 6974
- Wed Oct 16, 2002 8:46 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 42055
Subsurf
Yes, I just noticed that, it must have been a new feature.
There is a second button , a little one, that determines the subsurf amount for the rendering. The big button is the amount for the interactive display.
-nt20
There is a second button , a little one, that determines the subsurf amount for the rendering. The big button is the amount for the interactive display.
-nt20
- Wed Oct 16, 2002 6:22 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 42055
license key
The license key stuff can be modded once somone finds the code for it, I have't gotten around to finding it yet, because I have just been fighting to get it to compile first.
-nt20
-nt20
- Wed Oct 16, 2002 6:20 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 42055
- Wed Oct 16, 2002 4:57 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 42055
CORRECTION: Python works with python2.0.dll
Sorry about that mistake, it looks like it was an error probably in my python script testing.
I looks like "import Blender" still works fine with Python20.dll as well.
-nt20
I looks like "import Blender" still works fine with Python20.dll as well.
-nt20
- Wed Oct 16, 2002 4:33 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 42055
GameLogic
Yes, I think GameLogic works, because I loaded a very old game script that demonstrated moving vertices around in real time, and it worked.
-nt20
-nt20
- Wed Oct 16, 2002 4:07 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 42055
Python
Python appears to work if you use Python22.dll (Python 2.2) I built blender using Python 2.2 sources, so that may be why. Using python22.dll, I can successfully "import Blender". I can't do "import Blender210" though. Although I don't remember if that was a supported module or not anymore anyway. Pr...
- Wed Oct 16, 2002 3:28 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 42055
Blender for windows Compiled and running ! Details....
I got to work this morning and threw in my libfrozen.lib from last night, for the final unresloved external, and ran the exe. It appears to run just fine, but I can't guarantee anything for you of course ! I just did a test rendering, and added material, etc. Haven't tried much else. http://webpages...
- Wed Oct 16, 2002 12:02 am
- Forum: News & Chat
- Topic: compiling under windows
- Replies: 13
- Views: 11036
so close
I am very, very close now.
Just some unresolved externals, (16) most because I need to compile openssl to get a lib for it, for the encrypt and decrypt stuff.
Having trouble getting openssl to compile right now, though.
-nt20
Just some unresolved externals, (16) most because I need to compile openssl to get a lib for it, for the encrypt and decrypt stuff.
Having trouble getting openssl to compile right now, though.
-nt20
- Sun Oct 13, 2002 7:43 pm
- Forum: Foundation and Websites
- Topic: POST NUKE RULES
- Replies: 4
- Views: 6618
POST NUKE RULES
Yeah I was just using this a week ago at work.
Easy to set up, easy to run. Post NUKE PHP Content Management system..
-nt20
Easy to set up, easy to run. Post NUKE PHP Content Management system..
-nt20