Search found 129 matches

by Sutabi
Sat Sep 03, 2005 5:49 pm
Forum: Python
Topic: Embedding to more GUI
Replies: 0
Views: 1668

Embedding to more GUI

Just a minor request, but if you are able to apply scripts to menus, is it possible to allow script to add to blender's gui? It would be nice to add Another Option to Rendering Engine, and when 12 is pressed it will run the script..., just a thought.
by Sutabi
Sat Sep 03, 2005 5:36 pm
Forum: Python
Replies: 1
Views: 1751

Not only did you use caps to annoy me, but your Also using the wrong forum, python version and install to begin with. Blender 2.37a was designed for python 2.3.x, in which you need to make sure your Enviroment Varible "PYTHONPATH" is set. I.E in Windows my PYTHONPATH environment varible is set to C:...
by Sutabi
Sat Sep 03, 2005 6:54 am
Forum: Python
Topic: Will surface nurbs access ever be implimented?
Replies: 2
Views: 1698

Will surface nurbs access ever be implimented?

will it? would same me a lots of stress.
by Sutabi
Fri Sep 02, 2005 1:37 am
Forum: Testing Builds
Topic: Soc project: verse-blender Linux/Mac/Win (2005/09/1)
Replies: 49
Views: 48915


i THINK i AM gonna cry.... The make uses of this alone!!!! SMC's, Modeling tutorials, etc.... I wish ... i wish.... [sobs] its so beutiful!
by Sutabi
Sun Aug 14, 2005 1:07 am
Forum: Rendering
Topic: Future of Blender's internal renderer, alternatives
Replies: 23
Views: 16978

I dont think any more renderer's should be added to blender, for the sake of insanity, rather increase the python api within blender to allow access things that other renders are designed for. Blender has troble with large scene, while Renderman doesn't even break a sweat. Pixie has things like LOD,...
by Sutabi
Sun Aug 14, 2005 12:52 am
Forum: Python
Topic: Drawing Nurbs
Replies: 5
Views: 3477

the most you can do with that class is draw 3d curves. In Blender there are 2 type of curves, Bezier and Nurbs. There has yet been Nurb Surface added to the api (not sure why!!!)
by Sutabi
Wed Jul 13, 2005 5:51 pm
Forum: News & Chat
Topic: GLSL rendering feature request.
Replies: 1
Views: 1982

I know your not the first to request this ^_-
by Sutabi
Mon Jul 04, 2005 6:40 am
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 41133

Celeron 3.6Ghz
1gig RAM
ATI Radeon 9600 AGP 8x 256Mb
Windows XP Home Edition SP2

760 FPS @ 3805
by Sutabi
Sun May 29, 2005 11:18 am
Forum: Testing Builds
Topic: bf-blender / x86 Linux (2005/05/28) Release Candidate 2
Replies: 7
Views: 6250

ACK! a nasty bug!!!!

Alt+m with no selected object will crash blender after axis is chosen =_=.
by Sutabi
Sun May 29, 2005 9:51 am
Forum: Interface & Tools
Topic: Decimater
Replies: 9
Views: 3363

hm.... just bumping a feature request. I never got aroiund to devloping the script and my hands is full with my renderman app
by Sutabi
Sun May 29, 2005 9:21 am
Forum: Python
Topic: Python access to duplivert to real?
Replies: 0
Views: 1155

Python access to duplivert to real?

I was wondering if there was a way to convert dupliverts to real objects in python.
by Sutabi
Fri May 27, 2005 8:21 am
Forum: Testing Builds
Topic: bf-blender / x86 Linux (2005/05/21) - Release Candidate
Replies: 5
Views: 4669

It really bugs me to see softbodies going to make it in 2.27 =_=. Anyways a little note, dupliverts and softbodies show in the 3D window, but in rendering only the oringal is shown. I know its not a bug, just a forgotten feature
by Sutabi
Fri May 20, 2005 2:26 am
Forum: Python
Topic: getting current .blend file
Replies: 1
Views: 1137

getting current .blend file

I know in the lib module you can get the filename of the .blend you are append, but what about the current .blend you are using.
by Sutabi
Tue May 17, 2005 8:17 am
Forum: Testing Builds
Topic: bf-blender / Windows & Linux (2005/05/11)
Replies: 64
Views: 29734

hint for the python api team.... the appendNurb() error "Expected better stuff" isn't a helpful error

ack also when you moves stuff in a curve the transform axis flickers even its not on
by Sutabi
Thu Apr 21, 2005 5:19 am
Forum: Interactive 3d
Topic: Please keep the engine in Blender
Replies: 43
Views: 15351

X3D specs is still highly unsupported there a few applications that are free that veiw x3d and dont have all the impliments in them. I've been working on an GE Emulator but dropping it and just using what I have made from that as an exporter. Since I can read logic bricks from .blends its a lot easi...