Search found 86 matches

by xand
Wed Aug 24, 2005 12:13 am
Forum: Foundation and Websites
Topic: trademark of blender
Replies: 2
Views: 6806

trademark of blender

it's just to have final explanation about this subject. i've read the former post about it and look at blender.org and dont find any answer. if you go to the site 'blender.com' you can see in the bottom of the page that Blender(r) is a registered trademark. so what's the matter with this kind of bus...
by xand
Sat Aug 06, 2005 7:06 pm
Forum: Interface & Tools
Topic: Rotating an object's axis only
Replies: 4
Views: 3049

actually, if the object have child, they rotate with the axis.

i'll wait for api stop changing a lot and i 'll improve my script.

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by xand
Sun Jun 05, 2005 4:09 pm
Forum: Foundation and Websites
Topic: Broken link in the release note
Replies: 1
Views: 5031

Broken link in the release note

in the release note for the 2.37, in the section 'new in 2.37' / 'animation'
the link http://download.blender.org/demo/test/pathdist.blend is broken.

the file doesn't not exist in the folder.

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by xand
Wed May 18, 2005 5:26 pm
Forum: Foundation and Websites
Topic: size of pop-up of gallery in blender3d.org not update
Replies: 0
Views: 4568

size of pop-up of gallery in blender3d.org not update

if you click on an image in the gallery of blender3d.org, the first one is well sized but the second image keep th same window as the first and doesn't update the size. so, the image is either clip or black rounded.

that's the same with Firefox and IE in windows.

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by xand
Sat May 14, 2005 2:15 pm
Forum: News & Chat
Topic: Release suggestions
Replies: 25
Views: 11159

it could be more 'newbie-benefic' to offer with the new release a set of two or three examples blend files which can show a simple scene (eg suzanne in a three point lighting) and the new features.
Newbie will have a starting point to tweak.

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by xand
Sun Apr 17, 2005 6:52 pm
Forum: Documentation & Education
Topic: Translate documentation into french
Replies: 6
Views: 3830

the french forum exists since december 99.
the index of the forum is here :

http://www.zoo-logique.org/3D.Blender/index.php3

even if you're in majority french, we accepted with no restrictions the women and guys from Quebec, Belgique, Suisse. :D


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by xand
Thu Apr 14, 2005 4:46 pm
Forum: Documentation & Education
Topic: Translate documentation into french
Replies: 6
Views: 3830

just take a look at this site :

http://blender.doc.fr.free.fr/

there's a translation for the documentation and for the release log.

look also for the french news-forum on zoo-logique.

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by xand
Tue Apr 05, 2005 1:26 pm
Forum: Interface & Tools
Topic: Tuhopuu Optimze Stretch to BF PLEASE!
Replies: 6
Views: 2580

ask to the one who made it to make a patch of this feature against BF tree and put it in the bf patch tracker.


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by xand
Fri Dec 24, 2004 2:38 pm
Forum: Interface & Tools
Topic: Request: Material save/load feature
Replies: 18
Views: 16943

another way apart delete but what you need :
open a new file
append the required material from the previous blend

now you have created an archive and a library

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by xand
Sun Nov 14, 2004 8:04 pm
Forum: Interface & Tools
Topic: How to build a natural looking tree with Blender ?
Replies: 6
Views: 22265

by xand
Thu Oct 07, 2004 11:43 am
Forum: Coding Blender
Topic: how to change the name of the directory and zipfile
Replies: 0
Views: 1505

how to change the name of the directory and zipfile

under win32 with cygwin, how can i change the name of the directory and of the zip file created after a 'make release' ?
i want that my compil have a different name than the official.

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by xand
Wed Sep 15, 2004 10:53 am
Forum: Interface & Tools
Topic: feature request: evaluate the text that we input
Replies: 10
Views: 7846

i agree. that must be part of the new transform.

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by xand
Mon Sep 13, 2004 3:03 pm
Forum: Interface & Tools
Topic: pivot manipulating
Replies: 7
Views: 2934

a short tut : add a cube, enable axis add an empty in a another place, rotate it, select the cube then the empty, activate the script (Menu Object->Script->Axis orientation copy) Answer Ok; take a look at the pop up, the script indicates the object which gives orientation the cube's axis are now ali...
by xand
Sat Sep 11, 2004 12:47 pm
Forum: Interface & Tools
Topic: pivot manipulating
Replies: 7
Views: 2934

the scritpt are replicated according to their category in each menu.
for the example the script for the object is in the menu object which appears when you select a mesh.

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by xand
Fri Sep 10, 2004 1:28 pm
Forum: Interface & Tools
Topic: pivot manipulating
Replies: 7
Views: 2934

a workaround is to use the script axis orientation copy in the script menu.
it works only on mesh object.

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