Search found 75 matches
- Thu Dec 26, 2002 12:18 am
- Forum: News & Chat
- Topic: Desaster's CVS blender for Windows
- Replies: 18
- Views: 7108
Mhhh...the Nikolatesla version, from here http://www.blender.org/modules.php?op=modload&name=News&file=article&sid=6&mode=thread&order=0&thold=0 Yeah, Nikolatesla based his version on the 'cvs' tree, not 'cvs01' -- I've located the bug that causes this problem in both cvs01 and desaster cvs, but I'...
- Tue Dec 24, 2002 9:43 pm
- Forum: News & Chat
- Topic: Desaster's CVS blender for Windows
- Replies: 18
- Views: 7108
Mhhh...the Nikolatesla version, from hereHos wrote: I actually haven't tried blender booleans yet, but I have been
told that the cvs01 version od blender also does this.
http://www.blender.org/modules.php?op=m ... =0&thold=0
work fine...
thxHos wrote: Neato!

- Tue Dec 24, 2002 11:03 am
- Forum: News & Chat
- Topic: Desaster's CVS blender for Windows
- Replies: 18
- Views: 7108
Great work...thanks! The boolean don't work. For example, a intersection of 2 sphere take this : Debug Error Program: C:\Programmi\blenderHOS\blendercreator.exe DAMAGE: before Normal block (#8058) at 0x00EE6028 However...is a cool list of features... I've a question: the autoskinning, a really usefu...
- Sun Dec 15, 2002 11:09 pm
- Forum: Rendering
- Topic: zBlur Plugin does not work with blender publisher 2.25?
- Replies: 3
- Views: 5259
Re: Thanks
Mhh...I'm not sure about this. Take a look here:jerkjfm wrote:
This means that most of the older plugins don't work anymore unless they're updated? Tough...
http://www.elysiun.com/forum/viewtopic.php?t=6177
- Wed Dec 11, 2002 3:44 pm
- Forum: Rendering
- Topic: Emit, Radiosity, Lux and Candela
- Replies: 0
- Views: 4828
Emit, Radiosity, Lux and Candela
The emit parametr, used for the radiosity computation,
have a scientific sense?
It's relative to candela, lumen or Lux or other photometric
unit ??
thx
Manuel
have a scientific sense?
It's relative to candela, lumen or Lux or other photometric
unit ??
thx
Manuel
- Fri Nov 22, 2002 9:10 pm
- Forum: Coding Blender
- Topic: MHGUI library beta
- Replies: 1
- Views: 5566
This is the first stable version. http://www.kino3d.com/~Ken75/makehuman/MHGUI_1_0.zip You can see a quick doc made by HappyDoc... The Tridiwin work, but I must develop a script to import quickly a object... http://www.kino3d.com/~Ken75/makehuman/screenshot_butt.jpg http://www.kino3d.com/~Ken75/make...
- Fri Nov 01, 2002 1:31 pm
- Forum: Python
- Topic: MHGUI library beta
- Replies: 0
- Views: 4877
MHGUI library beta
Hi...this is a first beta of MHGUI, a GUI lib developed for MakeHuman, but thinked for general use. http://www.kino3d.com/~Ken75/makehuman/MH_GUIbeta005.zip I can' t have a time to write doc, but the client code is very simple. in the blender textwindow, you can see the Thanks to Eeshlo, Jms,Theeth ...
- Fri Nov 01, 2002 1:28 pm
- Forum: Coding Blender
- Topic: MHGUI library beta
- Replies: 1
- Views: 5566
MHGUI library beta
Hi...this is a first beta of MHGUI, a GUI lib developed for MakeHuman, but thinked for general use. http://www.kino3d.com/~Ken75/makehuman/MH_GUIbeta005.zip I can' t have a time to write doc, but the client code is very simple. in the blender textwindow, you can see the Thanks to Eeshlo, Jms,Theeth ...
- Fri Oct 25, 2002 3:41 pm
- Forum: News & Chat
- Topic: Sponsor news: Nokia & XS4all
- Replies: 34
- Views: 16183
As you can read at the blender3d.com site, a Silver Sponsor gets mentioned at the site, as official Sponsor, with a small banner/button. I know some people in Nokia, and one of the engineers there arranged this sponsorship. It doesn't involve a lot of money, but allows us to use their brand at our ...
- Sat Oct 19, 2002 5:21 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 44437
- Thu Oct 17, 2002 11:16 pm
- Forum: News & Chat
- Topic: RPM available.
- Replies: 8
- Views: 10339
Re: RPM available.
Based on the very good work at http://www.linux.ucla.edu/~phaethon/blender/blender-autoconf.html, and further tweaking, I made an RPM: http://utelsystems.dyndns.org/apt/redhat/RPMS.testingrh73/blender-2.25b-1.i586.rpm , consists of the binary only. Compiled on and for RedHat 7.3, other may work. --...
- Thu Oct 17, 2002 1:19 am
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 44437
Thanks for getting this out so fast, its very much appreciated. So far almost everything works. Some parts that I have found to not work are: Plugins NLA(as already mentioned) Ripstring's Fiber script I have also noticed that for a high poly scene (>250,000 polys after subdiv), it seems to render m...
- Thu Oct 17, 2002 12:42 am
- Forum: News & Chat
- Topic: RPM available.
- Replies: 8
- Views: 10339
Re: RPM available.
Based on the very good work at http://www.linux.ucla.edu/~phaethon/blender/blender-autoconf.html, and further tweaking, I made an RPM: http://utelsystems.dyndns.org/apt/redhat/RPMS.testingrh73/blender-2.25b-1.i586.rpm , consists of the binary only. Compiled on and for RedHat 7.3, other may work. --...
- Thu Oct 17, 2002 12:16 am
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 44437
Re: booleans
Thanks...you are great!nikolatesla20 wrote:I changed LICENSE_KEY_VALID to TRUE and recompiled
Boolean ops work now for me....
Wow about time we had these. Very nice. Now to see if I can turn on NLA.
-nt20
Now boolean work...thanks!!!
- Wed Oct 16, 2002 11:32 pm
- Forum: News & Chat
- Topic: Blender for windows Compiled and running ! Details....
- Replies: 49
- Views: 44437