Search found 521 matches

by Caronte
Fri Feb 09, 2007 6:36 pm
Forum: Coding Blender
Topic: Can someone help me with this compile error?
Replies: 2
Views: 3057

Can someone help me with this compile error?

Since several days I can't compile because this error (with Cygwin):


Thanks by your help ;)
by Caronte
Wed Feb 07, 2007 8:17 pm
Forum: Coding Blender
Topic: Motion Tracking Project
Replies: 3
Views: 4766

Motion tracking in Blender? WoW! :shock:

Keep up the good work :wink:
by Caronte
Thu Feb 01, 2007 9:51 am
Forum: Interface & Tools
Topic: can i edit videos using blender?
Replies: 6
Views: 1678

:roll: :roll: :roll:
by Caronte
Wed Jan 17, 2007 9:15 am
Forum: Rendering
Topic: Blender desides textures are not important
Replies: 1
Views: 2376

If your texture is UVmapped, try the [TexFace] button in the [Material] panel.
You can get more help on the blenderartists.org forums, because thi's the developper forun.
by Caronte
Mon Jan 01, 2007 5:06 pm
Forum: News & Chat
Topic: Happy 2007
Replies: 2
Views: 2502

:arrow: ¡¡Happy new year!! :wink:
by Caronte
Thu Dec 28, 2006 1:17 am
Forum: Animation
Topic: How do I make a rubber ball "squash" when it lands
Replies: 7
Views: 6440

Do you know where i can find some documentation on this "Stretch to" technique and how to use this feature on an object without bone ? For example, how can be done this type of simple animation : http://www.evermotion.org/excluziv/actpower2/teapotfilmstrip.jpg I know there is a forum for the users ...
by Caronte
Wed Dec 27, 2006 3:59 pm
Forum: Animation
Topic: How do I make a rubber ball "squash" when it lands
Replies: 7
Views: 6440

Ombr wrote:How to preserve the volume of the object which is deformed?
You can use a "Stretch To" Constraint to maintain the volume.
by Caronte
Tue Dec 26, 2006 8:01 pm
Forum: Rendering
Topic: Proposal: displacement map baking (almost) for free
Replies: 4
Views: 5224

I don't know if your idea is ok at technical level, but anyway I think the coders are to much busy now, because the inminent Blender release ;)
by Caronte
Wed Dec 20, 2006 3:19 am
Forum: Interface & Tools
Topic: Features requests - Things to make blender smarter
Replies: 8
Views: 3860

In addition to the moh taia good suggestions, I think it's better if the Merge shortcut Alt+M is changed with the one of Mirror (shortcut M), because it's used many more. Mirror = Alt+M Merge = M This way we can have a finger over the M-key, and another finger over the Shift-key so no need to move t...
by Caronte
Tue Dec 19, 2006 12:13 am
Forum: Foundation and Websites
Topic: w3dconnexion emailed me
Replies: 2
Views: 5938

May be a good idea to send this email to Ton yourself

I was a beta tester and I already have a blender build with support of this kind of devices. A really nice device to work with ;)
by Caronte
Fri Dec 08, 2006 10:14 pm
Forum: Testing Builds
Topic: bf-windows 2006/12/05 with all passes
Replies: 5
Views: 9336

I have two machines: P IV 3Ghz. + Windows XP DualCore 4400+ Windows XP 64 On the first one your compilations work nice, but on the second I get the same aplication error env said. I reinstall msvc2003, hope this will fix the problems. you have sp2 on the 2 machine or only the second? The two machin...
by Caronte
Thu Dec 07, 2006 8:01 pm
Forum: Testing Builds
Topic: bf-windows 2006/12/05 with all passes
Replies: 5
Views: 9336

I have two machines:

P IV 3Ghz. + Windows XP

DualCore 4400+ Windows XP 64

On the first one your compilations work nice, but on the second I get the same aplication error env said.
by Caronte
Tue Nov 28, 2006 8:32 am
Forum: Interface & Tools
Topic: removing parts of mesh to a new object
Replies: 2
Views: 6830

Select the poligons and use the P key.
That's all

Thi's a developper forum, you can get better support in the blenderartists.org forums.
by Caronte
Sun Nov 26, 2006 3:35 am
Forum: Interface & Tools
Topic: applying Logic Properties to many objects at once
Replies: 2
Views: 1816

Use Ctrl+C to copy from the last selected object to another one (or several).

For beginner questions you can get better support in the blenderartists.org forums.
by Caronte
Tue Nov 21, 2006 8:38 am
Forum: Rendering
Topic: Ambient light lightsource
Replies: 6
Views: 4216

AO do the job, no?