Search found 37 matches
- Thu Mar 13, 2003 3:05 am
- Forum: Python
- Topic: Python 2.0 vs 2.2
- Replies: 1
- Views: 4736
Python 2.0 vs 2.2
Hello, all: In response to some queries about MacOS X users having no luck with 'math' and other compiled modules, it was suggested that the reason had to do with Blender using Python 2.0 only. I have been completely unable to locate a Python source or binary for 2.0... the earliest I can grab is fo...
- Thu Mar 13, 2003 3:01 am
- Forum: Python
- Topic: Error on "import math"
- Replies: 2
- Views: 4843
Python 2.0 only?
More news here:
Apparently Blender works with Python 2.0 only. This doesn't seem to be available to MacOS X, 2.1 and higher only.
Can anyone confirm?
-Bischofftep
Apparently Blender works with Python 2.0 only. This doesn't seem to be available to MacOS X, 2.1 and higher only.
Can anyone confirm?
-Bischofftep
- Wed Mar 05, 2003 2:15 pm
- Forum: Python
- Topic: Error on "import math"
- Replies: 2
- Views: 4843
Same Boat
Heya: Just adding my voice to the chorus calling for the ability to import precompiled objects (I'm guessing that's what ".so" means) into Blender on OS X. I have the exact same problem. IDLE under X11 runs just fine, but Blender's Python interperet is broken under OS X. Anyone out there know anythi...
- Tue Mar 04, 2003 4:27 pm
- Forum: Rendering
- Topic: Crash Reports? Rendering "bug" found!
- Replies: 1
- Views: 4348
More Info
More information on this: Trying to simplify the mesh, I tried the "decimator" and the first thing it wanted to do was "remove UV textures and vertex colors." I okayed this, but it couldn't decimate because it wasn't a "manifold mesh." That being said... I tried another test render with NO OTHER CHA...
- Tue Mar 04, 2003 12:02 am
- Forum: Rendering
- Topic: Crash Reports? Rendering "bug" found!
- Replies: 1
- Views: 4348
Crash Reports? Rendering "bug" found!
Hello, all: Experiencing some very frustrating crash issues for the first time with Blender, and I'm not sure where to address the problem or if anyone really will be able to do anything about it. :-) Blender 2.26 on Mac OS X 10.2.4. Rendering a scene with 16,000 vertexes and about 17,000 faces. Add...
- Fri Feb 28, 2003 9:45 pm
- Forum: Interface & Tools
- Topic: Spherical UV Mapping?
- Replies: 3
- Views: 4288
Spherical UV Mapping?
Hello, all:
Just wondering where "Spherical UV Mapping" went in 2.25-2.26?
Is it really not useful, or did it just get axed?
Anyone have any idea?
-Bischofftep
Just wondering where "Spherical UV Mapping" went in 2.25-2.26?
Is it really not useful, or did it just get axed?
Anyone have any idea?
-Bischofftep
- Fri Feb 28, 2003 9:38 pm
- Forum: Coding Blender
- Topic: OS X, oh so close.
- Replies: 6
- Views: 7288
MacOS Python
On my sys. OS X 10.2.3, /usr/local/lib/python2.2 works (in the python: path in the top-header (pull down)). On the elysiun.com site search for ripstings grass script, it works really great. To find the correct path for your sys. try (in a terminal window) 'locate python' This is some-what off-topic...